Harsk

Thorek Bloodaxe's page

234 posts. Alias of Grumbaki.


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ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Thanks for the transparency and not ghosting. Sad but understandable, I enjoyed this campaign while it lasted. You were a good GM.

Would you mind closing the campaign in a bit, to clear up my page?


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

”Aye...we do have a task to do here. Bloody hell...but this lot has suffered enough.” Thorek ran his fingers through his beard. ”And we need to get ye to safety. What happened is enough of an affront to rally the clans. After the disaster our people lost heart, fell into despair. It’s high time that turned to anger.” He said to the lost king. ”So, all of ye. We’re not done here yet. Got a monster to kill, and any fool Drow who get in our way. Ye’re free to come if ye want, or take yer freedom. Can also wait for us topside. Yer path is yer own.”

Does Thorek know of any Dwarven communities the king could be taken to? Because he is a king by right, even if never crowned


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

KL: 1d20 + 4 ⇒ (13) + 4 = 17
Did not expect this!

Of the voices in his head, one spoke out the loudest. It was a pained voice, full of grief and longing. ”Bow! Bow! Ye stand before a king! I died in fire and flame. We all did. The greatest empire this benighted world has ever known. Jernashall was my home, before the wrath of the gods fell upon us. This dwarf is a descendent of Khadon the Mighty!”

Thorek heard this, and his eyes widened. He didn’t know any of this personally, but he trusted his ancestors. He walked forward, shaking with anger. ”Last of the line...but are there any more trapped? Those thrice damned knife eared...” Such was his burning anger that he fumbled as he freed the long lost noble. ”...will spill an ocean of their blood and even then it won’t satisfy the grudge...” He mumbled furiously.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Some decent loot. I wouldn’t say no to the quick runner’s shirt. With movement 20, an extra move action once per day could be useful.

The boots should go to whomever volunteers to be the party scout


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Thorek walked over towards the group of slaves, holding up a handful of keys. Common”Oi! We killed a drow bastard back there. Got these here keys. Give me a moment and I’ll...” He paused, a look of shock and then anger crossed his face.

Dwarven”Did they do this to you, cousin? Here, let me find the right key.”


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Thorek let his bloody hammer go, causing it to vanish. A moment later a greataxe materialized. He could hear the squabbling and the cursing in his mind. His people had long been the enemies of the Drow, and his ancestors were incensed.

”...at the silver depths...”[/b]

[i]”...such a claim lost. Do ye have any idea how much gold...”

”...his beard! They are cruel beyond imagination. Only a boy he was...”

”...their ears to Durlap Ironspike of the Gray Hill. He pays good coin for...”

Curses, grudges, ‘helpful’ advice, all of it filled his mind. On the outside though, he remained stoically silent. Yelling at the spirits would just make him look crazy. But still, he felt stronger. Whether he was gaining a better connection with the spirit world, or just becoming more skilled, he couldn’t say. But regardless, he felt ready for more.

”If there are more Drow to kill, then our work isn’t done. And thanks, Var.” He pointed at his still open wounds, which had stopped actively bleeding. ”Not pleasant.” He elaborated.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Lvl4!

HP: +10
BaB: +1 (Power Attack now -0 Hit +6 damage)
Saves: +1 Fort
Stats: +1 Str (19)
Skills: +1 Perception, Diplomacy, Intimidate, Sense Motive, +2 Linguistics (I never added his languages...with Int 14 and +2 linguistics he will now speak: Common, Undercommon, Dwarven, Giant, Orc, Draconic)
Sage Skills: +1 Nature, Arcana, Local
Bonus Feat: Weapon Specialization


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Thorek felt his blood running down his side. His wounds felt they were on fire...but he had to believe that the creature was similarly feeling it. His hammer lashed out, and with it his hope that the creature would fall before he did.

Hit: 1d20 + 9 ⇒ (13) + 9 = 22
Damage: 1d10 + 10 ⇒ (2) + 10 = 12


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Fort: 1d20 + 7 ⇒ (10) + 7 = 17

Thorek grit his teeth as it sliced him back. A lesser warrior might have been consumed by the pain. But he had something which gave him an edge ...he was too stubborn and prideful to look weak in front of his comrades.

