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Probably human Bard/5, (tech)wizard/9
Pat o' the Ninth Power wrote:
Rev Rosey wrote:
I've fractured a finger. Posting will be slow until I can get the thing properly splinted. Apologies.
Rev asked me to alert that her finger is healing but that it will likely be mid-week before she can type easily enough to participate.

To add to that, she has tried to update today, but it is still too painful, so will try again tomorrow.


Probably human Bard/5, (tech)wizard/9

I'll pick some rituals that I think would be useful then. I've taken some of the heal ones and a few others.

I also have 2000gp of ritual components.


Probably human Bard/5, (tech)wizard/9

Hi. New invoker Liskarr Gorrowsel (or something like that) is *nearly* ready. Still dithering about equipment, but should be apparatable tomorrow.

I also need some idea of what rituals it would be useful for him to have.


Probably human Bard/5, (tech)wizard/9

Yeah. Sorry to see you go, you were really fun to have in the party. You may well get Rev and me appearing on your doorstep one day. Always wanted to go to Canada...


Probably human Bard/5, (tech)wizard/9

Master of Flame is what I am currently thinking Stefalin will be taking. (He's my tabletop wizard - who has just attain paragonhood too).


Probably human Bard/5, (tech)wizard/9
Quote:
Poor Kia had to spend much of the fight keeping Vel alive, but it's very much appreciated :-).

You're welcome. It's what Kia does. I think she'd be an office manager in the modern world. They do more-or-less the same things (without the killing bits). I can just see her muttering disapprovingly to herself as she sorts out everyone's problems and tells them what to do.

I've got two paragon characters now!


Probably human Bard/5, (tech)wizard/9

My apologies for this prolonged no-show. My problem is really that I am no longer finding inspiration in Ynyr. I like him very much, but he has become difficult to role play - particularly given the fact that I find artificers uninspiring as a class.

Let me catch up and post my moves and, hopefully,the inspiration will return to me.


Probably human Bard/5, (tech)wizard/9
Reason wrote:

Reason looks back at the Parthenon and sighs as the group leaves.

What a shame to miss out on something like that. A chance for intellectual discourse in a relaxing setting... but they don't allow women, so a Spawn Of The Netherworld...

Actually, you'd probably be very welcome there, if you could get someone to sponsor you. It's only women (or more, generally, females of the feminine gender) they would have any objection to.


Probably human Bard/5, (tech)wizard/9

Yeah. You're really good. And I'm not biased in any way.

Kia is more or less as she is in her current profile so you should be able to pick the most important bits from there. I will update her with her new power and also send you the character builder thingy.


Probably human Bard/5, (tech)wizard/9

Kia is carrying on most definitely. After all there are more wrongs to right and that is what she does isn't it? I might have a look at possible new lower level powers though.

Anyway, if she wasn't there to look after him, Arianwyn would get into so much trouble. Honestly, sometimes she really doesn't know why she bothers.

I'm really enjoying playing a warlord, much to my surprise (I thought it would be boring) but it is quite a challenge.


Probably human Bard/5, (tech)wizard/9
Darvyl Wrightson wrote:
Sorry, been a celebratory weekend (initiating my 5th decade), and had even less chance to post than this month's norm

Sounds as if a chorus of "Happy birthday" is in order... Healaugh, if you would do the honours?


Probably human Bard/5, (tech)wizard/9

I thought it was tactically brilliant. Anyway, we beat them.


Probably human Bard/5, (tech)wizard/9

Oooh.. night twist... twisted night.... Hmmm....


Probably human Bard/5, (tech)wizard/9

And an alert of pending absence...

I will be away from Saturday 14th Feb to 21st Feb. (As will our Rev and Arianwyn actually). It's half term and we are going away to the country for a week with family and friends - and a few games.


Probably human Bard/5, (tech)wizard/9

Hello there. Welcome back!


Probably human Bard/5, (tech)wizard/9
Darvyl Wrightson wrote:
Fabes DM wrote:
He is now prone and unconscious in R8, I believe.
Confirmed

I would guess that everyone who fails the fall-asleep roll still gets a save against unconsciousness each round


Probably human Bard/5, (tech)wizard/9

Ooohhhh, I need to update Kia's profile with her new feat. Inspriing tactics, or is it tactical inspiration? Anyway it lets her add her intelligence modifier to her healing when she uses inspiring word.


Probably human Bard/5, (tech)wizard/9
Fabes DM wrote:
Once you have saved, you are immune.

Is this a slight exaggeration then? and we are only immune UNTIL THE NEXT TIME?


Probably human Bard/5, (tech)wizard/9
Rev DM wrote:


Kia does that +4 bonus for Whiteclaw apply to S1 or S2?

It's the one Kia hit on her last turn. Which must have been S2 actually.... So yo may have taken the HPs from the wrong Scourge. If so, I'm sorry, and could you correct that?


