Local Celebrity

Vasaam Cathan's page

234 posts. Alias of AGM Lemming.


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Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam will try to help. His strength is 10. That is average for a human.


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

How hard would it be to pull the wagon ourselves? I don't remember us taking any mounts with us. And I don't have any spell ready for that?


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam looks the wagon over. "The owner of this wagon wants it back. We'll be taking it, unless it's damaged too much."


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam moves up to examine the boar. "Looks like a really big pig. Is the meat edible? If so, we could probably help with butchering it. ??"

Perception to note anything odd about the boar?: 1d20 + 7 ⇒ (8) + 7 = 15

He doesn't have any ranks in knowledge-nature but I assume a giant boar and a pig look close enough to make the comparison. ??


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam sighs looking at the boar. It had been hit, several times. Why wasn't it dead? He touches his ring and speaks arcane syllables, then points his finger. An arrow of force shoots at impossible speed across the distance and sinks into the flesh of the angry animal.

Magic Missile with intense spells. 1d4 + 2 ⇒ (3) + 2 = 5 damage


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam backs away from the angry boar, just trying to avoid being ripped apart!

Withdraw behind the group so he isn't in the way.


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Done. The one really weak thing about the spell.... Really short range!


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

The adhesive spittle entangles the creature whether or not it saves. -2 to attacks and -4 to Dex, which is -2 to AC. The save is to see if it is stuck in place.


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

1 action before round 1 when the boar comes in view? If yes, Vasaam casts Mage Armor on himself. If not, ignore this.

Round 1
Vasaam watches the approaching animal. His spell is short range so he has to wait as the creature approaches....

If the boar gets within 15' he casts Adhesive Spittle to try and stop it.
Reflex DC 14. Fail means it is stuck in place. Success means that it is covered with the effects of a tanglefoot bag for 2d4 ⇒ (1, 3) = 4 rounds. -2 to attacks, -4 to Dexterity, it can only move at half speed.


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Perception?: 1d20 + 7 ⇒ (14) + 7 = 21

"What's behind the wagon? It sounds big."


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

2nd level evoker. Nothing interesting in 2nd level....


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

"Oh. We got the horses. We should go back for the wagon."


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam thinks for a moment. "It's a glass orb. When we uncovered it there was a noise. Stunned us and hurt. Psychic damage. I don't know the range. We packed it in there to deaden the sound."


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam sets the pack on the counter. "Definitely can't open this here. It's dangerous. Magic."


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam will have to take some ranks in the other knowledge skills when he can.... And he wants to take the orb back to Guild HQ. Hopefully they can do something with it!


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Know-Arcana for the orb?: 1d20 + 7 ⇒ (5) + 7 = 12

"I think we need to take this back to the guild. It isn't safe to leave where evil forces could get it and use it. I think this is more important than our assignments."


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Will Save: 1d20 + 3 ⇒ (11) + 3 = 14

Vasaam staggers forward and drops his pack on the orb. Since it is on his back and he wants to do it fast he basically twists around and falls on it....


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Round 1
STR check: 1d20 ⇒ 16
Will Save: 1d20 + 3 ⇒ (8) + 3 = 11
Psychic Damage: 1d2 ⇒ 2

Vasaam is pushed back but stays standing.... doing nothing.


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Seeing Lariel trying to open the lock Vasaam quickly casts Detect Magic to scan it. "Careful. It could have a magic trap on it!"


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam wakes up with the healing from Coraline. "Ouch?" .... "Sorry Coraline. Thanks for bringing me back."

He stands and looks around. "I'm sorry guys. I didn't want them to run off with the money they got from the stolen horse. It seemed pretty obvious they wanted to get away before we could force them to answer questions...."

"What's that noise? Did I get hit in the head or is that humming noise real?"


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Weakened by the wound and held by someone much stronger Vasaam knew he couldn't break free. He moves his hands and tries to focus to cast a spell before he passes out.

Concentration?: 1d20 + 1 + 3 ⇒ (4) + 1 + 3 = 8

Normally a spell can only be cast that does not use gestures. but you say he has an arm around my throat, likely to choke me, and the other on my shoulder? Trying to cast magic missile to hit him....

Never mind. Vasaam struggles and passes out....


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam steps back. 5' step


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

"Now that's more what I would expect from a group of horse thieves!" He mutters some more arcane words and this time the effect is obvious as a burst of flames blasts out from his hands toward two of the men.

Casting burning Hands on Green and Yellow, then stepping back toward the group.
Fire damage: 1d4 + 1 ⇒ (4) + 1 = 5 Reflex Save DC15 for half damage.


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam steps back and frowns at the men. "Sad. I didn't think that a group of horse thieves would be giving up equipment for nothing."

He mutters arcane words but nothing obvious happens. Casting Mage Armor.


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam sets his pack down on the ground. "Yeah. My rations are probably old. But they're not supposed to go bad. Maybe that's the trade off for bad tasting."

"We're explorers. Some might say 'adventurers', but where's the money in that? Know what I mean? You find some decent ruins, say an old keep that was knocked down in a battle decades or even centuries ago.... You never know what you might find in there. Of course there's always some danger, but mostly the bards have been hamming it up for so many years. Somebody stubs their toe on a rock while digging through the rubble and pulling out old coins.... and the bard sings the song of how he got bit by some great worm bursting up through the earth in a cavern. And how they found treasure chests full of riches after slaying the thing."

"But, that don't mean that there ain't any treasure. Just that the bards don't know the truth of it!"

"Say. You guys wouldn't happen to know your way around these woods? I heard there was an old burned down keep in these woods. We're going to map the area and try to find it. Might be worth a finder's fee if you know of it and there's anything there? What say you?"

