Slim Jim wrote:
UnholyWorm wrote:
I aim to be both a face and a skill monkey for the team. However, can’t decide the weapon to go with. Being an Elf opens up a variety of choices including longbow and ECB (with the heirloom trait). Starting at 3rd lvl.
Stats are: 13, 17, 10, 18, 10, 8
* You intend to be the "face" with a charisma of 8? (Your UMD checks will also suffer.)
* Your chosen race dumps constitution (you put a 10 there) and amplifies dexterity (you put a 17 there). Investigators have slow fort-save advancement. Translation: stay out of melee. Every admonition against melee rogues applies to you as well, so, just no, unless you're a halfling or a goblin with a ton of in-game racial bling lending toward an unhittable lifestyle.
* This looks like 25pt-buy. Try using the 16,15,15,14,10,7 array for better attribute bonus distribution:
STR: 10
DEX+ 18
CON- 12
INT+ 17 (bump 4th, 12th+Tome)
WIS: 14
CHA: 15 (bump 8th)
Archery.... There's two ways to approach it. The first (and most common) is that you sink every feat you have into it. The second is to just take EWP:Heavy Repeating Crossbow and trick up the bolts while reserving your feat load for other aspects.
Yep, a face with 8 charisma! :)
That’s an Empiricist Investigator, Moonkissed Elf with traits Student of Philosophy, Bruising Intellect (Int for Intimidate) and Personal Addiction (+1 Fortitude saving throws) and Expanded Inspiration as an investigator talent. All combined should make all charisma and wisdom related skill checks based on intelligence, giving a total of 10+d6 bonus to social skills. That is if I’m not mistaken anywhere.
As for the stats, it’s base 20. I’m just taking the old age modifiers.
Swashbuckle is a neat idea, thanks! Will further look into that!
I do feel archery might be my best bet, I’m just concerned that I won’t be able to fully use my combat study skills. Or will 30 feed be enough most of the time if I pick ranged study?