Harsk

Urlich Embermane's page

24 posts. Alias of methezer.


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Urlich continues his attempts at swatting the buggers.

"Grr, I'll keep swinging but these gnats er crafty!"

blessed attack 1: 1d20 + 6 + 1d4 ⇒ (9) + 6 + (1) = 16
blessed attack 2: 1d20 + 6 + 1d4 ⇒ (13) + 6 + (1) = 20

attack 1 damage: 1d6 + 1 + 3 ⇒ (4) + 1 + 3 = 8
attack 2 damage: 1d6 + 1 ⇒ (3) + 1 = 4


Urlich sees the swarm dipping and diving around Roland's spear and Ria's effective slap. He looks about his person trying to think of a plan, sort of shrugs, and rotates his grip on his axes 90 degrees.

He makes two fly swatter attacks

to hit: 1d20 + 6 ⇒ (18) + 6 = 24
to hit: 1d20 + 6 ⇒ (18) + 6 = 24

damage 1 if hit: 1d6 + 1 + 3 ⇒ (4) + 1 + 3 = 8
damage 2 if hit: 1d6 + 1 ⇒ (1) + 1 = 2


Urlich grips his axes and continues towards the nest trying to keep his footing quiet. He grumbles to himself.

"Bad feelin' about this...never should 'ave left the forge...ah fargin' bugs won't be my downfall..."


init: 1d20 + 1 ⇒ (6) + 1 = 7


Quote:


Roland looks to Ulrich and Alar and nods his muddy visage.

"Well hit first and flush them out to Ria and Feleynrae?"

"Mebbe if it comes to that. Let's not be too hasty. I wanna take a closer look, get a feel for how many of 'em we got. Mebbe we can ruin their nest sum'ow."

He draws his axes and begins to carefully approach the bugdom.

stealth: 1d20 + 3 ⇒ (9) + 3 = 12


Ulrich approaches Alar and pats him on the shoulder.

"Looks like those blood suckers got you good. Try 'n keep a clear head. We're gonna need ya at yer best."

cure wounds: 1d8 + 2 ⇒ (3) + 2 = 5

He glances around at the other party members briefly.

"Well alright I'll try it."

The dwarf proceeds to smear mud on his face, arms, under his armor, and down his pants.


"Looks like some writing maybe? Anyone make anything if it?"

int: 1d20 ⇒ 18


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Urlich pulls himself onto the mud bar and lends a hand to anyone still in the water. He grunts while ringing out his beard. He sniffs, looks around a bit, then spits. He looks to Roland,

"Didn't 'spect this out 'ere. Looks like a bigger problem than centaurs eh rancher?"

He turns to Alar,

"You gotta look off summat' made time in the deep. Whaddya think of this...scenario we got ourselves in?"


Urlich swims between Ria and Roland.

"Come on you two. Somethin' we can climb up on out the wet just ahead."


athletics: 1d20 + 5 ⇒ (16) + 5 = 21

Urlich crosses his arms and legs and maneuvers his body to hit the water feet first.


Urlich looks about his feet concerned.

"RUN! GROUNDS GONNA GIVE!'


"Where is that bugger...hrm..."

perception: 1d20 + 4 ⇒ (13) + 4 = 17
perception adv.: 1d20 + 4 ⇒ (20) + 4 = 24


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"We may be out of our depth but I'll keep swingin' as long as he's tied down!"

Urlich steps toward the beast and winds up his axe like he is trying to win his girlfriend the top prize in the strength contest at the county fair.

attack: 1d20 + 6 ⇒ (8) + 6 = 14
adv: 1d20 + 6 ⇒ (12) + 6 = 18

slashing damage (plus hunters mark): 1d10 + 1 + 2 + 1 + 1d6 ⇒ (3) + 1 + 2 + 1 + (4) = 11
force damage: 2d10 ⇒ (3, 2) = 5


Quote:
Elo'en waves to try and catch Urlich's attention. "I'd be careful in drawing it's attention. It could swallow you whole."

"Then I'll gut 'em from the inside and crawl out 'is 'arse!"

Quote:
"Get it to pop out on one side of the herd and force them to stampede!"

Urlich mutters to himself, "Hrmm, I just wanted to smash it's ugly face, but smashin' it with them hooves could work."

