Hello! I hope this is not in the wrong location but it seemed like the right place to ask. I love character design, and I find that chaotic neutral characters are too easy to put my own personality onto. I've enjoyed playing an evil character on a neutral team before, but now I want to try a lawful character. Someone bound to the law, with the power to make judgement under said law. Likely from some foreign authority, so I can have a little more play with the character without affecting the GMs own world.
I could use some help to make this interesting to play, and not obnoxious to other players. And Ideally, the law itself should be somewhat flawed itself, which could bring in morality conflicts etc.
What kind of laws would prove interesting in character to enforce?
I have a few potential ideas but could use some more.
- The character has power of authority to punish in the name of said authority.
- Punishments can include maiming or killing at times. For instance cutting off a thieves arm.
- Perhaps some form of prohibition on certain magics.
- There is no concept of gifts. Anything given must be repaid.