Vexanon Ur'Zahl |
Hey all, so the title basically sums it up. I have a character created and while I have a vague idea of how they act, I'm having a hell of a time fleshing out the details. Here's where I'm at.
Race: Fetchling
Class: Inquisitor (-2 WIS is counter-productive, I know, but I went with this for other reasons)
Gender: Male
Fighting style: 2H-melee with Cestus backup and a composite shortbow.
Current Level: 1
A little background: The setting is a custom world made by our GM. He created and wrote up details for a number of nations, but left others blank for the players to work with. We could create nations and populate them and have our characters come from them. He had created a nation with a largely eastern (Japanese/Chinese cultural influences) theme. Originally I wanted to play a Ninja but wanted a Fetchling (his nation being primarily Human) so I created a Fetchling Enclave that grew into it's own nation, taking much influence from the eastern nation as they were the closest neighbor. Eventually I scrapped the ninja for the inquisitor, but didn't want to change the nation I had created or the racial make-up for the sake of mechanical effectiveness. My stats are decent (14 avg for each ability, even after racial bonuses) and my skill focus is on stealth.
The nation the character hails from is very secretive and works with a lot of clandestine orders. One such is where my character comes from. Rather than a religious zeal, he is powered by shadow (darkness domain) and his conviction lies in the loyalty to the nation. His order seeks out enemies of the nation all across the world and strikes them down, using stealth, deception, and other under-handed tactics.
Alignment: LE. How this plays out: He understands and respects the laws of each country he goes to, as long as his mission is un-hindered by them. However all bets are off when it comes to his target, from lightly bending the rules to outright breaking them. Nothing is too severe as long as it means his target dies.
This is a lot of text, I realize, but if you've kept reading so far I appreciate your patience. Based on all of this info one would think I could easily come up with a personality, but I just can't think of one that fits.
Lvl 1 means he's fairly young (when the campaign starts he'll be on his first actual hunt) he's not against working with others, and can even be a valuable ally as long as his companions aren't suspects, but I just don't know how he'd come across in general situations. Any suggestions or examples of how he could act would be great!