Trinia Sabor

Ulrica Leah's page

No posts. Alias of E.L. Warren.


Full Name

Ulrica Leah

Race

Human

Classes/Levels

Druid / 6

Gender

Female

Size

Medium

Age

21

Languages

Common, Sylvan, Druidic

Strength 12
Dexterity 12
Constitution 12
Intelligence 12
Wisdom 14
Charisma 14

About Ulrica Leah

Character Sheet:
Ulrica Leah
Human Druid 6
NG Medium Humanoid (human)
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Defense
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AC - 15 (10+4 (hide)+1 (Dex))
Touch - 11
Flat-footed - 14
HP 54 (6d8)
Fort +6, Ref +3, Will +7
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Offense
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Speed 30 ft.
Melee Sickle +4 (1d6/x2)
Club +4 (1d6/x2)
Dagger + 4 (1d4/19-20/x2)
Ranged Sling +4 (1d6+4/x2)
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Statistics
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Str 12
Dex 12
Con 12
Int 12
Wis 14
Cha 14
Base Atk +4; CMB +5; CMD 16
Initiative: +5
Feats: Improves Initiative – Combat Casting – Toughness – Silent Spell
Traits
Beast of the Society: A master druid revealed to you greater secrets of concentration when changing your form into that of an animal.
Benefit: Whenever you use your wild shape class ability to turn yourself into a Small or Medium-sized animal, the effect lasts for 2 hours per druid level instead of 1 hour per druid level.
Iron Liver: Due to a lucky constitution or frequent exposure, your body is resistant to poison, including alcohol and drugs.
Benefit: You gain a +2 trait bonus on Fortitude saves against poison and drugs, and a +4 trait bonus on Fortitude saves to avoid the effects of alcohol.
Skills: Climb 6, Craft: Leather 6, Fly 6, Handle Animal 11, Heal 7, Knowledge Geography 8, Knowledge Nature 10, Perception 7, Profession: Fisherman 7, Ride 6, Spellcraft 6, Survival 8, Swim 6
Languages Common, Sylvan, Druidic

Other: Gear: Backpack, Bedroll, Chalk (5), Fishhook, Flask, Flint & Steel, Grappling Hook, Lantern, Hooded, Piton (5), Rope (Silk), Sewing Needle, Tent, Torch (5), Oil (5), Waterskin (2), Whetstone.
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Special Abilities
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*Ability Score Racial Traits: Human characters gain a +2 racial bonus to one ability score of their choice at creation to represent their varied nature.
*Size: Humans are Medium creatures and thus receive no bonuses or penalties due to their size.
*Base Speed: Humans have a base speed of 30 feet.
*Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). See the Linguistics skill page for more information about these languages.
*Bonus Feat: Humans select one extra feat at 1st level.
*Skills: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level

Nature Bond: Wolf
Nature Sense
Wild Empathy
Woodland Stride
Trackless
Resist Nature’s Lure
Wildshape x 2

Wolf:
WOLF
Rig
Wolf 6
NG
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Defense
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AC - 17 (10+6 (Natural)+1 (Deflection))
Touch - 16
Flat-footed - 17
HP 48 (6d8)
Fort +7, Ref +7, Will +3
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Offense
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Speed 50 ft.
Melee Bite (1d6)
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Statistics
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Str 16
Dex 15
Con 15
Int 2
Wis 12
Cha 6
Base Atk +4; CMB +7; CMD 19
Initiative: +6
Feats: Improves Initiative – Dodge – Power Attack
Skills: Climb 5, Perception 2, Stealth 3, Swim 5,

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Special Abilities
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Tricks:
Attack
Defend
Guard

Link
Share Spells
Evasion
Devotion
Low-light Vision
Scent