AC 20/13/17; HP 42/42 F+7, R+5, W+3; Init.+3, Perception +0
"Garinol, old boy, you look like you know your way around. Any chance I could trouble you to sketch me a map from town out to this Black Edifice? I'll help as I can." I need a DC 18 Survival check to get a map cobbled together. Survival aid another 1d20 ⇒ 5
AC 20/13/17; HP 42/42 F+7, R+5, W+3; Init.+3, Perception +0
Can Valeros 5' step and get a flank? It looks like he can, but I'm not going to add it in. If so, DM, please add two to the rolls. He attacks the dragon, trying to slash it apart. "I don't think this bugger is alive. Looks like its undead, or something." Longsword 1d20 + 7 ⇒ (15) + 7 = 22 Damage 1d8 + 6 ⇒ (4) + 6 = 10 Short sword 1d20 + 6 ⇒ (9) + 6 = 15 ,damage 1d6 + 3 ⇒ (6) + 3 = 9
AC 20/13/17; HP 42/42 F+7, R+5, W+3; Init.+3, Perception +0
Well, unfortunately, Valeros is a front liner. He's not going to let the dragon eat ugly Rowena on his watch, so he does his best to move to engage the critter. "Come pick on someone your own size, dragon. I might get me a suit of black dragon hide armor before the day is done!". He moves to engage the beast.
AC 20/13/17; HP 42/42 F+7, R+5, W+3; Init.+3, Perception +0
"So magic swords don't seem to have a sense of humor, huh? Ok, I got it. If you want to come along for the ride, sword, I think you might be useful. In my experience, nothing good ever seems to be waiting at the bottom of a dark pit. Hopefully we can get whatever down there diced up and get you and your body back together licketty split." Valeros steps on the paltform and grabs the sword, assuming it seems interested in joining him for the exploration.
AC 20/13/17; HP 42/42 F+7, R+5, W+3; Init.+3, Perception +0
"Bah, I think I'd rather you bite me than spray me, beast" he continues to try and take down the skunk. Attack 1d20 + 7 ⇒ (12) + 7 = 19 Damage 1d8 + 6 ⇒ (6) + 6 = 12 Short sword attack 1d20 + 6 ⇒ (6) + 6 = 12 Damage 1d6 + 3 ⇒ (5) + 3 = 8 HP 31/42
AC 20/13/17; HP 42/42 F+7, R+5, W+3; Init.+3, Perception +0
Valeros tried to speak but was unable to do so, due to the stink that overwhelmed him. He kept on swinging. Long sword 1d20 + 7 - 2 ⇒ (20) + 7 - 2 = 25 Damage 1d8 + 6 - 2 ⇒ (2) + 6 - 2 = 6 Short sword 1d20 + 6 - 2 ⇒ (11) + 6 - 2 = 15 Damage 1d6 + 3 - 2 ⇒ (2) + 3 - 2 = 3 Crit Confirmation for Longsword 1d20 + 7 - 2 ⇒ (13) + 7 - 2 = 18 Damage 1d8 + 6 - 2 ⇒ (7) + 6 - 2 = 11
AC 20/13/17; HP 42/42 F+7, R+5, W+3; Init.+3, Perception +0
I was hoping someone else might have got dinged up in the scrum, but as you mention it, I look back and notice we have no clerics. So never mind, since there won't be any channels. Doh.. Valeros pops the stopper on a vial he had dangling at his belt and chugs the draught down. CMW 2d8 + 3 ⇒ (6, 2) + 3 = 11
AC 20/13/17; HP 42/42 F+7, R+5, W+3; Init.+3, Perception +0
Valeros 5' steps to the south and to the left, again removing the flank as he dices away at his original target. Long sword 1d20 + 7 ⇒ (6) + 7 = 13 Damage 1d8 + 6 ⇒ (4) + 6 = 10 Short sword 1d20 + 6 ⇒ (15) + 6 = 21 Damage 1d6 + 3 ⇒ (6) + 3 = 9
AC 20/13/17; HP 42/42 F+7, R+5, W+3; Init.+3, Perception +0
Valeros continues to attack the southern bandit with his twin blades. As he curses the bandit, he moves 5' south, removing himself from the flank, and possibly setting up one of his own next round. Long sword 1d20 + 7 ⇒ (8) + 7 = 15 Damage 1d8 + 6 ⇒ (7) + 6 = 13 Short sword 1d20 + 6 ⇒ (15) + 6 = 21 Damage 1d6 + 3 ⇒ (2) + 3 = 5
AC 20/13/17; HP 42/42 F+7, R+5, W+3; Init.+3, Perception +0
When the remainder of the group reaches the bottom... "Well, that went better than I expected. Are we ready to release him so he can move under his own power again? Hopefully there isn't too much farther to go. We've been halfway through this land...can't be far to go until we fall of the edge of the earth!"
AC 20/13/17; HP 42/42 F+7, R+5, W+3; Init.+3, Perception +0
"Ive got 50' of rope. Does anyone else have some rope I could tie together? If so, I can climb down and see how far it reaches, for sure. Might have to go armor less to get down safely. Yu guys will have to send my armor down after I get there.". After preparing the ropes, he strips down, flexing his toned chest for the lovely sorcerer with a wink. He starts his descent,,after tying himself off with the rope. Can I take 10 on the check for an 18? If so, I will, if not,... Climb 1d20 + 8 ⇒ (14) + 8 = 22 Sign in to create or edit a product review. |