Tordek

Throrgir Mardyn's page

19 posts (21 including aliases). 1 review. No lists. 1 wishlist. 1 alias.


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Hello.

I placed an order for The Gamers: Dorkness Rising—The Definitive Edition Blu-Ray on November 13, and as of today, December 4, I still haven’t received it.

According to UPS, they dropped it at my local post office, but my local post office claims that they never received it. They offered no other options, suggestions, or solutions. They completely shrugged it off.

Since this item appears to be lost I would like to request to have my money back. I have emailed customer service twice, and I called once. I haven’t received any acknowledgment or response.

Please help me get this resolved.

Thank you.


Magicdealer wrote:
Gotta be careful though. Players HATE losing control of their character. And a scenario like that one could easily end up with a TPK if the players roll poorly on their saves.

It's all covered in the story. There won't be a loss of anything. At least not anything major. It will basically change the current adventure, setting it in a completely different direction.

The party is on its way to a deep woods elven kingdom which lies in a massive wood where pockets of creation energy still exist. It's the raw natural energy that will be a problem for the party as they encounter an ancient ruin where a certain idol is located. The energy is not evil but it's not good. It wants to grow and encourage change. It does not like the life that has tried to reign it in. From this idea I have some great creatures that the party, depending on their preferences and character choices will either have to protect or slay. It's going to be a fun few months. :)


Thanks to everyone who has taken the time to respond.

I'll try and seek out the material you've all mentioned. The idea of working it into the story sounds close to what I'm going for.

The moment I'm looking to create involves a PC party of three and an elven escort of about ten. On the way to a deep woods elven kingdom they encounter a grotesque icon that predates anything elven in the area. An elven scout will inspect it if the party doesn't beat him to it. From there I was thinking of having every NPC and party member who fails a Will Save become possessed and attack whoever made their save. We'll see where that goes.

Thanks again.

By the way, Krome, thanks. You can't beat Tordek.


I am currently in the process of developing an ancient, primal force in my woodland adventure. My intent is to surprise my players with a moment where their elven escorts, and perhaps their characters, are suddenly possessed by an ancient, ambivalent force.

My question is, has there been any rule printed in a Pathfinder text, or any 3.5 text, so far that has addressed character possession? I know it's more than likely just a contested Will Check, but I want to make sure that I'm covered in case others have had better ideas for approaching such a thing.

Thanks!


Sounds like the perfect opportunity for the GM to get creative. A quest or a specialized ceremony would seem most fitting.


This is yet another gaming book I must have!

I can't imagine a gaming library as rich as the Pathfinder collection. Eternal thanks be to Paizo!!


The old lessons and suggestions on the art of Game Mastering can not be covered often enough. While many hints and tips found in this tome have been found elsewhere, from printings of various rulebooks before, I find that these are all essential pieces that one needs to be reminded of. Then of course there are new suggestions and details included that really round out this text and make it that much more important.

This is a priceless book that should be on the shelves of every Game Master's library. Thank you again, Paizo, for the great service you provide to the gaming hobby!


As much as I enjoy the classic, random rolls granted by the dice gods, chief amongst them Chessex, it has really screwed my current group.

I offered 4d6, drop the lowest, and roll six sets with the best being player's choice. Seems everyone (3-person party) except the sorceress was blessed. Everyone agreed to let her roll a set till she found one that fit her. She didn't, even after six more sets. She used the one set that was technically better than the rest, not as good as her fellow's best, and played with that, even though I was willing to let her roll more. So it is true that some players through this system just can't get a break and that it can be terrifically time consuming.

As far as point buys go, I've never used them. Considering the current group and their results, I probably will next game, though I've considered giving the rolls another try. The next time they roll though I intend on allowing 4d6, drop the lowest, re-roll ones.

Chessex be kind!


Zogonia was a lot of fun. It's sad that he may have been burned by the gaming industry. I hope he picks up the pen again some day.


Thanks much to everyone for their advice and opinions. I've studied all the posts and am working things out actively. Game time is next Saturday, after all. ;)

I thought about the situation some more. The party is a mixed bag, player wise, to say the least. It consists of an elven cleric with years of gaming experience who wants to be a "Legolas" and an "Aragorn," a human sorceress who's new to role playing and apparently wants to be a fighter judging by her actions, and the gnome bard who is also new to role playing and really enjoys her character concept. This party is definitely made up of individuals, which makes splitting the party quite easy. In fact the cleric's player spent most of the first two sessions alone and seemed to be actively avoiding the other PC's. The trouble is that they all become horribly bored when a split occurs. Then when it comes time for group interactions with NPC's the cleric likes to dominate the floor while the bard struggles to work her conversing skills and the sorceress sits back wishing her wand was a sword.

