Bard Worshipper of Desna

Trent formaldehime's page

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Ready a intensified magic missile and force a high concentration check


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Law/Chaos: 1d3 ⇒ 1
Good/Evil: 1d3 ⇒ 3
Size: 1d20 ⇒ 9
Government: 1d12 ⇒ 10
Qualities: 3d24 ⇒ (23, 5, 12) = 40
Region: 1d6 ⇒ 3
Race: 1d20 ⇒ 9

Pearl-by-the-Sea
Lawful Evil Large Town (East)
Corruption 3 Crime 1 Economy 1 Law 2 Lore -2 Society -2
Qualities: Notorious, Tourist Attraction, Timid Citizens
Danger 15
Government Overlord
Population 3,500 (2,500 Human, 500 Halflings, 200 Elves, 300 Other}
Notable NPCs
Lady Elisandra de Salazar LE Female Elf Sor 12 Rakshasa bloodline
Mystikos Roy Carrington NE Male Human Rouge 5/Assassin 1/Shadowdancer 2
Horace Wilderby LG Male Human Lore Warden 8
Lucilla Gales N Female Sylph Bard 6

Marketplace
Base Value 3,000gp Purchase Limit 15,000gp Spellcasting 5th
Minor Items 3d4 Medium Items 2d4 Major Items 1d4

Pearl-by-the-Sea is a large town situated by the sea in the Eastern region, surrounded by vast amounts of graceful nature. The town was founded by as a penal colony but Elisandra de Salazar turned it into a profitable, if shady tourist town. The vast majority of the population are either debtors, indentured servants, or slaves. These citizenry are used to please and pleasure any well-paying guests that stay in the town. Elisandra ruthlessly suppresses political dissidents and keeps order in the town with her spy network and the heartless if not greedy guards.

The citizens of Pearl-by-the-Sea for the most part, mind their own business so that they won't harassed by guards or get a visit at night. The town has strict laws in order to combat the crime, but it is having little effect on the rampant corruption with the officials.

The silent spy network of Pearl-by-the-Sea is run by Roy Carrington who is always looking for eyes and ears around the town; occasionally he requires the odd knife. The citizens of the town are petrified by the spy network and keep to themselves in hopes of not drawing the attention of the mysterious and enigmatic spies.

The town has a small harbor run by Lucilla Gales who keeps track of the customs entering and exiting via the waterways. Lucilla is the only person in town to sell and repair ships. She commands the town's flotilla and it's patrolling duties.

Horace Wilderby is a private investigator trying to bring Good to a troubled town. Most citizens trust him with far more confidence then they do with the town guard. With a higher level of crime coupled with crooked officials, many cases remain unsolved and the citizenry are in desperate need of justice. Those who work under Horace motivated but untrained; most who come to work for him don't last long. He is looking for a group of competent individuals who are able to survive and being justice to the town.


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Starship Trooper types of adventures.


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Set course for the Final Frontier! To Aroden's resting place we seek!


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Play pathfinder


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Now to make an actual post, Errata. I don't like Paizo's erratas since it usually nerfs options to the Ninth Layer of Hell where Asmodeus resides. One could argue that some options were too powerful, but nothing deserves that level of destruction. They might as well left those options out of print.
Feats- Feats are supposed to make characters do extraordinary things, but a bunch of them are just +x to y and all the cool feats require a boatload of prerequisite feats in a game where you'd normally get 10 feats, not to mention all of the statistical prerequisites. There are way too many bad, trap feats out there that aren't as good as they seem. It's like finding gold in an otyugh's lair.


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Rysky wrote:
Lemmy wrote:
It's pretty much impossible to describe anyone without being offensive. :P
No, it's actually very easy not to if you actually put forth effort.

That's impossible because Offense is always taken, not given. Someone will always be offended by something.


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Rysky wrote:
Letric wrote:
Rysky wrote:
Sundakan wrote:
Neither does the new Jingasa. Because you probably used it on the greataxe wielding cyclops a few levels back.

*shrugs*

Sell the old one, buy the new one. Do the same thing with scrolls and potions and other 1 use Wondrous Items.

You can't be serious. Not the smartest person in the world would buy a single use item item costing 5k.

It has no uses. The deflection bonus is there doing nothing, because unless you don't have a ring, it's just a bonus inflating the price of a useless item.
So right there, you have 2000-2500 Gold of useless Deflection Bonus.
3000 to negate a crit once in your career seems a bit overexpensive. You can't even buy 10 of them.
Can it save you life? Absolutely. So does Breath of Life, Raise dead, which are similarly on the same price range.

Eventually you see a possible Martial item destroyed, while Casters still get their absolutely not broken standard action wishes/stoneskin and many more.

Breath of Life and Raise dead require you to actually be, ya'know, dead.

With the Jingasa you're paying a bit more than than the breath of life (but certainly not as much as RD) to stay in the fight then and there.

Otherwise you're dropped and either someone has to use their actions and resources to Rez you, of drag you back to someone who can.

Yeah, because negating a crit is soooo going to protect you or others from dying to a non critical attack.


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Two words;Circle Strafe


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WolfenFenris wrote:
Trent formaldehime wrote:
I think if the armor was a different color, she would look like a crow.
Did you drink too much cough medicine earlier?

A crow is a nickname for a member of the Night's Watch


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Ramirez!