Wolf

Thorn, Companion of Nasrin's page

33 posts. Alias of FireberdGNOME.


RSS


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Forgot Thorn's AOO...

Thorn lashes out at the doll as it flits away into the sky.

Attack, PA: 1d20 + 2 ⇒ (7) + 2 = 9


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Thorn runs in to the opposite corner of the girl and tries to pull down the thing that has everyone's attention.

Attack, Flank: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13 for Damage: 1d6 + 4 ⇒ (3) + 4 = 7 and Trip: 1d20 + 2 + 2 ⇒ (3) + 2 + 2 = 7

Move to P8


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Thorn turns his nose into the wind hoping to catch scent of the rabbit he just heard speak.

Perception w/ Scent: 1d20 + 5 ⇒ (16) + 5 = 21


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Thorn shakes off his sleep and follows the girl out into the snow. He begins running around to get behind the weasel. This rabbit is huge!!!! Yumm!

Double move now to get in position for a flank next round.


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Thorn engaged in the chase circles around to get behind the remaining skeleton. His bite Attack, PA, Flank: 1d20 + 3 - 1 + 2 ⇒ (2) + 3 - 1 + 2 = 6 does not land, but his position should help his packmates.

Map is un-updated, but the intent is: Move around the skellie and Flank with Sapphire


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Move to L20, Flanking, and Standard-Attack

Arriving opposite the skeleton Thorn does what his instinct and training insist he should do. He bites at the thing! Attack, Flank, PA: 1d20 + 3 + 2 - 1 ⇒ (14) + 3 + 2 - 1 = 18 for Damage: 1d6 + 4 ⇒ (4) + 4 = 8 and Trip: 1d20 + 3 + 2 - 1 ⇒ (14) + 3 + 2 - 1 = 18

The skeleton's femur crunches into grit in the mouth as he pulls back, dragging the thing of it's feet.

Apparently Thorn is the bad-ass!


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Crossing the bridge at the girl's heels Thorn can feel every twitch and slip on the ice. Cold good. Slip Bad! No rabbits here! He is very nervous and not at all interested in what's going on past his own paws.


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

The trail outside is cold and at first the wolf is sore. As the short journey goes on Thorn finds his strength and get back to his normal self. He looks back and sees the girl talking to the man. No! Come chase rabbits with me! Thorn trots back grinning at the horses, Only if the girl wants to eat you! He returns to the girl's side and licks her hand, Chase?


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Stabilize DC 13: 1d20 + 2 ⇒ (3) + 2 = 5

-4/17


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Flash of light, the girl is safe... Thorn collapses from the biting cold unleashed from the destroyed skeletons.

Thorn is at -3 HP, and Dying


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Thorn growls and snaps at the skeleton the girl missed. 1d20 + 2 ⇒ (19) + 2 = 21 damage: 1d6 + 1 ⇒ (6) + 1 = 7 trip: 1d20 + 2 ⇒ (6) + 2 = 8


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Attack: 1d20 + 2 ⇒ (17) + 2 = 19 for Damage: 1d6 + 1 ⇒ (6) + 1 = 7 and a Trip: 1d20 + 2 ⇒ (5) + 2 = 7
Thorn darts in under the bandit's guard and chomps down hard into his thigh. The wolf tries to swing his prey around, but his teeth slip their grip at the last moment.

Does that finish the main room bandits?


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Thorn follows the girl into the building and launches himself at one of the other pack's members. Bite: 1d20 + 2 ⇒ (18) + 2 = 20 Damage: 1d6 + 1 ⇒ (4) + 1 = 5 With a tear of flesh, his teeth sink into the man's Trip: 1d20 + 2 ⇒ (3) + 2 = 5 leg and he immediately releases him knowing this rabbit can't run now!


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Thorn's fur stands up, bristling, reflecting the girl's stance. His sensitive nose is assaulted by the stink-of-man. He leans forward, as if ready to rush into a fight for the next meal.

Just waiting on Initiative :)


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Where is everyone on the map? After his charge last round, Thorn should be in M9. Nasrin has not moved at all... except to make the water freeze in new and interesting 'splash-motion patterns'

Elleross, you may be better off with Acid Splash's Ranged Touch :)

Thorn's Fortitude Save: 1d20 + 5 ⇒ (1) + 5 = 6

Die, damned DICE!!!

Thorn pulls back from the frozen thing, confused about how it stayed on its feet. Thorn lunges in again trying to get a better grasp of a leg.

Attack: 1d20 + 2 ⇒ (9) + 2 = 11 for Damage: 1d6 + 1 ⇒ (2) + 1 = 3 and a Trip: 1d20 + 2 ⇒ (10) + 2 = 12

However, his attack is sluggish and the icy thing shifts away easily.


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Thorn turns and barrels towards the thing that comes from the ice, doing his best to protect the girl.

