Golden Goblin Statue

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Organized Play Member. 54 posts (2,556 including aliases). No reviews. 1 list. No wishlists. 3 Organized Play characters. 18 aliases.



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Andre Karoxin wrote:
...I only got an 8 initiative, am I still before them? :P

You are the only exception :P


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Hi all!

This is an attempt to find two replacement players for an ongoing game. Our original recruitment thread is here.

I'll go over the basics here, but we are looking for a divine full caster and a skill-based character (preferably with rogue-like skills) with at least one of the two having social skills. It is also important to us that people fit in with the party dynamic, so please read through our game thread here when crafting your character.

Without further ado:

Premise:

Queen Abrogail II has put out a call for groups of heroes that will proudly travel Cheliax and the surrounding lands helping to promote stability and address local (and greater) issues. While the PCs don't know this, it is the intent of the Queen to eventually retake Traitorous Sargava and show the world that Cheliax is once again at the height of its power. In order to accomplish this goal, she has decided to use these groups of heroes to increase public trust and patriotism as well as solidifying alliances with other nations and, through challenges, strengthen the groups and determine which one will rise to the top.

Creation Guidelines:

No third party products of any kind will be considered.

- Attributes: 25 point buy.
- Races: Any up to 15 RP.
- Classes: Any except the following: Antipaladin, Spiritualist, Summoner. Paladins, while permitted, are likely to be a hard sell.
- Alignments: Any non-chaotic.
- Traits: Three traits, one of which must be a Cheliax regional trait or a trait from Cheliax, Empire of Devils (or an appropriate Cheliax-based trait from other paizo material). No drawbacks.
- Starting Level: First.
- Starting Gold: Max.
- Starting HP: Max. Subsequent levels will be average.

Submission Deadline: Sunday, March 27, 2016, 11:59PM eastern time.


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Kintargo, though far from the largest city in Cheliax, is still a bustling port. Ships of all shapes and sizes seek harbor at the docks and sail the nearby waters - everything from Chelish naval warships to fishing vessels to trading vessels from Varisia.

The city is a strange one, especially for the average Chelish citizen. It is much more cosmopolitan than the interior cities with foreigners and non-humans being much more common, especially among the transient population. While the slave markets are still bustling, other influences of Imperial Cheliax, like the presence of the Church of Asmodeus, are much less prominent. Still, while things seem a lot more chaotic than in places like Egorian, the rule of law remains...albeit a bit more brutal at times.

Your group has been assembled by Nicolas Gantry, a human in his 40s, that acts as an attache to the royal court. A week ago each of you, having responded to the Queen's message, were summoned to Kintargo, introduced to Nicolas, and rather hastily assembled into a functional "group". You have each been given two weeks of room and board at a local inn, leaving a week remaining on your pre-paid stays. Finally, you were given a single rather cryptic charge - investigate the situation in Ravounel Forest and report back. Nicolas leaves the group with two final things - a letter bearing the Queen's seal which he states that you should show (and open) only in the most dire of emergencies, and a piece of advice, "Don't trust the priests of Erastil. Share their faith or not, they are not your friends." With that, he departs the city, taking no questions and offering no further clarification.

No news of any other such groups throughout the nation was provided to any of you, but from the solicitation, it seems rather clear that there are others facing similar challenges elsewhere.

While I won't begin posting enforcement until Friday, you can consider game to be "on" at this point. Since people may take some time to adjust to the medium, I wouldn't go charging out of the city in the next 24 hours, but rolling (especially to gather information or the like) is certainly acceptable. Not that Kintargo is a very merchant-heavy city, so any last minute purchases are easy to make.


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Hi all!

I'm looking to run a campaign similar to one I attempted many years ago here.

The story is a simple start - Queen Abrogail II has put out a call for groups of heroes that will proudly travel Cheliax and the surrounding lands helping to promote stability and address local (and greater) issues. While the PCs don't know this, it is the intent of the Queen to eventually retake Traitorous Sargava and show the world that Cheliax is once again at the height of its power. In order to accomplish this goal, she has decided to use these groups of heroes to increase public trust and patriotism as well as solidifying alliances with other nations and, through challenges, strengthen the groups and determine which one will rise to the top.

For this campaign, I am looking for characters that are loyal to Cheliax at lease in the general sense. Asmodeous worship is not required and characters need not be thrilled about the alliance with Hell (though that is also fine). This is a game about the peace that law brings with it winning out over chaos. This is a game about Chelish traits - the gorwing and solidifying of power, nationalism, patriotism, and peace through strength. Characters that have backgrounds in line with those themes and strong ties to the Chelish structure (anything from former slave up to aspiring noble) will be given preference.

PCs do not need to know each other before the campaign begins, but some ties are certainly fine and even encouraged. While I would rather not have actual roleplaying in the recruitment thread, please do feel free to discuss ties.

I currently have four players and am looking for two more. While my reserved slots aren't set in stone, I believe that we currently have the following ideas: wizard, bard, archer (of one kind or another), and the final is as yet undecided. You are welcome to keep that in mind when drawing up characters, though I am not strictly opposed to somewhat overlapping roles. Once these players have a better sense of their characters, I am sure that they will post here and offer ties as well.

Creation Guidelines

No third party products of any kind will be considered.

  • Attributes: 25 point buy.

  • Races: Any up to 15 RP.

  • Classes: Any except the following: Antipaladin, Spiritualist, Summoner. Paladins, while permitted, are likely to be a hard sell.

  • Alignments: Any non-chaotic.

  • Traits: Three traits, one of which must be a Cheliax regional trait or a trait from Cheliax, Empire of Devils. No drawbacks.

  • Starting Level: First.

  • Starting Gold: Max.

  • Starting HP: Max. Subsequent levels will be average.

Other Stuff

Posting Guidelines: Once per day.

SUBMISSION DEADLINE: Midnight eastern time on Monday, November 30.

NOTE: I'm particularly accepting of new players in this particular campaign. While it may be mechanically somewhat difficult and I am looking for serious characters, new players willing to discuss character choices and looking for people to help them out mechanically should feel more than free to apply. Some of the reserved slots are new to Pathfinder and, as such, if you are out there looking to start your PbP career, don't be shy about applying here!