ossian666 wrote:
jaque9 wrote:
Alright imagine this:
Human Paladin
Level 1
STR 18 (16+2)
DEX 14
CON 7
INT 13
WIS 7
CHA 16
Seems weird dumping CON on a martial class doesn't it? Well the "plan" was to commit suicide and pay to be raised as an undead and expected to retain all paladin class abilities after doing so, giving him the effective stats of:
Undead Paladin
Level 1
STR 22
DEX 16
CON 16 (CHA --> CON)
INT 13
WIS 7
CHA 16
Changing his old hp to a d10-2 into a d8+3 once again expecting to keep all paladin abilities as CHA into saves, smite evil etc. If this isn't power gaming I don't know what to say, but honestly what do you do with a player who is constantly trying to make characters tip toeing around the rules to cut weakness without losing any of their strengths?
Give me a page number that says you can do this. Site the rule that makes this legal and not a houserule.
The problem with this is the only way to have an intelligent undead with PF is to caste create undead, good luck finding a mook necromancer to case a spell of that level, in fact the only intelligent undead from animate dead are the dread undead from Advanced Bestiary, and they have -4 int.
Also, I would rule that suicide breaks a paladins code, requiring an atonement.