I've talked to all of them together and individually, during character creation and after each gaming session. I ask for feedback and criticism, advice and suggestions, and motivations and desires. I actively comment when a player tries to dominate the game, especially when the cleric pulls his "Well, I'm going to do this..." tactic. For all the coaching, adventure amending, and discussion, I've come to a hard decision.

Much of what I've read here will be helpful as I further experiment, though I may have to end up putting out some more of my time creating a second group for role playing, apart from the hackers and slashers.

Thanks, all!


The party in my home game has me fearing the future of the campaign. On one side we have a skill-crazy bard who wants to do nothing but role play, exploring the social orders of cities and talking to NPCs a whole lot. The other, I'd say the majority of our small group, likes to employ their skill in combat, raking in the XP's. Both groups begin to question the point of playing if they can't get enough of what they want out of the game they're playing. Rightly so.

How does one write an adventure that successfully keeps the interest of the talker, yet doesn't leave out combat opportunities for the fighters?

My prior attempts at trying to solve this have led to not enough of either for any of the players. I'm pretty much at a loss.

Help?


Triga wrote:
I can barely stomach reading the 4E player handbook.

I feel you on that one.

I just received an email from WotC today. It says that my DCI number has expired due to inactivity in 4th Edition events. I went once when I was trying to figure out if I liked it. I had just bought the core books, some used, which I thought odd at the time. That was my first hint before I ever rolled the dice for that stupid Dragonborn pre-made I played at my FLGS 4e event.

I'm now *insert colorful explicative that the kids are just crazy for*-deep in Pathfinder. That was the best expiry message I've ever received :)


This, along with the core rulebook, is one of the greatest gaming purchases I've ever made. I'm not one for overstatement either.

This is a priceless resource for my table and has save me so(o^10^50) much time while running a crazy bit of sudden combat or remembering what the darn effects do to the PC's stats.

I highly recommend this for anyone new to the Pathfinder game who is lucky enough to stand behind such an accessory and call themselves Game Master (though, good luck getting your players to respect you enough to follow suit). If you are new to the game you're late but very, very welcome.

Can you tell I like the game? ;)


Dark_Mistress wrote:


They have said epic levels will be it's own stand alone book when they get around to it. From what I have read my guess is if you get real lucky late 2011 or more than likely 2012 or 13 will be when they do it.

:)

I'm really glad to think that we will actually have years with a solid game system such as this without a new edition coming along to invalidate our gaming libraries. I'll gladly wait!


Mikaze wrote:


They were never made open content, unfortunately.

However, the boggards in the first Bestiary are more than frog enough to take their place!

Ah, the limitations of open content. THIS game deserves the old names and such which are sadly locked up in the license Wizards holds. By Mordenkainen's shiny bald head, they will pay!!

Thanks for the information! :)

Twin Agate Dragons wrote:

I'd never get rid of my old books. I'd just buy more bookshelves.

I've no room for more bookshelves, unfortunately. I have a living room surrounded by at least five and a bedroom with four, with little room for anything else. Besides, I only mentioned Rifter because...well, it's Rifter. My gaming books are sacred to me and will be the last thing to go, if anything does. My wife looks at my shelved editions of D&D from 1st to 3rd (3.5 is still being replenished after an mistake with 4th Edition) and sees redundancy. I look at them and find I have a stupid grin on my face (creepy, stupid grin) while admiring the awesomeness of that collection.


Yet another book spun out by the folks at Paizo that I will HAVE to pick up. Time to make some room on the bookshelf. Goodbye, Rifter issue one million and one.

This may seem stupid but is there any chance we may see some bullywugs? Dumb question, I know, and not hardly as exciting a monster as Yellow Musk Kyton doo-hicker-thingies. ;)


Any plans for epic level options, or will we need to still work out of the 3.5 book? I'm very much looking forward to this release!


I really, truly feel you here. My mistake with 4e was worse though. I had been playing with 3.5 quite regularly and had the beautiful set of core books. Well, thinking that I needed to change with the times, before learning anything about the changes in 4e, I traded in my 3.5 books towards the purchase of the new edition. I'm STILL regretting this decision!

Needless to say I'm now deep into Pathfinder and the 4th Edition books didn't last a month on my shelf.


I'm so looking forward to this product. The options are and have always been limitless in this game, though the mind struggles to imagine them, but it's awesome to have a tome such as this to get the wheels turning.

Can't wait to get my copy!