Fabius Maximus wrote:
I currently run the dungeon for a party of three players, two of whom are not really min-maxers. They have reached dungeon level 7, using Point Buy 20.
First of all: it was my impression that the dungeon is pretty harsh. Several things on the first levels can kill a character pretty quickly (level 5 can be especially dicey) regardless of the number of characters in the party. I suggested to the players that they create back-up characters before we started.
That being said: I didn't change much regarding the challenges. While I managed to kill two characters already, one was due to a mistake of mine.
I recommend running the first, maybe even the second level without any adjustments and see how the party does.
As above, we were looking at running the Superdungeon as-is until level 3, and then take a rain check on how we are faring...
I have looked into the Gamemastery section of the CRB and it handily says that our APL should have one subtracted from it because we only have three PCs. Once we get to around 45k Superdungeon XP (level 6 for 3 players), our APL matches the APL of a four-player group better than half the time.
Our GM has said enforced 15-point buy, and was tentative about having PCs with over 20RP. We've agreed on our group: a LN Wyvaran Warpriest, a Human Antipaladin, and me, a Sylph Arcanist.