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Screaming Wand. Somehow this wand is intelligent. It doesn't know what will happen when you use up its last charge; it fears that doing so will lead to its death. Understandable, it does not help you to figure out how to activate it and will scream if used. It otherwise has no special abilities or purpose.
Ring of Dazzling Wizardry. This ring works as a of ring wizardry. Every 24 hours, it can change to function as any one ring of wizardry the wearer wishes (1 to 4). It also increases the wearer's caster level by 2. The side effect; every spell the wearer casts becomes pink with tones of yellow and purple, and is filled with glitter, sparkles, and everything in between. This renders nearly every illusion ruined by a pink sparkling aura (including invisibility). A fireball will leave behind pink paint and glitter. A remote divination sensor will glow pink.
I love the screaming wand (and will have to take something like that for my own campaign), but the Ring of Dazzling Wizardry is practically no curse at all. A ring of wizardry III or IV that adds 2 to your caster level in exchange for colors and sparkles? That fireball will still kill enemies just as well with sparkles attached. As long as you avoid subtle spells, this is a huge boost. :)