Diplomacy: 1d20 ⇒ 13 I need to stop rolling before my numbers bottom out!


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam looks down and takes the bolt from his crossbow, stepping forward another step while doing it. "No problem. The tents are yours anyway, right? We're just tired travelers. I know they say feet are made for walking, but mine just need a rest now and then." He looks around for a rock to sit on. "Would you mind if we use the fire to heat up some rations? They're bad enough heated but I can't imagine eating them cold!"


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

If I take it as a skill I'll never roll good again!

But it's not a class skill and he has so many knowledge skills that he needs to take....


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam steps forward and looks around a bit. "But this looks like a nice clearing. All I've seen for the last couple of miles has been a narrow trail. Unless you guys know of another clearing so we don't have to cut out an area?"

Diplomacy: 1d20 ⇒ 20 Trying to sound tired.... which shouldn't be too hard all things considered?


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam had readies his crossbow. He'll glance at it to be sure it isn't aimed at anyone, then he'll glance around at any of the team that actually have trained at diplomacy....

Are those 5' squares on the map?


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Indeed, Thank you for the healing!


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Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Stealth: 1d20 + 7 ⇒ (11) + 7 = 18 Not a bad roll. Glad I built him to be somewhat stealthy, and he's not carrying much.


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam readies his crossbow and looks around. "Be ready. Folk don't usually set a trap without backup."

Perception: 1d20 + 6 ⇒ (10) + 6 = 16


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Not in the front. Perception: 1d20 + 6 ⇒ (19) + 6 = 25


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam shakes his head and lets the rat run off. "They must have been really hungry to have attacked us...."


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam tries to cast a ray of frost at the rat in front of him and Coraline.

Cast Defensively DC15: 1d20 + 1 + 3 ⇒ (11) + 1 + 3 = 15
To hit touch AC: 1d20 + 3 ⇒ (14) + 3 = 17
damage if that hits?: 1d3 + 1 + 1 ⇒ (3) + 1 + 1 = 5 Liquid Ice focus and Havoc of Society trait.


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Thanks! That means that I have a chance of hitting with that low roll. Touch on small, non-armored things doesn't usually mean much.


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam pulls his flask of liquid ice out of his pouch to use as a focus and casts a Ray of Frost at the closest rat.

Ranged Touch Attack: 1d20 + 3 ⇒ (9) + 3 = 12 Are they flat-footed?
damage if that hits?: 1d3 + 2 ⇒ (2) + 2 = 4 Regular 1d2 +1 for the focus and +1 force damage for Havoc of Society.


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

"Makes sense. We know where the horses ended up. Maybe those tracks are the thieves?"


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Perception: 1d20 + 6 ⇒ (6) + 6 = 12

Still distracted....


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam follows along letting others lead the group.

Perception: 1d20 + 6 ⇒ (6) + 6 = 12


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

I vote to head east into the thickets. We can't spend too much time there or we lose the second task.


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

"I agree as well. But I am also curious about the gnome's lack of concern over their loss. Or do they just think that our statement that we would try to track down the real thieves to get their money back is just empty words?"

150 gold is a lot to just walk away from and not care.


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

I understand that the task is complete. But Vasaam doesn't feel right that the gnomes got cheated. Also, if the actual thieves don't get caught they'll likely come back and steak more, possibly stealing the same horses again....


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

OK.

Hmm.... Should I point out that some of us are hurt? 1st level characters are SO fragile!


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam hears the threat, and the valid response. "Sorry sir, and that is a good suggestion. We were going to try and track the thieves next. But a short stop to inform the city guard does sound like a good idea. Thank you.

Unless anyone else has a better idea? Stop by the guard to give them the details, then back to the wood to try and track down the thieves?


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam steps between the guards and the gnomes. "No sirs. These are possibly additional victims. We need to verify whether these are the stolen horses. These gentlemen purchased them but understand that if the horses were stolen the purchase was not legal. So, if these horses are the stolen ones, they will be returned and then we still need to track down the thief."


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Vasaam pulls the stone out and glances at it again. "Sorry. I misunderstand too often. So that's for your meeting place? And we might meet the person that you got the horse from there? We're just wanting to be helpful so we need to know."


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Fairly certain that he has the stone understood he stows it for safety.

"Good point Coraline. We're tracking a horse thief and not wanting to steal from this good gnome." He focuses on the gnome, "Other city people might treat you unfairly good sir, but we do not intend to do such. If these horses are not the ones that were stolen, then of course they are yours. If they are the ones stolen, then they are returned and we will use your stone to find the thieves and recover the money that you were unjustly charged. All will be well."


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Reflex Save: 1d20 + 3 ⇒ (20) + 3 = 23

Vasaam easily catches the stone. Looking at it he speaks the words to the cantrip to detect magic. "This will guide us to them?" After checking it he holds it out to the others to look at the pattern on it.

Spellcraft if there is any magic on the rock?: 1d20 + 7 ⇒ (1) + 7 = 8


Male Human Evoker | HP 12/12 | AC14 T13 F11 * +4 with Mage Armor | F: +1, R: +3, W: +4 | Init: +4 | Perc: +7 (Low-Light Vision) | Appraise: +3, Know(Arcana)+8(Local)+7, Spellcraft: +8, Stealth: +8 | Active Conditions: Mage Armor 20 Minutes | Versatile Evocation: 6/6

Sorry for my slow posting. I'm away from home and have very limited access to my computer. I have a tablet but didn't have this game in my favorites on it. I'll try to do better.

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