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Thorleif Storvin's page
110 posts. Organized Play character for Hawkeye127.
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Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Got my chronicle printed and it looks good. Thanks!
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
"Eh, no, m'lady. The Venture Captain merely wished to ensure that the package remained secure during it's transfer. We'll take our leave now you wish, m'lady." With one final bow, Thorleif turns and heads for the spy's entrance, motioning to the rest of the party to follow.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Whoops!
Day Job (Healing): 1d20 + 9 ⇒ (2) + 9 = 11
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Quickly regaining his composure, Thorleif moves forward to offer a slight bow as he says "Yes, thank you for meeting with us, m'lady. We have a package containing sensitive information regarding Chelish interests in Sargava. We've been instructed by our Venture-Captain to place it in your hands only."
As he finishes, he draws forth the package from his backpack and hands it over to the Ambassador.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Thorleif would also appreciate a hit from the wand if at all possible. If not, then he'll try and sneak back through the party.
Stealth: 1d20 + 5 ⇒ (11) + 5 = 16
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Oops, I misread that post. I will apply the healing to Calchas instead.
With the evidence and paperwork in hand, Thorleif turns and says "I agree, it's high-time we started making our way out of the viper's nest."
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
With the destruction of the animated chair, Thorleif tends to Kenri's wounds (pretty sure he's either in the negatives or only has 1 hp left).
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
Once the magus is back on his feet, Thorlief turns to the group and says "Alright, we know that Paracountess Zarta has indeed been taken. Let's check the evidence section to see what they have against her."
Checking the 'Internal Security: Evidence' section.
Perception: 1d20 + 7 ⇒ (10) + 7 = 17
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Frustrated by his lack of success, Thorleif fires another arrow, determined to make this one stick.
Attack: 1d20 + 7 ⇒ (10) + 7 = 17
Damage: 1d8 + 2 ⇒ (8) + 2 = 10
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Thorleif holds position and fires another shot.
Attack: 1d20 + 7 ⇒ (1) + 7 = 8
Really, again!?
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Thorleif takes another step back and fires again.
Attack: 1d20 + 7 ⇒ (1) + 7 = 8
Critical miss!
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Thorleif will take a 5-ft. step back (sorry Calchas) and fire an arrow into the chair.
Attack: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d8 + 2 ⇒ (6) + 2 = 8
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Thorleif will take a stab in the dark and start rummaging through Internal Securtiy Reciepts.
Perception: 1d20 + 7 ⇒ (9) + 7 = 16
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
I swear that I posted on Friday, but I guess I backed out before it registered. Oh well.
"Quick, spread out and search the room. I fear that time isn't on our side." says Thorleif as he moved to inspect the map, hoping it will give him some clue as to where to look.
Perception: 1d20 + 7 ⇒ (12) + 7 = 19
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
"This definitely seems worth checking out." whispers Thorleif as he crawls out of the ventilation system and into the room. "Anyone else coming?"
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Thorleif peers out into the room, getting a feeling for his surroundings before dropping right in.
Perception: 1d20 + 7 ⇒ (9) + 7 = 16
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
"Hmm, I think I'm starting to see a pattern here as well." says Thorleif with a curious smile. "Let's pop this vent off and see where we are."
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
"Scales sounds good to me."
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
"Let's go with lion." says Thorleif as he continues crawling.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
"Let's make our way through the ventilation system. IF nothing else, it might give us a quick way out." says Thorleif as he begins crawling into the vent.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Thanks for the tip!
Spurred by a sudden moment of curiosity, Thorleif decides to check out the vent in this room.
Perception: 1d20 + 7 ⇒ (3) + 7 = 10
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Looking around, Thorleif nods his head as he says "I think we're definitely in the right place. Let's spread out and search the area."
Aid to Calchas' Perception: 1d20 + 7 ⇒ (4) + 7 = 11
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Oops, my bad.
