Mercenary Healer

Xandric's page

1 post. Alias of holden1138.


Full Name

Xandric Vallistar

Race

Human

Classes/Levels

Cleric 3

Gender

Male

Size

Med

Age

31

Special Abilities

Channel Positive Energy, Cleric Spells, Gentle Rest, Restorative Touch

Alignment

NG

Deity

Pharasma

Location

Magnimar

Languages

Common, Elvish, Celestial

Strength 16
Dexterity 12
Constitution 15
Intelligence 12
Wisdom 18
Charisma 7

About Xandric

Background:
Xandric Vallistar was raised in Magnimar as the son of a wealthy noble family. He and his younger brother Xeric were raised together and they provided a stark contrast to one another. Both boys exhibited a sharp mind and a quick wit. Xandric was more introspective, reserved and cautious of the two. While Xeric was bold, rash and ambitious. As they grew older their interests began to distinguish them more and more apart from one another. Xeric delved into the arts of science and began to tinker with chemistry and the alchemical arts. Xandric was more interested in spiritual matters and exploring the secrets of the worlds beyond the physical.

By the time they had matured they had both become accomplished adepts. Xandric had been convinced by his younger brother that they should to embark on a life of adventure. They set forth, with companions, to explore the wide world and discover ancient secrets. Unfortunately, whether due to foolhardy choices, a cruel jest of the gods or a simple twist of fate, the young group soon found themselves in mortal peril beyond their means. The party was lost save Xandric, who barely managed to claw his way back to Magnimar.

Xandric took the loss of his brother dearly. He blamed himself for not being able to protect his brother and companions. He rejected the wishes of his mother and father and turned away from the noble courts and family businesses. He devoted his life to the temple of Pharasmus and dedicated himself to quiet study and meditation. As he explored the mysteries of other worlds and planes of existence, Xandric began to believe that there was a greater life waiting beyond deaths door. He grew more and more detached from reality and longed to leave the world and begin the afterlife in earnest.

It was his master who intervened and ordered Xandric to take up his clerical vestments mantle again and travel out into the world. There was trouble brewing in Sandpoint. His master exclaimed that only by leading a worthy life could one attain an honored position in the afterlife. Although uncertain, Xandric reluctantly obeyed.


Physical Description:
Xandric is tall and stocky. He is balding and sports long dark brown hair which is usually quite disorganized. His skin is pale and his features can appear to be gaunt, although he is deceptively healthy and athletic.

Personality:
Xandric is cold, calculating and shrewd. He pushes others away with his aloof and detached nature. He feels that he is simply biding his time in this life while he awaits the afterlife. When it concerns otherworldly affairs or extra planar knowledge he is always curious and inquisitive. Honest to a fault, Xandric can often inadvertently insult others.

Stats:
Xandric Vallistar
Male, Human, Cleric 3
Age: 28; Height: 6 ft. 3 in. Weight: 187 lbs.
Languages: Common, Elvish, Celestial
Deity Pharasma
Init +2; Senses Perception +4

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DEFENCE
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AC: 23 (+7 armour, +5 shield, +2 Dex), touch 12, flat-footed 21
hp: 26
Fort: +5, Ref: +2, Will: +7
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OFFENCE
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Speed: 20 ft.
Melee: Morningstar +6 (+4 when using tower shield) 1d8+3
Dagger +5 (+3 using tower shield) 1d4+3
Ranged: Dagger +3 (+1 when wielding tower shield), 1d4+2
Hvy X-bow +3, 1d10

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STATISTICS
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Str: 16, Dex: 12, Con: 15, Int: 12, Wis: 18, Cha: 7
BAB +2; CMB +5; CMD 16
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FEATS
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Shield Proficiency: Tower shields
Shield Focus
Weapon Focus: Morningstar

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TRAITS
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Scholar of the Great Beyond: +1 to Knowledge: Planes and History
Bruising Intellect: Intimidate becomes a class skill using Int
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SKILLS - 4 pts/lvl
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Appraise 1 (5)
Heal 2 (9)
Intimidate 1 (5)
Knowledge: Arcana 1 (5)
Knowledge: History 1 (6)
Knowledge: Planes 2 (7)
Knowledge: Religion 1 (5)
Linguistics 1 (5)
Sense Motive 1 (8)
Spellcraft 1 (5)

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GEAR
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Worn
-Explorers Outfit
-Breastplate (agile) +1
-Tower shield
-Morningstar
-Dagger
-Hvy X-bow
-20 Hvy-bow bolts
-Holy Symbol

Belt pouch
-Coinage
-Spell materials

Backpack
-Waterskin
-5 days rations
-Mess kit
-Cooking pot
-Spices
-Blanket
-Bedroll
-Whetstone
-Flint & steel
-Holy text
-5 Torches
-3 Potions of Cure Moderate Wounds

Load: Medium
Armour Check Penalty: -14

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CLERIC MAGIC
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Deity: Pharasma
Domains: Repose & Healing
Cleric Powers:
Gentle Rest: stagger creature with touch attack, 7/day)
Restorative Touch: 1d4+1/lvl healing to target under 0 HP, 7/day)
Channel Positive Energy: 2d6, once/day

Spells: (typical spells prepared)
0-Level: 4 per day, DC 14
Detect Magic
Guidance
Light
Resistance

1st-Level: 3 per day + 1 Domain spell, DC 15
Bless
Cause Fear
Divine Favour
Deathwatch (domain)

2nd-Level: 2 per day + 1 Domain spell, DC 16
Blessing of Courage and Life
Blessing of Luck and Resolve
Cure Moderate Wounds (domain)