Tevaga the redeemer wrote:
Tevaga's aspergillium connects solidly with a skeleton's skull, caving it in! The bones collapse with a clatter! Only 2 skeletons remain standing!
Hisao of the Yellow Reeds wrote: Well Hisao would have done the same but he would have still missed but maybe in both rounds the missed flask would have landed in a place that would have dinged quite a few dead things. Will see how that resolves before we get to Round 4. The shattered vials splash the skeletons, searing their bones with droplets of holy water that burns the undead like molten metal... 2 skeletons sustain a hit point of splash damage each! Silent, the bony sentinels persist....
Round 3
Scimitar on Alphonse 1d20 + 0 ⇒ (16) + 0 = 16 slashes for 1d6 ⇒ 2 damage! Scimitar on Jean 1d20 + 0 ⇒ (2) + 0 = 2 misses! Light mace on Jean 1d20 + 0 ⇒ (16) + 0 = 16 bashes for 1d6 ⇒ 1 damage!
Hisao of the Yellow Reeds wrote:
Hisao's attempts to bombard a skeleton with holy water in the confined space of the catacombs proves tricky, but he manages to cause some splash damage to one of them....
Akio Derick Ryuu wrote:
The skeleton lurching toward Akio-San is cut down by the samurai's swift katana, the two halves of it clattering into a heap!
The intrepid adventurers set forth, guttering torch in Fray's hand to light their way through the maze of bones and skulls that is the catacombs beneath Rome.... The only sounds at first are the clank of their armor, their breathing, their footfalls, the crackling of torchfire and their heartbeats.... Then, as they are shuffling through a long gallery of upright skeletons in niches, clad in the mail and bearing the rusted arms they wielded in life in skeletal clutches.... The torchlight causes shadows to dance around these gaunt guardians, creating the optical illusion that the skeletons themselves are subtly stirring.... ....or is it not an illusion? A dry creaking sound echoes suddenly all around as dark necromancy breathes morbid semblance of life into these used mortal vessels.... Initiative 1d20 + 6 ⇒ (5) + 6 = 11
Alphonse Veritas wrote:
The skeleton's vertebral column is neatly hacked in half by the scythe of Alphonse! The bones clatter to the floor, inert once more....
A macabre dance of human skeletons begins! Skeletons leap with a rattle from their wall niches in the chamber wherein the ghoulish piper plays, and stalk toward the heroes menacingly, points of hellfire burning in their eye sockets, and rusty weapons clutched in bony claws! Initiative 1d20 + 6 ⇒ (1) + 6 = 7 |