With the door unlocked and the threat neutralized, Thorleif pushes on the woodcutting in the hopes that it will open like a door.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Shouldering his bow, Thorleif says "Demons from the lower plane, eh? We have to be getting close. Let's try that key in the hidden keyhole and see what happens."
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Thorleif grits his teeth as he aims and fires another shot.
Attack: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21
Damage: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Thorleif moves forward to get a better angle and takes a shot at the remaining imp.
Atack: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26
Damage: 1d8 + 1 + 1 ⇒ (7) + 1 + 1 = 9
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Thorleif draws his bow ad fires an arrow at the red imp.
Attack: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Thorleif casts bless on the party.
The party receives +1 on attack rolls for the rest of the encounter.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Let's keep looking around. We have to be getting close.
Perception: 1d20 + 7 ⇒ (7) + 7 = 14
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
As Thorleif looks around the room, he says "I think we're getting close. I met the Paracountess once before (First Steps) and this seems like her taste in decor. Looks like they're not expecting her back, though. Let's look around and see if we can't figure out why."
Perception: 1d20 + 7 ⇒ (12) + 7 = 19
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
The second that the servant steps back through the door, Thorleif breathes a sigh of relief.
"Now then, back to the matter at hand." he says as he opens the next door.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
"Sorry pal, but we're on special orders from the ambassador. Apparently he's doing a quick business deal with some group of big-wigs in a private room and he wants us to make sure that they're 'well attended' . We'll be back as quick as we can."
Bluff: 1d20 + 1 ⇒ (16) + 1 = 17
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Nice save. I had no clue what to say.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Thorleif will poke his head through the doorway and look both ways to make sure the coast is clear. If it is, he'll proceed to the door on the left (The one I'm standing in front of.)
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Seeing Kenri's nervousness, Thorleif pats him on the back as he says "Easy there, lad. A servant clutching a weapon is kind of a dead giveaway for a spy. Remember, the best way to blend in is to act like you were always supposed to be here in the first place."
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Thorleif moves through the servant's quarters and opens the door on the other side.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
"I swear the contracters for this place were paid by the door." mutters Thorleif with a grumble as he moves up to the first door in line and opens it.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Seeing that the room is empty, Thorleif will proceed forward and peer around the corner.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
With Calchas reporting that the other room sounds vacant, Thorleif will step through the door.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Southern door. Definitely Southern door.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Bluff: 1d20 + 1 + 10 ⇒ (2) + 1 + 10 = 13
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Thorleif will casualy make his way over to the single door, trying to blend in with the other servants.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
As Thorleif waits for the other half of the party to make a move, he'll open the new door and peer in.
Perception: 1d20 + 7 ⇒ (11) + 7 = 18
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Once the proper disguise is in place, Thorleif will join Clachas and make his way across the courtyard.
Bluff: 1d20 + 1 + 10 ⇒ (13) + 1 + 10 = 24
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
"Ok, let's put on some servant disguises and make our way across the courtyard then."
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Sounds good to me. So Calchas will scout ahead and tell us what's on the other side.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Hmm, how do you all want to go about this; sneak through or just walk through like we own the place? I've often found in real life that the best way to blend in is to just act like you belonged there the whole time.
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Sensing that one door leads back to the kitchen, Thorleif will move forward and quietly check what's behind the other door.
Perception: 1d20 + 7 ⇒ (16) + 7 = 23
Stealth: 1d20 + 7 - 2 ⇒ (16) + 7 - 2 = 21
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
Ok, so we make for the door then?
Male Human Hunter/3 [HP:24/24] [AC:18/T:12/FF:16] [Perc:+7] [F:+6/R:+6/W:+4] [CMB:+3, CMD:15] [Speed: 20, Init.:+2]
I think we'll have an easier time of it making a timed break for the doors as opposed to sweet-talking a chef.
Thorleif will gather the group and make a timed break for the set of double doors at the end of the servant's hall.
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