Unsure of which way or if the herd will be moving Urlich steps lightly to the south still trying to walk without making too much of a disturbance.

stealth: 1d20 + 3 ⇒ (17) + 3 = 20

He prepares to cast Hunter's Mark if the beast emerges in range.


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"'Mebbe don't stomp around so much like this"

Urlich moves past the herd exaggerating his steps and stomping on the ground.

"Come on you craven dirt licker, I'm a tasty cow, MOOOOO!"

He then moves much more nimbly taking care to step lightly as he positions himself closer to Alar and FeyInrae.

stealth: 1d20 + 3 ⇒ (11) + 3 = 14

He pulls out an identical axe with a dull blue hue and utters the word "dort'thaen." The axes fuse together into a waraxe which he bears in both hands.

He keeps one eye on where he stomped about and another on where the creature currently is.

Highlighted the path taken on the map. Lighter squares where he started sneaking.


"Hrmm, how fast does this dirt plougher move?"
survival: 1d20 + 4 ⇒ (2) + 4 = 6


init: 1d20 + 2 + 2 ⇒ (8) + 2 + 2 = 12


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"I'm gonna start headin' that way. In a quick like fashion. Feel free to join..."

He starts jogging perpendicularly to the direction of the spooked animals.


Quote:
"...maybe it would have done me good to learn to speak cow."

"Anyone I know that can do that would reckon you that animals don't speak plainly. Always a <dwarven swear here> puzzle. Hrm, makes me wonder if any of 'em actually could."

Quote:
Sounds like an earthquake to me

"Or somethin burrowin' and takin' 'em under? Anyone else worried about what's got them so spooked and 'mebbe we should move outta their path?"


Urlich gives the druid a bit of a side eye when she starts baying and mooing then turns to Roland.

"You sure this int a normal sick? 'Mebbe separate 'em from the rest of the herd; keep it from spreadin'?"

He gestures towards FeyInrae.

"Think she's got the idea if it int though. You two at the ready, I like that too. Think Imma head that way with 'er, add a second set of eyes. Cover a wider area."

He draws a hand axe with whose blade has a dull-grey hue as he begins to investigate the surrounding area for tracks or anything out of the ordinary.

survival: 1d20 + 4 ⇒ (18) + 4 = 22


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He pounds a full tankard worth, gets a refill, then storms off to his campsite.


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Quote:

And older child scoffs loudly to the younger children. "This old man's is yanking our giblets. Ain't no way nuthin has eyes that big."

And younger child pipes up in protest.

"What's a strider?"

He spits out a particularly tasty but of auroch ing anger...

"SPIDER! And you gonna know they come big as houses down there! Don't believe me? Take a look at this!"

He sloppily removes his pack and rummages with the straps and pulls to reveal a giant fang. It's been chiseled and burned to reveal a dwarvish script.

"Three good men. Taken in their sleep by a craven stinking hairy lummox of a beast. I tracked it down. Took this from it. Carved their names in it..."

He pauses for a moment and bends closer to the children.

"It didn't kill 'em straight off, but boy, you'd wish yer dead. Stay away from the dark flatlander."


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Quote:
The children are enthralled, and quite a few adults. a few children befriend you and tell you stories about cool things they've found on the steppe. They say once they found an ant's head that was the size of a melon. The other child insists it was the size of an Auroch head.

With a full mouth...

"Ahnt? Ya oh ow my eyth uh sthider ah?"

He takes a long swig from his tankard.

"EIGHT! Imagine the beast with eight eyes each the size of one of those 'ants' heads!"

He starts to trail off and stuff his face again.

"Lost some good ones to that bastard...stay out of the dark kid...ith nah fu th fai uh hrt"


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A sandy haired dwarf walks the outskirts of the encampment occasionally stopping to look more closely at the ground and muttering to himself.

"Out in the open, chasing cows all day, what am I doing here? Hrm, what did that dolt say? Safety in numbers. Psh. 'Least them aurochs are good eating I guess."

Any interesting tracks around that may look out of place?
survival: 1d20 + 4 ⇒ (2) + 4 = 6

When the revelry starts he stuffs his face with large helpings of roasted meat and beer. Most of his conversations are rather one sided as his responses are short and rather unintelligible as he never bothered to stop chewing to reply. When he feels adequately satiated he returns to the outskirts of the encampment and builds a small fire and tends to sharpening a pair of axes.