Kirhosk

The Beastmaster's page

No posts. Alias of Glod.


About The Beastmaster

Group has 761 XP

Sarge AC 16 Fort 17 Ref 14 Will 11 HP 33/33 Percp 14 Insight 9
Ram AC 17 Fort 17 Ref 14 Will 11 HP 33/33 Percp 15 Insight 10
Roderick Ac 18 Fort 12 Ref 17 Will 13 HP 32/32 Percp 17 Insight 12
Palom Ac 17 Fort 16 Ref 15 Will 13 HP 30/30 Percp 9 Insight 9
Porom AC 18 Fort 20 Ref 12 Will 12 40/40 Percp 11 Insight 11

Mobs

Bandit Camp

Spoiler:

Kessle
XP 400
Init +1
AC 15 Fort 5 ref 4 will 1
HP 17

MWK Handaxe +5 d6+3
MWK Handaxe +5 d6+1
or
MWK Handaxe +7 d6+3
dagger +3 ranged d4+3
favored enemy human +2

tries to run

postion of cure light
studded leather
mW handaxe x2
4 daggers
85 gp

Bandits (4) 135 xp each

ac 13 init +5
hp 9
fort 3 ref 1 will -1
speed 30
short sword +2 d6+1
longbow +2 d8
equipment
runs at 6 hps
leather armor 20 arrows 2 days of trail rations 10 gp

Bandit Treasure
supplies like food, firewood, and tents 321 sp 90 gp silver earrings worth 150 gp wooden music box worth 90 gp
three creates of furs wroth 50 per crate
polished wooden case of potent greenish herbal liquor (8 bottles 20 gp each)

Spoiler:
Gray Wolf (125 xp each)
init +5 perc +7 low light
38 hp
AC 16 fort 14 ref 14 will 13
speed 8
bite 7 vs ac 1d6+2 dmg 2d6+2 if prone if combat adv prone

Spoiler:

Werewolf rite defender 100 xp
Init +2
Reg 3
hp 30
ac 17 fort 13 ref 14 will 13
speed 6
claws 8 vs ac 1d8+1
bite 8 vs ac 1d4
prot snarl recharge 5 6
8 vs ac 2d8+2 dmg marked
blood rage deal 4 extra dmg against bloodied
can turn into a gray wolf or a unique human no bite in human no claw in wolf

Svetlana's ring was stolen by goblins that live off to the east.

Faeries 175 xp

Spoiler:
Perlivah the faerie dragon and tyg-titter-tut the grig dc25 to spot the tree house. dead trapper west and trap filled glade NW

tuskgutter xp 1000

Spoiler:

Huge 3x3
Init +1
HP 248
AC 18 fort 22 ref 18 will 18
Sav +5
Speed 8
Action Points 2

Gore 8vs ac 1d10+4 dmg or 1d10+9 against a prone target
frenzied gore(standard)
boar makes 2 goar attacks, if it his with both against the same the target is knocked prone

Death strike
Gore when reduced to 0 hit points
Furious Charge
boar charges its gore attacks deal an extra 5 dmg pushes the target 2 squares and knocks the target prone on hit

Old Vekkel lost his leg to him a year ago and is offering a reward, his old hunting bow and some of his special arrows.

Tatzylwyrm(Green Dragon Wyrmling build) xp 875 total

Spoiler:

Init +8 (19 dex) HP 224 darkvision
AC 20 Fort 16 ref 18 will 16
Resist 5 poison
Saving throws +5
Speed 8 Fly 8 Hover
Action Pts 2

bite +9 vs ac 1d8+4 dmg and the target takes ongoing 5 dmg SE

Claw 9 vs ac 1d6+4 dmg
Double attack (make 2 claw attacks)std at will

Luring Glare minor 1/round at will
Ranged 10 7 vs will target slides 1 square

breat weapon standard recharge when first bloodied encounter

Close blast 4 +7 vs fort 1d8 +3 poison and the target takes ongoing 5 dmg and is slowed save ends both aftereffect the target is slowed save ends

Kesten Garess and 3 1st level warriors have shown up to patrol, the bandits are no longer a serious threat.

Wants Falgrim Sneed alive if possible former merc under his command who is now a bandit in the green belt. if brought back dead only 2 weapons, alive potentially 5 magic items

Rewards for spear from tuskgutter: Communal Longsword +1 at will free action use this power after an ally within 5 squares of you makes a d20 roll. Add a +1 power bonus to the result, you can do this a number of times in a day equal to the enchancment bonus of the weapon. Bestial Hide Armor +1 Daily Free action: Use this power when you hit a target after a charge. Make a melee basic attack with a +2 power bonus against the same target.