Attack+Charge: 1d20 + 2 + 2 ⇒ (14) + 2 + 2 = 18 for Damage: 1d6 + 1 ⇒ (6) + 1 = 7 and Trip: 1d20 + 2 + 2 ⇒ (4) + 2 + 2 = 8


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Fort Save: 1d20 + 5 ⇒ (18) + 5 = 23

Thorn yelps with the crashing ringing sound then settles into a low crouch waiting.

Perception: 1d20 + 5 ⇒ (9) + 5 = 14


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Fort Save, DC11: 1d20 + 5 ⇒ (1) + 5 = 6

Perception, DC2: 1d20 + 5 ⇒ (8) + 5 = 13

Thorn feels the prick under his fur and begins growling. He turns his head, much slower than he should, and sees a blue-girl-thing in a tree. His growl deepens and he starts to move towards her. His legs feel leaden, heavy and frozen. He stumbles as he turns and barely manages to keep his snout out of the snow. He lurches through the snow towards the tree, his yellow eyes narrowed at the blue-girl-thing.

Thorn moves towards (-A/0) to get behind the tree in case the sprite takes off that way...


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

lol...missed a slash ;)


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Thorn lunges in lowand snaps at the thing.

Bite: 1d20 + 1 + 2 ⇒ (13) + 1 + 2 = 16 for damage: 1d6 + 1 ⇒ (4) + 1 = 5 and Trip: 1d20 + 1 + 2 ⇒ (5) + 1 + 2 = 8

His teeth dig in, but he lacks the size to drag the thing down.

Corum, your raging STR is 21, a +5 modifier. When two handing a weapon you get 1.5 that, round down. Your damage, no rage, with the Bardiche should be +4, and raging +7. :) Power Ttack accelerates this again. If you had and used PA, you would another 3 damage whether raging or not. Also, PA scales as you level :)


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Thorn smells the thing in the snow and closes to it, charging in at the last minute to bring it down.

Attack: 1d20 + 1 + 2 ⇒ (16) + 1 + 2 = 19 for 1d6 + 1 ⇒ (6) + 1 = 7 and Trip, if possible: 1d20 + 1 + 2 ⇒ (8) + 1 + 2 = 11


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Snuffling every so often in the snow, Thorn runs with the girl, Rabbits? Hunt!? No! Danger! He follows the girl and when he catches the smell of the thing he realizes it may be time to drag it down and eat it. I hope it tastes like rabbit! He long stride carry him away from the girl, and around the thing hidden in the snow.

Move to come around the beast, pack-style and get it from all angles ;) This can, of course, happen on Nasrin's natural initiative as Thorn cannot make a DC26 Perception-but he does have scent! :D


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Thorn mopes about, following the girl. I wanted Rabbit! Tired, too.


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

As Greyston moves to Nasrin's side he bares teeth, maybe as a threat, maybe as a plea to the man trying to help his girl. As the man inspects her, he licks his face and whines. Those weren't rabbits! Rabbits don't bite back!


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Thorn lays next to the girl and sets his head on his paws, looking to Corum to fix her.


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

:) To J7, then


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Which one did Corum drop?

Thorn continues harrying the zombie between Corum and himself.

Bite!: 1d20 + 2 + 2 ⇒ (5) + 2 + 2 = 9 for Damage: 1d6 + 1 ⇒ (2) + 1 = 3 and a Trip: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13

The good news is that Corum can kill this thing ;)


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

Following the Pack, Thorn shifts around the zombie to best advantage, then he lunges. The wolf doesn't even react when the girl collapses under the prey's assault. These aren't rabbits!

move to J7 for the flank and Attack: 1d20 + 4 ⇒ (6) + 4 = 10; if it hits 1d6 + 1 ⇒ (1) + 1 = 2 and creates a Trip 1d20 + 4 ⇒ (10) + 4 = 14 (all normal modifiers add to Combat maneuvers yes?)

d20? Nah, I like takin' chances with a d10! :p


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

The girl gives his second favorite command, "Attack" and Thorn bounds away, around the fight, until he is behind it and then he lunges into the fray.

Counting the snowy terrain movement penalty, Thorn will double move to I6, and await the zombie's action (trying to hold Corum's right)


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

The wolf leans into the girl and licks her face; he listens for the words he knows and gives a whole mouth grin when she says, Hunt He jumps off into the snow, hoping she means for rabbit, but knowing he will hunt anything.


Male Grey Wolf HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)

A sound on the wind. She is calling me! This rabbit will be caught another day. Thorn turns his rolling gait arond a tree and barrels towards the sound of his packmate's call. Better hunting with her!


Thorn wakes from his dreams of rabbits. His nose twitches as he begins to stand up. He can't describe it, but he knows something is getting ready to change... AAArrroooooo!! The lone wolf howls into the setting sun, hoping his pack-mate can hear him.


Nosing about in the woods, his nose a riot with the smells of spring, the wolf called Thorn suddenly remembers he was supposed to be somewhere. He lopes back to the grove his friend had set him to guard and he plops down and promptly falls asleep. His dreams are rabbits, chase and snatch. Then snow. Rabbits taste just the same no matter the weather. Thorn sleeps and dreams happily waiting for the girl to come back.