WestTreefrog |
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Ah, I had missed the implications of that, yep that fixes that old issue nicely. And they can only actively seek for 10 minutes without suffering fatigue penwlties, so the 'alert' period gates for about that long. And now I have the Metal Gear Solid theme in my head...
The more I play with this the more I'm coming around in it, so far the fail scenarios are easily patchable with some judiciously applied (and fairly logical) circumstance bonuses whereas in PF1 you could end up with some fairly odd results like a 15th level wizard, (in spite of all that presumed experience) suddenly noticing a lvl 3 monster with it's teeth suddenly in her arm due to the massive variance between trained and untrained skills.