HP 24 | AC 14 FF 12 T12 | Saves +5/+5/+2 | Init + 2 | Percep +5 (Low Light and Scent)
Gender
Male
Size
Medium
Age
2
Special Abilities
Low-Light Vision, Scent, Trip
Alignment
N
Languages
None
Strength
13
Dexterity
15
Constitution
15
Intelligence
2
Wisdom
12
Charisma
6
About Thorn, Companion of Nasrin
Crunch:
[Thorn
Wolf
N Medium animal
Init +2; Senses low-light vision, scent; Perception +5
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Defense
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AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 24 (+6)
Fort +5, Ref +5, Will +2
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Offense
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Speed 50 ft.
Melee bite +3 (1d6+1) Power Attack *OFF* Melee bite +2 (1d6+4) Power Attack *ON*
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Statistics
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Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Base Atk +2; CMB +3 (+5 bull rush); CMD 15 (17 vs. bull rush, 19 vs. trip)
Feats Improved Bull Rush, Power Attack
Tricks Attack, Attack, Attack Any Target, Down, Fetch, Heel, Hunting, Seek, Track
Skills Acrobatics +6 (+14 to jump), Perception +5, Stealth +6; Racial Modifiers +4 to survival when tracking by scent
SQ attack any target, hunting
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Special Abilities
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+4 to Survival when tracking by Scent +4 to Survival when tracking by Scent.
Attack Any Target [Trick] The animal will attack any creature on command.
Hunting [Trick] The animal has been trained for hunting.
Improved Bull Rush You don't provoke attacks of opportunity when bull rushing.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Trip (Ex) You can make a trip attempt on a successful attack.