Xokek

Ursineoddity's page

Organized Play Member. 84 posts. No reviews. No lists. No wishlists. 21 Organized Play characters.



1 person marked this as a favorite.

Wow! So many great responses, thank you everyone!

Just wanted to point out a couple things to those still interested: My character is a cleric of Nethys specializing in Summons who probably knows better than I do the best course of action here. Int 14, Wis 20, true Neutral alignment...if selling the name is unreasonable, he's not greedy enough to do it, even though I as a player am. I might want to reconsider my/his options.

My acquisition of the name was pretty legit. I found him in an ancient Thassilonian trap, his vital energy almost entirely depleted after thousands of years. Without intervention, he would have been destroyed permanently...not sent back to the Nine Hells, he would cease to exist. He was desperate. Further, I had a Paladin of Iomedae refusing to let him go and telling myself and the rest of our party to let him die there. The pit fiend, however, knew an important piece of information we needed to complete our current task. After lengthy discussion, this devil started to panic since no one but me expressed any interest in freeing him. Eventually, he made me a secret offer through telepathy...free him, and he would 1) tell me the information I needed 2) tell me his true name and 3) "owe me a favor"

After being denied the opportunity to raise an undead managerie, I decided enough was enough. In the interest of expedient problem solving, I managed to discreetly free him and save the lives of hundreds of people. My party does not know how I freed him, that I know his name, or that he "owes me a favor."

Man, that got long winded.


1 person marked this as a favorite.

My RPG group actually ended a GM's game. It wasn't Pathfinder/D&D, but same group that has been/is playing those games. It was actually a Marvel game, where we used a point buy system for balance, and even discussed our characters as a group to make a well rounded, interesting team. Instead of having us fight villains who could face us, he just used his favorites (Taskmaster and Deadpool) and had them consistently "twist slightly to the left" to avoid things like...matter conversion and telekinesis. We were constantly being attacked by weaker villains who 1. always knew where we were somehow, despite us being able to teleport globally, 2. were able to shrug off all manner of attacks and attempts to disable/immobilize them, 3. were themselves beyond the scope of any means of detection/tracking, 4. would reveal themselves to be an impostor if we did somehow manage to defeat them, 5. generally made a group that we had worked together on feel completely useless.

The good news is, after much beer enhanced arguing, we were able to reach an agreement to simply end the campaign and move on to Pathfinder. That GM is even running our RotRL campaign right now, and doing a great job. But we still give him crap to this day..."I'm assuming my Magic Missile hit, unless he 'twisted slightly to the left'".


3 people marked this as a favorite.

Half-orc drag queen Inquisitor of Shelyn with the Love domain. Takes ranks in Perform and Intimidate, focuses on Dazzling Display. Only dresses in drag for performances...maybe a little charcoal for the eyes when going into battle. When something tries to attack him, he waves his finger and uses his Love domain ability (will save or can't attack) and says "Oh no you didn't." Snap.


1 person marked this as a favorite.

44. I'm intent on exploring Thassilonian ruins...just not alone.

45. I think the elf is my father...

46. As a cerlic of Nethys and student of all things magical, I'm curious about this "ki" our monkey friend uses. I've read about it, but am excited to witness its execution firsthand.

47. We've faced and beaten death together.


1 person marked this as a favorite.

I think of a neutral person as someone who pursues an ideal without considerations of good or evil. In game terms, this could be a wizard who seeks all magical knowledge...necromancy or healing, it's all the same to him. It could be a martial artist who would learn dragon style from the most evil master, as well as turtle style from a pious and sequestered pacifist. They neither delight in cruelty, nor take pleasure in charity.

Lawful neutral people either follow the laws of their homeland, or have their own moral code...one which is likely more pragmatic. They value order, and respect any system which works well and predictably.

Chaotic neutral people don't recognize or respect order in anything...all things are now and in this moment. They neither regret the past, which is unchangeable, nor concern themselves with the future, which is unknowable. They are hedonists, ruled by passion.

True neutral people...well, they could be many things. They could seek balance through a study of the natural world, like a druid. They could be that wizard who craves both "light" and "dark" magic. They could be a gnome working to build the world's largest, most complex clockwork construct...not caring what the construct might do for good or ill once it is complete.