I would buy a couple of pairs of extra boots, but I haven't found any listed in any of the books. Otherwise, here is the list of my items and where they are being carried: Thierry -
mule -
LibraryRPGamer wrote:
Thierry is drayen, so I am already committed to contributing. If Isabella contributes, the price per share will be 6gp 8sp 3cp. I'll drop the extra cp to make the whole number.
RIZZENMAGNUS wrote:
No clothing = no survival, but that's up to you. Taxidermy is a very specific skill in that it is the tanning, stuffing and mounting of animals for display. Perhaps Profession trapper would be a good fit for stretching and tanning pelts for sale? I could swap out sailor for trapper. I understand about the equipment and will buy artisan's tools for craft bowyer. I will choose option two from the trapping kit options. If you allow, I will also purchase quantities of twine and wire to use for deadfall traps and wire traps.
Finnegan Breckenridge wrote:
I am assuming that I have the tools of my trade, so I should have a trapper's kit and artisan's tools for being a bowyer and fletcher. If so, a bear trap is included with the kit. I have the survival skills to catch/kill animals and use their parts for more than just meat, so I can make furs and buckskin clothing for everyone as we go. I will chip in to help with the above gear. That would make the split 10g 7s 5c each. I highly recommend that we buy canvas. It will be very useful for shelters and coverings for goods. I have a rank in Profession (sailor) which will help with the canvas work and knotwork. |