Syvet

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Will there be blister for single miniatures later? I need more than one space goblin, but what should I do with about 3-5 contemplatives? :(


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@Michal: I have a completely other question: have you ever assembled one of your miniatures yourself?

I bought all 7 first minis and I think I lost about 20years of life while trying to get those minis ready! And they are far from usable... One mini lost at 2 sessions quite sudden his base (and at the second even his leg). And my players are not rude to them...

I just "only" use superglue instead of plasticglue, but I do not have any hope, that this will fix the problem... :(

Don't misunderstood me: the minis are perfectly shaped and modeled, but fragile as thin glas.


After we ended the encounter on the drift asteroid (AP 1.1), one of my players stated, that the difficulty with zero-gravity should not happen, because all armor, and so their second skin (which all pregenerated chars wear) have, has the following stats:

Core-Rule, p.196
Unless otherwise specified, the boots include a functionality that can anchor your feet to a solid surface in a zero-gravity environment, allowing you to orient yourself or return to normal footing when needed

And there is no advice, that there are no boots for second skin. I declined it anyway ;)


Yesterday we played this Fight with 4 Lvl.2-Chars and if I hadn't "adjust" the behavior of the Garagg, maybe the whole group would now be six feet under! I only used Leech Life 1 time, but I rolled nearly a perfect roll (6,6,5,5,2) and the fortitude-save failed.
I had to say, my players had no luck at all during this fight (the biohacker-player rolled really the first rolls (d20, in the same order): 1,1,3,3,4 - and the rest of the group wasn't better roller ;)

I don't know how a group of lvl2-Chars should manage the fight: the most weapons on this level are small arms like azimuth-laser with 1d4(!) and as the chars level outside absolom station (e.g. on acreon or the drift-asteroid itself) they hadn't the possibility to buy better weapons.

AC of the best char (soldier) is at 14 - so nearly every attack of the Garagg is a direct hit (2d6+9 = 16 avg. dmg) and Leech Life would do the rest...

Sorry for my English, I am no native Speaker.