Thereus's page

50 posts. Organized Play character for Thereus, Silver Crusader.

Full Name



| HP 184/184| AC: 32 T: 18 FF: 24 | CMB +18, CMD: 38 (41 Disarm/Sunder) | F: 24, R: 20, W: 13| Init: +3 | Perc: -6, SM:-2


| Spd: 30 | Lay on hands: 5/8| Channel: 4/4 | Martial Flex: 3/4 | Smite: 0/3 | Reliable Strike 1/2 | Goz Mask 4/6 | Active: Freedom of movement, evasion, see invisibility, fly, GWS


Male LG Human Brawler 1/Fighter (weapon master) 10/Paladin (divine hunter) 7 (5 neg lvls)

About Thereus

Male human (Taldan) brawler 1/fighter (weapon master) 10/paladin (divine hunter) 7 (Pathfinder RPG Advanced Class Guide 23, Pathfinder RPG Advanced Player's Guide 109, Pathfinder RPG Ultimate Combat 62)
LG Medium humanoid (human)
Init +8; Senses Perception -1 Darkvision 120
AC 32, touch 18, flat-footed 24 (+9 armor, +6 Dex, +2 dodge, +5 natural; +2 deflection vs. evil)
hp 209 (18d10+97)
Fort +29, Ref +25, Will +18; +3 bonus vs. effects targetting a Longbow held by you, +4 and one size larger to resist effects of wind; +2 resistance vs. evil
Defensive Abilities evasion; Immune disease
Speed 30 ft.
Melee +1 holy falchion +24/+19/+14/+9 (2d4+8/18-20 plus 2d6 vs. evil) or
. . cold iron light mace +23/+18/+13/+8 (1d6+5) or
. . sap +23/+18/+13/+8 (1d6+5 nonlethal) or
. . unarmed strike +23/+18/+13/+8 (1d8+5)
Ranged justice (+5 dw adaptive seeking holy comp bow) +35/+30/+25/+20 (1d8+14/19-20/×3 plus 2d6 vs. evil)
Special Attacks channel positive energy 4/day (DC 18, 4d6), martial flexibility 4/day, reliable strike, smite evil 3/day (+5 attack and AC, +7 damage), weapon training
Paladin Spell-Like Abilities (CL 7th; concentration +12)
. . At will—detect evil
Paladin (Divine Hunter) Spells Prepared (CL 4th; concentration +9)
. . 2nd—communal protection from evil[UC]
. . 1st—hero's defiance[APG], hero's defiance[APG], unbreakable heart[APG]
Str 20, Dex 27, Con 20, Int 9, Wis 9, Cha 20
Base Atk +18; CMB +23; CMD 43 (46 vs. disarm, 46 vs. sunder)
Feats Clustered Shots[UC], Combat Reflexes, Deadly Aim, Dodge, Greater Weapon Focus (longbow), Impact Critical Shot[UC], Improved Critical (longbow), Improved Precise Shot, Improved Snap Shot[UC], Improved Unarmed Strike, Manyshot, Point Blank Master[APG], Point-Blank Shot, Precise Shot, Rapid Shot, Snap Shot[UC], Weapon Focus (longbow), Weapon Specialization (longbow)
Traits a sure thing, indomitable faith
Skills Acrobatics +16, Appraise +0, Climb +11, Diplomacy +26, Escape Artist +12, Fly +10, Handle Animal +9, Heal +6, Intimidate +9, Knowledge (arcana) +0, Knowledge (religion) +3, Ride +12, Sense Motive +3, Spellcraft +3, Survival +3, Swim +9, Use Magic Device +6
Languages Celestial, Common
SQ brawler's cunning, distant mercy (35 feet), divine bond, lay on hands 8/day (3d6), martial training, mercy (fatigued), shared precision, weapon guard
Combat Gear arrowmaster's bracers[UE], cold iron arrows (50), cold iron arrows (50), potion of fly, wand of cat's grace, wand of cure light wounds, wand of gravity bow (50 charges), wand of protection from evil (50 charges), wand of shield (50 charges), wayfinder, shining, alchemist's fire (3), alkali flask[APG] (3), antiplague[APG] (2), antitoxin (2), healer's kit (6 uses remaining), oil (3); Other Gear +5 holy reliquary mithral chain shirt, +1 holy falchion, justice (+5 dw adaptive seeking holy comp bow) with 1 wooden holy symbol of Erastil, arrows (85), blunt arrows[APG] (40), cold iron light mace, sap, amulet of natural armor +5, belt of physical perfection +6, cloak of resistance +5, darklands goggles, efficient quiver, goz mask[ISWG], handy haversack, headband of alluring charisma +4, incandescent blue sphere ioun stone, ioun torch ioun stone[APG], monk's robe, ring of evasion, ring of freedom of movement, scarlet and blue sphere ioun stone (diplomacy), spectral shroud, winged boots, bandolier[UE], belt pouch, climber's kit, cold weather outfit, hooded lantern, silk rope (50 ft.), waterskin, wooden holy symbol of Erastil, 31,868 gp
Special Abilities
Brawler's Cunning (Ex) Count as Int 13 for the purpose of combat feat pre-requisites.
Clustered Shots Total damage from full-round ranged attacks before applying DR
Combat Reflexes (9 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Deadly Aim -5/+10 Trade a penalty to ranged attacks for a bonus to ranged damage.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Distant Mercy (35 feet) (Sp) Use 2 lay on hands to heal an ally within the listed range.
Divine Bond +1 (7 minutes) (Su) Add bonus/properties to ranged weapon. Add distance/reliable/seeking to list.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Immunity to Disease You are immune to diseases.
Impact Critical Shot You can bull rush on a critical hit
Improved Precise Shot Ignore AC bonuses and miss chance from anything less than total cover/concealment.
Improved Snap Shot You threaten an additional 5 feet with Snap Shot
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Lay on Hands (3d6 hit points, 8/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Manyshot You can shoot two arrows as the first attack of a full attack action.
Martial Flexibility (move action, 4/day) (Ex) As a Move action, gain a combat feat for 1 min. More gained for greater actions.
Martial Training (Ex) Brawler levels count as fighter/monk levels for feat/item pre-reqs and effects.
Mercy (Fatigued) (Su) When you use your lay on hands ability, it also removes the fatigued condition.
Paladin Channel Positive Energy 4d6 (4/day, DC 18) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Reliable Strike: Longbow (2/day) (Ex) Reroll attack roll, critical confirmation, miss chance or damage roll for your chosen weapon
Shared Precision (Su) When hit foe with ranged attack, all allies in 10 ft gain Precise Shot vs. that foe.
Smite Evil (3/day) (Su) +5 to hit, +7 to damage, +5 deflection bonus to AC when used.
Snap Shot Threaten squares within 5 feet of you when wielding a ranged weapon
Weapon Guard +3: Longbow (Ex) +3 CMD vs. Disarm and Sunder or other effects targeting your chosen weapon.
Weapon Training +2: Longbow (Ex) +2 to hit and damage with your chosen weapon.