Probably human Bard/5, (tech)wizard/9

BTW, I have solved the non-latest-getting picture problem. If you click on the map and it is still the old one, (and if you are running Firefox) Ctrl-F5 forces Firefox to drop any cached version of the picture and get it again.


Probably human Bard/5, (tech)wizard/9

Happy new year to all too.


Probably human Bard/5, (tech)wizard/9

How wierd. If I look at the thumbnails I can see the last one has Kia in the right place, but whenever I click on it to make it larger, she is where she was before. Maybe the teleportation has confused it.


Probably human Bard/5, (tech)wizard/9

Er.. The map is showing Kia in the wrong place, she should be at I11, giving TRK combat advantage. At least that is the map I see when I click on your last link...


Probably human Bard/5, (tech)wizard/9
Rev DM wrote:


Arianwyn was out of range, but the rest of you are +4 to your attack rolls for the duration of this encounter. The tide would appear to be turning.

Note, this is only +4 against G5


Probably human Bard/5, (tech)wizard/9
FabesMinis wrote:

Ynyr

** spoiler omitted **

Fabes

Spoiler:

Yes, that seems more appropriate. That is only a level 3 item though. So can I have my 160gp back and can I upgrade my current level 3 item to a level 4 one?


Probably human Bard/5, (tech)wizard/9

As far as Ynyr's dagger is concerned, I've assumed that he tinkered with it a bit and turned his +2 dagger of giant slaying into a +1 vengeful dagger. This is a level 5 item so I have taken up the level 4 item slot and paid the difference between level 4 and level 5 (i.e. 160GP). Is that acceptable?

According to the Character Builder from WotC, it says that if you are starting at a level higher than level 1, you can take the three magical items for free and also any non-magical adventuring gear that you like before having to start paying for things. The 560gp you get is for extra magical items (or for saving). Id this the way you are doing this?


Probably human Bard/5, (tech)wizard/9

I'm confused.

Can someone please explain to me what the advantage is of being an alchemist?

The book says:

Benefit: You can make alchemical items of your level or lower. You must have the correct formula and an appropriate skill.

If I can buy Alchemist's acid for 20gp in a shop, but, if I want to make it myself, I have to pay 70gp for the formula and then STILL pay 20gp for the alchemist's acid, I see no advantage. Unless, of course, I run out of the stuff during an adventure and happen to come across a chest which happens to have the ingredients I need.

I feel sure, that if I make the stuff myself, it should be significantly cheaper than buying it on the open market.


Probably human Bard/5, (tech)wizard/9
FabesMinis wrote:
Intriguing! My experience shows the opposite. We'll see how it pans out.

Do I detect a little bit of cynicism here?

After 9 hours of fighting with .NET framework installations, I have finally managed to install the 4e character builder and so Ynyr the Artificer can start to be.


Probably human Bard/5, (tech)wizard/9

OK, I'll work to get something set up for Ynyr. However, I am out for the next three days, so am not going to be able to set anything up until Thursday of Friday.


I can't figure out how many have expressed an interest yet, but, if Ynyr survives Treasure Hunt, and if there is still a space, I feel he could go on to this with Healaugh - possibly as an artificer which is all he ever wanted to be anyway.


Probably human Bard/5, (tech)wizard/9

BTW, Kia is now fully (re)formed for this adventure. She is concentrating her new powers on enabling others to have help with their saving throws.


Probably human Bard/5, (tech)wizard/9
FabesMinis wrote:
This does make me think, Rosey, that the PCs in our home game are quite poor in terms of items. Well... your halfling rogue seems to have the lion's share.

I think one of the reasons our home game chums are poor in items is because some people don't look round in all the places some of us expect them to....

But it should be almost, but not quite, one magic item per person per level.


Probably human Bard/5, (tech)wizard/9
Rev Rosey wrote:

You were on 890 pre-ghoul, so with the 134 you got for them, you're all on 1024 XP.

As soon as Kia gets levelled up, we'll move right along. Thanks for getting all this sorted. I'm interested to see what difference being level 2 makes to you all.

Ah, I made it 1052, but I will bow to your better bookkeeping.


Probably human Bard/5, (tech)wizard/9

Kia is now level-2-ised. Don't forget to update all those to-hit pre-rolls as well.

She's taken Knight's Move so that she can help people get out of (or into) trouble more easily and the toughness feat so she doesn't feel so squishy.


Probably human Bard/5, (tech)wizard/9

I'm up for carrying on by the way. I'd like to see how Kia gets on as she goes up a level.


Probably human Bard/5, (tech)wizard/9

Thanks,

I have said my farewells to the Silver Rose membership in the game thread. I haven't made it impossible for Ffethpaar to return, should he sort out his troubled tribe, but it might not be practical.

To the players here, it has been fun and educational. Thanks for your patience with me and I am sorry I need to leave this thread.


