
Viperion |
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Force Domain
Granted Powers: You can project a bolt of force, and manipulate forces in your favour.
Force Bolt (Sp): As a standard action, you can unleash a bolt of divine force from your outstretched hand. You can target any single foe within 30 feet as a ranged touch attack with this bolt. If you hit the foe, the force bolt deals 1d4 points of force damage + 1 point for every two cleric levels you possess, and you make a Bull Rush attempt against the target. Your CMB for this attack uses your caster level as your BAB and your Wisdom modifier in place of your Strength modifier. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Force Manipulation (Su): At 8th level you may re-roll the result of any Bull Rush, Sunder, Trip, damage roll of any spell with the Force descriptor, or melee damage roll you make, keeping the better of the two results. You may use this ability a number of times per day equal to your cleric level.
Domain Spells:
1st Mage Armour
2nd Magic Missile
3rd Force Punch
4th Resilient Sphere
5th Wall of Force
6th Repulsion
7th Forcecage
8th Telekinetic Sphere
9th Annihilation (new spell)
Annihilation
School: Evocation (Force)
Level: Sorceror/Wizard 9, Force 9
Casting Time: 1 standard action
Components: V,S
Range:: Medium
Duration: 1 round/level
Saving Throw: None
Spell Resistance: Yes
Using a blast of dark force, you tear a temporary hole in the fabric of reality. This hole takes on the form of a sphere of annihilation. You control the sphere as if you possessed a talisman of the sphere. At the end of the duration, the hole seals itself and the sphere disappears.