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![]() The original idea was to cast Blood Money and then Raise Dead. I also wanted to do it faster than a Witch can at level 11. If I go for a level of arcane caster, I might as well go Mystic Theurge, which seem to be the best option right now. Also, a Witch cannot cast Restoration, which would complete the whole idea. I have looked into wands and scrolls, but they are a standard action minimum, and I believe the 1 min casting time of Raise Dead would allow for nothing more than a swift action for that same turn, which Blood Money is. Even a move action would be out of the question. Ancient Lorekeeper Elf Oracle can do it at level 10 as well and is another option, but maybe not as good as the Theugre at level 10. Any ideas and the like? Thanks. ![]()
![]() RJGrady wrote:
Good point. That shuts down my Arcane/Abyssal combo : ) But you know how you can get when you really want something. Thanks. ![]()
![]() So, I understand that in PFS only Alchemist get to craft items using Alchemy. Say I want to craft Acid Flasks, I pay 10g for 3 of them and pass a 15 DC check with taking a ten plus the 5 or more bonus. 15x10=150. 150/100 =1.5 So I have created 1.5 Flasks of acid in one week. Next week I get the other 1.5, right? If I have +15 bonus to the check, I can increase the DC to 25 for the flask just so that at 25x10=250 and 250/100=2.5, I can make another flask a week? Is this right or am I missing something? Also, how fast does time pass in PFS? Can I make both Acid and Alchemist Fire flasks in the same week? How would that work? Thanks in advance. ![]()
![]() Farak, the Most Powerful Mage wrote: I am Farak, the Most Powerful Mage in ALL Absalom, do not be fooled by that pretender Thorne. The fact that my enemies quake in fear at the mere mention of my name has been key to many of the successes I have brought to the Pathfinder Society. Lol, ok... Any input? : ( ![]()
![]() I know that demoralize can be improved with feats like Enforcer, but how useful is demoralize?
Also, are there many creatures that are immune/resistant to non-lethal damage?
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![]() I know that small characters get to have weapons weighing 1/2 the regular weight and mithral weapons make you pay 500gp/lb. What does that mean for a small character? Does it cut the cost of mithral versions of their weapons in half, or do they have to pay the full price, as per the Medium sized weapon. Also, a dagger is 1 lb. Does that mean that only 250gp are needed to make a small mithral dagger? ![]()
![]() So, hero lab had the Oni-Spawn version of the Thiefling, but didn't have the Maw or Claw (Claw) alternate race traits. So, I got Advanced Race Guide, and oh, great, now the Oni-Spawn is gone. Lame. Am I to think that one cannot have an Oni-Spawn with claws? I bet it is just that overpriced crappy program. |