Hit: 1d20 + 9 ⇒ (12) + 9 = 21
Damage: 1d10 + 9 ⇒ (4) + 9 = 13

”Hmph! Bloody gross bastich, fookin’ stay down!”


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Thorek mistakenly thought there were more Drow to fight, and looked around wildly for them. Finally realizing that the slug creature was all that was left, he took his ancestor-gifted hammer to it.

Hit: 1d20 + 9 ⇒ (9) + 9 = 18
Damage: 1d10 + 9 ⇒ (6) + 9 = 15


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Please do stick with it. Also am I up? Was waiting for Drow to act


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Hit Drow: 1d20 + 10 ⇒ (16) + 10 = 26
Damage: 1d10 + 10 ⇒ (6) + 10 = 16

Sphinx hammer in hand, Thorek rushed over to the Drow. Ancestral anger burning in him, he swung it with murderous intent.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

And for me it is view only

A sphinx hammer appeared in Thorek’s hands. As the party was holding his ground, he stepped forward five feet to join the front line and Readied himself to throw the hammer at the first enemy to come within 20ft of him.

Readied attack: 1d20 + 8 ⇒ (2) + 8 = 10
Damage: 1d10 + 5 ⇒ (9) + 5 = 14


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Double move 40ft
Initiative, But isn’t GM rolling that?: 1d20 + 4 ⇒ (15) + 4 = 19


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Thorek is moving up on his stubby little legs. When he sees drow he will attack. Unless someone is talking to them...so GM. Give it a bit to see if anyone wants to talk. And if nobody does Thorek will begin combat.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

”Well. That sounds like it’s time to dance.” Thorek said. ”Watch out for fey trickery.”


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

”About a mile deep now. Best place to fight. If we die we’re already buried.” Thorek whispered with a smile, enjoying the gallows humor.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

”Let’s get a move on. Track down the beastie fey whatchamacallit so we can kill it right good.”


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

”Lads. Don’t mean to alarm ye, but we’re dealing with fey here. Those mushrooms are making a link to the first world. A permanent link.”

The words of the ancestors echoed in his head. He gripped his weapon tightly, wishing he knew how to best destroy the mushrooms. Hopefully the others had an idea.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

This scene is *really* damn creepy.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

”Before anyone does something crazy, those kids all look alive. And healthy-ish. Taking them out now won’t make much difference besides having scared children to protect. Best way to save them is to kill the monster first.”


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Thorek’s bravado faded when he saw the grisly scene. A look of horror passed over his face.

What do the spirits know? K Arcana: 1d20 ⇒ 2
What do the spirits know? K Nature: 1d20 ⇒ 16
What do the spirits know? K Planes: 1d20 + 4 ⇒ (18) + 4 = 22
What do the spirits know? K Religion: 1d20 + 4 ⇒ (4) + 4 = 8


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

”Aye. Let it know fear in its last moments. Axes high!” Thorek said as he marched on.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Will: 1d20 + 5 ⇒ (9) + 5 = 14

Hit: 1d20 + 8 ⇒ (12) + 8 = 20
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

Thorek gritted his teeth as the noise washed over him. Without thinking a dagger appeared in his hand. What ancestor would have been known by this? He thought, even as the blade spun through the air and embedded itself into the shrieker.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

With everyone of the same mind, Thorek let his hammer fly....

Hit: 1d20 + 8 ⇒ (18) + 8 = 26
Sphinx Hammer Damage: 1d10 + 5 ⇒ (10) + 5 = 15

...it was a deadly blow by any standard.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

”Aye then. Ready when ye are...”

Thorek’s polearm vanished, replaced by a sturdy throwing hammer.

2 readied actions so far for killing them at range


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

K Dungeoneering: 1d20 ⇒ 2

For once the ancestors were silent. Something Thorek was quite glad about, though he wouldn’t remain so for long if nobody else in the party recognized the danger.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

And I’m going in


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

”Aye then. In we go!” Thorek said, descending through the illusion.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Will: 1d20 + 10 ⇒ (6) + 10 = 16

K Arcana: 1d20 ⇒ 2

”Well ‘ain’t this something? Got me hopes up to kill a god and it buggered off! See that hole yonder? Bet ye it ran down there.”