Boons and Vanities:

Silver Crusader Vanity
Shining Wayfinder
Senechal (Caravan)

Kassen's Blessing - Reroll a single attack roll, saving throw, or skill check after the roll is made but before the results are revealed
Explore, Report , Cooperate - Ask about secondary condition
Friend of Janira Gavix +1 Knowledge in GL
Favor of Cartahegn - 10% discount on mundane items in large cities in Garund
Light of Redemption +1 on second will save to overcome compulsion, or cross off to receive an atonement at -2 PP
Exemplar of Falcon's Hollow +1 Charisma Check in Andoran
Hero of the fey - Auto succeed on Charisma skill
Changing Circumstances - retrain a faction trait
New Recruits - Give extra faction trait to a new character
Old Loyalties - Reduce cost of vanity by Fame/10
Friend of the Family (Blakros) +1 Diplomacy and Knowledge(Nobility) in Absalom
Crystalcrag Savior - Add defenses to NPC once
Oread's favor
Return the Favor - Body can be recovered for free
Secrets of Creation - Cast Magic Weapon daily
Sky Key Core - Recover 1 spent PA (used)
Ocher Rhomboid Iuon Stone - free feat but evil
Champion of Ghalcor’s Legacy: Halve the cost of Silver Crusade faction vanities
Mutani Manual Disarm +1 CMD
Honored Guests of the Hall: all drinks beneath her roof are free for you. Additionally, all clerics of Cayden Cailean
in Absalom give you a +1 circumstance bonus when asking them for information pertaining to any Knowledge skill check.
Accumulating An Army (Elven Uprooters)
Crusader Star: requisition a +1 holy weapon twice
Rare Generator:restore 2 charges to a timeworn item
Sky Key Component (Numeria)
Starmetal Stockpile: Buy SkyMetal item at half price
A Glimpse of the Future: 60% Augury
Hoof brother: +2 Diplo vs Centaurs
Spearmind: +1 dodge AC vs spear group
Venture Captain - Saringallow
True to the Mission: +1 to teams in All for Immortality series
Alchemical Breakthrough: 1 pt evolution, once
Incredible Protege - Skill ranks to to other character
Innivative Blade - Add enchantments to weapon
Patron's Debt - save other character from detrimental Aspis prestige effects
Lunar Liberator: Reduce purchase by 8 pa
Legacy of Toric: Summon a frost giant