I knew we would have to return to investigate where the ghouls and mites were coming from, and I suspected the pool in the ghoul area connected to another tunnel. I was right. A tunnel. A treasure chest with books. Velmarius didn't want to get his shoes and underclothes wet so he went back to town, the rest of us went down the tunnel for over a mile.
Found more evidence of mites. Kirin spotted a secret door--those elven eyes are sharp. Turns out it was a hiding spot with some of those "leather babies," more books, and a sample of what we believe is "midnight milk," the same substance mentioned in that strange note. Rather than fighting a swarm of mites or more "leather babies" or whatever else was down there, we decided to return to town, get the "milk" identified, and arrange to have someone collapse the tunnel to prevent any more creatures from coming through.
Belor told me that a local farmer's complaining his cows are being killed and that I should look into it. One day I'm rescuing missing children and fighting ghouls, the next day I'm... investigating dead cows. At least he gave us 10 gold each and offered a bounty of 100 for any bandit or somesuch captured alive.
We found Velmarius (who apparently had bought a special outfit just for swimming) in town, and headed to the farm. The farmer said he was going to set a trap for whatever was attacking his cows. Except when we got there, his place was dark, the door was open, and there was a splash of blood on the door.
Other things to remember: Zaandu's parents were killed by ghouls. I guess that explains why he's so good at killing them.
In other news, Styrian tells a good tale. And it seems Gorum wants me to focus more on smiting my foes than dealing with others' injuries.
I thought the Chelaxian mage had fled, but as it turns out he was actually arranging a very clever flanking maneuver around the leaders of these creatures. Well played, dandy.