As he said this his axe vanished and was replaced with a planson. The five foot tapered pole was bound in metal with a narrow metal spike projecting from the top. The planson could be used as a club or as a sturdy, if top-heavy, spear to stop a charge. The perfect weapon for close quarter fighting in a tunnel. With it he could bludgeon foes and stab them when the quarters became too close to swing. And it was short enough that an enemy couldn’t just get within his guard and make it useless.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

”Whatever it is, a good distraction for us. Come on! When we’re done we’ll beat the ring leaders with their god.”


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Thorek hopped to it, embarrassed that in the heat of the moment that he had forgotten all about her.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

”Now that’s my kind of plan.” A greataxe formed in his hands as he said it. ”Let’s go.”


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

”Aye. We plan to finish this now, so tell us everything we need to know.”


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Thorek dropped the bloody axe. It vanished before it hit the ground. A new one appeared in his hands, free of gore. He didn’t want to take the chance of losing his grip due to a bloody handle. He smiled contentedly, glad to see that they were on the path of killing something that truly deserved to die. It was as his father always said. Life was best when you had simple answers to simple problems. That was the Bloodaxe way!


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Initiative: 1d20 + 4 ⇒ (8) + 4 = 12

A nasty smile crossed Thorek’s face as he held his empty hands up. ”Brave of ye to talk like that to unarmed...”

Surprise Round: 1d20 + 9 ⇒ (16) + 9 = 25
Dwarven Waraxe: 1d10 + 10 ⇒ (8) + 10 = 18

A Dwarven Waraxe appeared in his hands. ”....killers.” He finished as he brought it down.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

”This is fooking ridiculous.” Thorek growled. ”Child murdering bastiches. We should gut ‘em like fish and then go kill this beastie.”


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

I return!


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Diplomacy: 1d20 + 7 ⇒ (16) + 7 = 23

”Oi! What the bloody fook?! The lad asks a question and ye get all murdery at him. Ye worship a god? Fine bloody fine with me. ‘Ain’t my problem, aye? And what do ye have to worry about? I know if Torag was here he wouldn’t worry about a few travelers. Gods tend to be far more powerful than some thirsty vagabaonds, eh?”


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Diplomacy: 1d20 + 7 ⇒ (11) + 7 = 18

"Aye, aye. Don't mean to offend. How 'bout a place to get a nice drink instead? And who is this holy one? Don't know yer human religions all that well, but always glad to learn more."


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Tired of waiting, Thorek stride forward. He went in with his hands empty and in the air. ”Oi! Just a traveler here. What seems to be going on? Nay everyday ye see someone bein’ burned. Still don’t know everything ‘bout manlings like yerselves, but this is a new sight.”

Diplomacy: 1d20 + 7 ⇒ (7) + 7 = 14


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

If there is no decision by Tuesday, Thorek will be walking in with axe drawn

”This isn’t right. Nay right to stand by and watch someone die due to these bloody...shenanigans! Let’s put a stop to this, eh?”


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

He will slow down, he is a team player. Just an impatient one


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

”Fook this. Tired of sneaking about. Let’s march in and put a stop to this.”


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Unable to really help, Thorek marched along in (near) silence. For the most part he was lost in thought. He had taken the assignment expecting hordes of zombies. Instead, a much worse threat had taken root. What truly worried him though, was that the two were not mutually exclusive.


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Once out of the room: ”Aye, lad. Seems like a right good idea to me. But in the meantime let’s start our journey. Got a village taken over by one of these fookers. And we know they bleed. So let’s get to it.”


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Diplomacy: 1d20 + 7 ⇒ (18) + 7 = 25

”Oi! Hold on. It’s the name of a monster. We killed one already. They fook with minds. See what saying it did? This just means we know what we’re dealing with.”


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

”Sounds like another tower situation to me. Let’s nay interrogate ‘em. Let’s just get the route and the village mapped out. What’s where and who’s who. Then we go.”


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Thorek grumbled under his breath about the creature they already saw, which had masqueraded as Pharasma...


ᚦᛟᚱᛖᚲ᛫ᛒᛚᛟᛟᛞᚠᛁᛋᛏ

Diplomacy: 1d20 + 7 ⇒ (5) + 7 = 12

”Don’t worry younglings. We’re going to go to yer village to see what’s up. Just answer Volka’s questions if ye please so we can help yer kin.”

Apparently a gruff dwarf was not the best for putting children at ease.

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