Probably human Bard/5, (tech)wizard/9

Guys, I'm really sorry, but I think I have to be out of this. It is a shame that I must leave what looks to be one of the best PbP sessions on this site but it I have too many commitments at the moment. Rehearsing 4 evenings a week, trying to run a regular face to face and do an Open University degree at the same time is leaving me little enough time to spend with my family. I don't normally get to even look at my computer until gone 10 at night and often I am too tired to read anything.

If you wish I can stay around so that you can write Ffethpaar out gracefully (he wants his nice mug anyway). He may well be having a crisis of conscience and want to achieve his aims by some other means which will involve more of his tribe, or we can think of another reason.

Please forgive my decision. It has been a great introduction to PbP.


Probably human Bard/5, (tech)wizard/9

Just so you know, I am still here and following what is going on. I am having a slight inspiration failure and my sleep pattern is being shot to pieces by having to watch the Olympics. The game is still inspiring but I just can't think of anything to post right now. But I will post again as soon as I see anything that needs my attention and then, hopefully, my inspiration circuits will cut in again. Ffethpaar is naturally taciturn anyway so it is all in character...


Probably human Bard/5, (tech)wizard/9
TwiceBorn wrote:
This of course depends on whether Kia is the kind of person who would deal a coup de grace to an unconscious opponent, rather than taking them prisoner... That having been said, Baldrech would strongly consider dealing his enemies a coup de grace...

Kia is a good girl, but good and bad are very polarised in her mind. She naturally assumes everyone is good if they don't attack her or her party, and is inclined to give most creatures the benefit of the doubt if she can.

However, once in combat, her enemies are firmly on the bad side, and she is not thinking about what a good person would do, but thinking tactically instead. In this case, given the likelihood of the kobolds waking up and throwing more firebombs at the party, it seems a tactically wise thing to do. I suppose if she gives it some thought, she might just take the fire bombs instead but this is the heat of battle, you know, and battle doesn't always bring out the best in people...


Probably human Bard/5, (tech)wizard/9

Do you think we should try to get rid of the unconscious kobolds, so Vel's work will not all be in vain? Reading up on this, they are helpless so everybody has combat advantage (because they are unconscious) so that is +2 to all attack rolls even for ranged attacks. Also, because they are unconscious, all their defenses are at -5. So, if the ranged guys concentrate on K3, Kia can wade in to deliver the coup de grace (any melee hit is critical), while Whiteclaw and Anarak, between them should be able to finish off K5 (although they might think their time better spent hitting the lizard thing).


Probably human Bard/5, (tech)wizard/9

We should have a place to put information that people should be aware of about the abilities of the other players so that they can position themselves, if they wish, to take advantage of these facts. It could save endless discussion time.

Although discussion is also useful too but if you are close to the posting deadline you may not have the luxury.

For instance for Kia:

- Everyone gets a +2 bonus to initiative if within 10 squares.
- If you spend an action point to make an extra attack and she can see you, you get a +1 bonus to your attack roll.
- If you are adjacent to an enemy when Kia's initiative comes up, she can use her Commander's Strike power to give you an extra attack with an extra +3 bonus to the attack and damage rolls.


Probably human Bard/5, (tech)wizard/9

Indeed, we can wait. Your life comes first, always. I hope everything is OK.


Probably human Bard/5, (tech)wizard/9

WotC have just published some 4e errata. There is now oil (for the lamp) available at 1sp per pint.

Still doesn't say how long it burns though, but can I retrospectively purchase some...?


Probably human Bard/5, (tech)wizard/9

Split or no split? I will bow to your wishes in this case (as I usually do). Although two smaller parties would be easier to manage - I suspect you would be doing a lot of DMPCing with a party of 9.

Rev, Fabes... see you later for face-to-face stuff.


Probably human Bard/5, (tech)wizard/9

I think I am going to settle on an eladrin warlord (warlady?). Kia Rubarka is very focused and goal oriented (how I hate that phrase!). She also doesn't suffer fools (or people not as oriented to her goals) gladly. But she does approve of Doing Good and generally manages to get on with others despite her goaliness.

I'll create her details shortly.

She'll probably join the party because she was asked and she has a love of arcane and historical stuff. Probably wasn't expecting so many people though.


Probably human Bard/5, (tech)wizard/9

Thanks for letting me play.

I'm tempted by an eladrin-type character. Wizard if there aren't too many of them already otherwise something else (warlord?).


Coo great! I'll be running that one at home then - I've been waiting for it to come out. It seems a bit long for PbP but face-to-face will be fun.


If you can spare a place for me I would like to join too...

I'm UK time zone, like you. But you know that... I hope.


Probably human Bard/5, (tech)wizard/9
Patrick Curtin wrote:
... Does anyone mind Niel's friend coming in?

Mind? Good heavens no! As long as he doesn't utter lizardist remarks, Ffethpaar will welcome him.


Probably human Bard/5, (tech)wizard/9

So, will Swift ever forgive Ffethpaar if they have to drop the box? He is too much of a gentlelizard to drop it without her consent, but circumstances may dictate that it is either drop or die!

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