Feiya

Trixxex's page

65 posts. Organized Play character for GM Sapphire Fox.


Race

Ratfolk AC 14 (MA 18) T 14 FF 11| HP 20/20 | F3 R4 W4| init +9

About Trixxex

Trixxex
Female ratfolk witch 3 (Pathfinder RPG Advanced Player's Guide 65, Pathfinder RPG Bestiary 3 231)
N Small humanoid (ratfolk)
Init +9; Senses darkvision 60 ft.; Perception +7
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Defense
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AC 14, touch 14, flat-footed 11 (+3 Dex, +1 size)
hp 20 (3d6+6)
Fort +3, Ref +4, Will +4
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Offense
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Speed 30 ft.
Melee dagger -1 (1d3-3/19-20)
Ranged light crossbow +5 (1d6/19-20)
Special Attacks hexes (cackle[APG], evil eye[APG], fortune[APG], misfortune[APG]), swarming
Witch Spells Prepared (CL 3rd; concentration +8)
. . 2nd—cure moderate wounds, flurry of snowballs (DC 17)
. . 1st—adhesive spittle[ACG] (DC 16), cure light wounds, mage armor, summon monster I
. . 0 (at will)—detect magic, guidance, mending, read magic
. . Patron Time
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Statistics
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Str 5, Dex 16, Con 14, Int 20, Wis 11, Cha 7
Base Atk +1; CMB -3; CMD 10
Feats Alertness, Extra Hex[APG], Extra Hex[APG]
Traits indomitable faith, reactionary
Skills Bluff -2 (-6 to affect animals), Craft (tattoo) +11, Diplomacy -2 (-6 to affect animals), Disguise -2 (-6 to affect animals), Intimidate -2 (-6 to affect animals), Knowledge (arcana) +10, Knowledge (dungeoneering) +6, Knowledge (engineering) +6, Knowledge (geography) +6, Knowledge (history) +10, Knowledge (local) +6, Knowledge (nature) +9, Knowledge (nobility) +6, Knowledge (planes) +9, Knowledge (religion) +6, Perception +7, Sense Motive +2, Spellcraft +11; Racial Modifiers +2 Perception
Languages Common, Hallit, Kelish, Polyglot, Shadowtongue, Varisian
SQ ratfolk witch, unnatural[ARG], witch's familiar (greensting scorpion named Arcane Familiar)
Other Gear crossbow bolts (30), dagger, light crossbow, 2,528 gp
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Special Abilities
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+15 foot range (Evil Eye -2 [8 rounds, DC 16] [Su]) Add +5 feet to the range of one hex with a range other than "touch."
Cackle (Su) As a move action, extend the duration of other hexes by 1 rd.
Darkvision (60 feet) You can see in the dark (black and white only).
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Evil Eye -2 (8 rounds, DC 16) (Su) Foe in 30 ft takes penalty to your choice of AC, attacks, saves, ability or skill checks (Will part).
Familiar Bonus: +4 bonus on initiative checks You gain the Alertness feat while your familiar is within arm's reach.
Fortune (1 round) (Su) Ally in 30 ft can roll 2d20 for an attack, save, ability, or skill check (and take higher) once/rd.
Misfortune (1 round, DC 16) (Su) Foe in 30 ft must take the lower of 2d20 for rolls (Will neg).
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Swarming (Ex) Can share a square with another with swarming, if both att the same foe, he is flanked.
Unnatural -4 to CHA skills vs. animals, +2 Dodge AC against animals. Animal starting attitude one step worse.
Witch's Familiar (Ex) Gain the services of a special familiar that stores spells.

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