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![]() We just recently killed that "Lizard-Boar" (With Devastating Wake?) critter (CR 16+/-) from the back of Beastiary 4. Our Cleric/Musket Master shot it a couple of times and my Sword Saint damn near took 80% of his total HP. It was a Critmas miracle for both sides. We we're level 12 Mythic 2 at the time. Our other character took shots at it but missed. ![]()
![]() Caraldur wrote:
If they are trying to target the opposing commander with their own army I'd say no. They are fighting as an army, and aiming an entire army at an individual among their own army isn't likely to happen. But if they wanted to attempt to assassinate them personally I'd run it as a regular encounter with lots of support in the form of Mobs (like swarms but bigger) of Soldiers. ![]()
![]() DrDeth wrote:
So what you're saying is that the GM's *CHOICES* led to the PC's bad dice rolls... Interesting, I believe this warrants some investigation. Must find a way for the DM to choose to eat something that gives me good rolls. ![]()
![]() Dirty trick is just a name. The effects of the maneuver can be flavored any number of ways. It would be silly to tie alignment restrictions to types of attacks. What would be next someone claiming a paladin should fall because he was attacking with full force and without mercy (a.k.a. Lethal Power Attack)? Just my thoughts. ![]()
![]() Blueluck wrote: Everyone knows that a real party has six members: Ranger, Barbarian, Magician, Thief, Cavalier, and Acrobat. BG2 made short work of those hacks! :D ![]()
![]() Why would you have to make a sense motive or perception check to see if some one has becone panicked? "A panicked creature must drop anything it holds and flee at top speed from the source of its fear" Fighters don't just drop their weapons and fill their shorts with crap for the lawls. If anything I think he should've started cowering! |