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![]() I'm playing in a game with a Dhampir Undead Lord and a Fetchling Brawler. The Dhampir player recently requested to become a lich and it was ok'd which prompted the Brawler to want to get some sort of Template and our cleric suggested Vampire. So now we have or are going to have two undead characters and myself and I was trying to think of a template or ability that I could take that would make me ageless. Any Paizo book is allowed. Any ideas or suggestions? ![]()
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By my count that is 2 swift actions (which cannot be bought with larger actions I thought) and a standard in one turn. Am I missing something? ![]()
![]() When a character performs a full attack the attack goes Full BAB/Full -5/Full -10/Full -15. Why does your skill degrade as you attack routine carries on? Mechanically I understand why this is the way it is, but what would it hurt to make all extra attacks at full base attack bonus? Natural attacks get that benefit why shouldn't battle hardened martials? I also understand that it might seem ridiculous with paladins, rangers, and Monks but does hitting a lot put them on the same level as any full caster? I also apologize if this has been brought up before but my search didn't show anything promising. *EDIT* Maybe I should ask a question. What do you all think? ![]()
![]() Our current GM is doing 4 kingdom turns at the start of every session and 12 between books. This seems excessive and a little non-sensical as we are not always home at the start of a session. Don't get me wrong I like having a Kingdom that cannot fail checks (currently). But I have the nagging feeling it's not what was supposed to happen. Can someone tell me if this is right or wrong. I don't imagine it coming up but lets try and keep this spoiler free. Thanks ![]()
![]() Is it me or does this feat just apply to the Orc Double Axe? Orc Weapon Expertise (Combat)
Prerequisites: Base attack bonus +1, orc. Benefit: When you take this feat, choose one of the benefits below. Whenever you wield a weapon that has "orc" in its name, you gain the benefit you chose so long as you are actually proficient with that weapon. Blah! Blah! Blah! (Source ARG) ![]()
![]() I can't imagine that this hasn't been asked before but I didn't find anything.
When I gain the Large evolution this technically pushes my Evolution Poionts over the limit. Is this a problem or not? Thanks ![]()
![]() So, I was running a game the other night and a cowardly NPC wizard lackey really wasn't feeling up to the fight so she cast invisibility and was going to attempt to move through a flat-footed players square and go into the previous room. One of my players decided to kick his feet (a.k.a. cry foul) and protested quite loudly. My thinking is that a flat-footed creature can't fully defend itself let alone the entire 5 foot square they occupy. I guess the players thinking is that you are constantly imitating Davinci's vitruvian man at all times and a person cannot make their way through an occupied square. In the end I didn’t really want to argue with him so I just hid under a table and cast spells hoping to make an opening to leave. Now I ask you fine people, would you have allowed the movement? ![]()
![]() I'm looking at the PFS Organized Play Guide and reading the following: Neither the craft feats nor the item creation section of the magic items chapter in the Core Rulebook are legal for play. Additionally, except for specific examples cited in this guide or the Pathfinder Society FAQ, crafting of mundane items is not allowed in Pathfinder Society."
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