Ranger

Thierry St. Clair's page

11 posts. Alias of drayen.


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RIZZENMAGNUS wrote:
Aside from the route that sir lewis and clarke took, and the map they created, there isnt anything trust worthy. Hence you guys

I was wondering if we would know about that and how much we could know.

"Oui, je pense que la rivière... eh, that is I think the river is best." the frenchman votes hefting his large wooden framed backpack onto his shoulders.

"I have one errand to complete this morning, then I am prepared to leave. It is permitted that I place some of my traps on the mule?" He belatedly asks.


I would buy a couple of pairs of extra boots, but I haven't found any listed in any of the books. Otherwise, here is the list of my items and where they are being carried:

Thierry -
00 adventurer's outfit
01 dagger
03 handaxe
03 longbow
02 40 arrows
15 leather
05 artisan's tools
08 bird training kit
03 fishing kit
28 ranger's kit
10 traps (however many I can carry up to 10 lbs. all of the rest are on the mule)
.5 wire
68.5 lbs. total

mule -
?? lbs. traps


Isabella Nigrelli wrote:
"I'm not doing that," Isabella says. "Some trapper might take it into his head to crawl into my tent and try to share my blanket. I'm not having that!"

"I am a trapper..."


Thierry responds to Margie's question, "Oui, where can we find a place to sleep for the night? A bed would be a welcome change to a bedroll."


LibraryRPGamer wrote:

Here is the final party equipment list. I took out the traps because Thierry will have those from his profession equipment. So, now we have...

2 Mules - 16gp (8gp each)
2 Saddle Packs - 10gp (5gp each)
14 days of Animal Feed 7gp (5c each, 2 mules)
1 Fishing Net - 4gp
4 Rope (50ft) 4gp (1gp each)

= 41gp. 5 of 7 party members have confirmed that they would like to share the cost. So, that's...

8gp 2s for Finnegan, Will, Saul, Thierry, and Antoly.

@Dryen and Isabella - do you want to share the loot? If you do, the cost would decrease to 5gp 8s 5c

GM - will Isabella's Animal Training profession count for finding food for the mules on the journey?

Thierry is drayen, so I am already committed to contributing. If Isabella contributes, the price per share will be 6gp 8sp 3cp. I'll drop the extra cp to make the whole number.


The newcomer seems surprised at the older man hurling a bottle at the english. He moves himself out of the way to keep clear of a fight and still watch the other patrons of the bar.


RIZZENMAGNUS wrote:

Thierry, the survival skill is only for survival, and for tracking.

The craft trapmaking skill works perfectly for trapping of animals.

Nothing with prepping the skins for sale in market. That would be a craft taxidermy skill check.

i specifically pointed out that having multiple crafts and/or professions wouldnt give you extra tools or money. You have to pick one craft to receive the tools for that craft.

** spoiler omitted **

No clothing = no survival, but that's up to you.

Taxidermy is a very specific skill in that it is the tanning, stuffing and mounting of animals for display. Perhaps Profession trapper would be a good fit for stretching and tanning pelts for sale? I could swap out sailor for trapper.

I understand about the equipment and will buy artisan's tools for craft bowyer.

I will choose option two from the trapping kit options. If you allow, I will also purchase quantities of twine and wire to use for deadfall traps and wire traps.


Finnegan Breckenridge wrote:

All-righty...group purchase list (continued)

2 Mules - 16gp (8 each)
2 Saddle Packs - 10gp (5 each)
14 days of Animal Feed 7gp (5c each, 2 mules)
1 Fishing Net - 4gp
1 Bear Trap - 2gp
4 Rope (50ft) 4gp (1 each)

Total Gold: 43gp
Cost/Character: 14g, 3s, 3c (14.33)

I added in the bear trap, fishing net, and rope because food will benefit everyone; figured it can be a shared cost.

Cost/Character is Total Gold divided by 3 characters: Finnegan, James, and Saul

@ Isabella and William - are you in for sharing the cost of the above list?

Now, trade goods. We have a few options:
-Textiles are expensive. Cotton is listed as 8gp/yard. Canvas is listed at 1s/yard. Typically, we would be exchanging 5+ yards per trade, I would guess - enough to make a piece of clothing.

-Glass is only 1gp/pound. Rissen, can these be glass beads?

-Iron is 1s/pound. But, might be a hard trade because the elves would probably lack a forge to do anything with the iron.

-Copper is 5s/pound. A little higher price, but, usable by the elves that we will probably be trading with.

-Or, we can buy a variety of inexpensive adventuring gear (lamps, pots, etc.) in hopes they will be useful trade items.

Anyone have any other ideas? Additions to the group list?

EDIT: According to Amazon, 1 pound of glass would be about 600 beads.

I am assuming that I have the tools of my trade, so I should have a trapper's kit and artisan's tools for being a bowyer and fletcher. If so, a bear trap is included with the kit.

I have the survival skills to catch/kill animals and use their parts for more than just meat, so I can make furs and buckskin clothing for everyone as we go.

I will chip in to help with the above gear. That would make the split 10g 7s 5c each. I highly recommend that we buy canvas. It will be very useful for shelters and coverings for goods. I have a rank in Profession (sailor) which will help with the canvas work and knotwork.


A young man enters the bar wearing oilskins over his clothing. An obscenely large pack is perched on his back. "'Allo! Is this where the caravans meet?" He calls out in a marked french accent.


drayen checking in with my new submission.

I dropped the last two dice on my earlier wealth roll as this submission has craft skills requiring tools. My wealth went from 210 gp to 140 gp.


Here is drayen's new submission. I dropped the last two dice on my earlier wealth roll as this submission has craft skills requiring tools.

My wealth went from 210 gp to 140 gp.