Hello, my name is Vearten and I'm the proud Guild Master of the Path Forgers. My goal is to quickly and efficiently go out into the wilderness and locate various interests (be it resources, dungeons, escalation groups, bandit hideouts, and more) and bringing that information back to the public. Some information we give out freely, while more valuable info is sold to the highest bidder.
Of course the reason of this game and this guild is player interaction, as my guild moves further into the wilderness we will uncover many things others covet, we can then share that information with the necessary parties and even assist with certain objectives (such as escort, defend, or attack). Eventually I'd like to see the guild grow into multiple guilds working together at different areas of the map gathering information and sharing it with the public.
The guild will operate under Expeditions funded by whoever we're chartered with. The settlement that charters us will help provide food, supplies, weapons, and armor. In return we give the settlement a piece of mind that the surrounding area is surveyed and threats are identified and can then be dealt with immediately instead of waiting for "them" to strike.
Here is how I intend the guild to play out in the beginning of the game.
We start the game chartered to a NPC settlement and work together with a potential settlement to explore the wilderness looking for an acceptable hex for the settlement to plant its roots. Next we will recharter (if possible) with the settlement we assisted. This will give us a powerful backer for our upcoming expeditions.
During the first two weeks the guild will stockpile resources, it will not be until a well organized group is ready to start a settlement that we will start exploring the outward hexes. This will indeed put us behind other groups of expansion but in the long-run I believe this will give us a good leg to stand on once we head out.
The guild will be run by a meritocracy and will be of true neutral alignment. The guild will have basic to Intermediate role-play.
The guild will be split into specialized divisions that will work together to accomplish tasks. These will be the first two divisions:
*Survey Corps - In charge of finding targets of interests and tracking targets.
*Battle Corps - In charge of defending/eliminating the targets that the Survey Corps locate.
More information will be posted on the guild website at http://pathforger.guildlaunch.com/ The Website is currently a work in progress but should have most of the necessary content required for the site to give you the tools to be an effective member of the guild by the end of October of 2013.
Please post any interest and feedback in this thread. I will post when the website is ready to receive applications to join.