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   Ok I guess I am finally going to listen to what some people told me and do an entire campaign with no combat for my too combat focused group. Currently we are playing the rise of the runelords quest but afterwords I would like to try the noncombat quest. But I am not even sure how to go about it. Can anyone help? How do I make one? Is their one already made? Thank you for any help you can provide ^^  
   Hello. Someone in my group is playing a half human half angel custom race and want to play like a cleric mixed with like fighter or war priest mixed with paladin only more chaotic than either because good and evil are rarely black and white to him. Are their any classes like that? Suggestions? It can be a 3rd part or custom creation.  
   Ok so my friend and I worked on this quest for a while. It is a quest where an all powerful dragon is taking over the world with his legion of dragons. Which his main 7 lutenants were based off the 7 deadly sins and the party is of 4 players. Two from the kingdom sent to destroy every dragon they can and two that went to rob them but learned how much money they would make and joined the fun. Now we got full indepth character backgrounds from everyone so they would have specific trials and equipment to help their character grow and develop but all that we want to happen after everyone has a full grasp of their character and we can make sure we based their development corrently. So we want to wait till level 10 until all this coincides. But from level 1 to 10 we dont have really anything to fill the void. It just ends up being dragon fight after dragon fight and everyone gets bored and just quits. Can i get some help on this? And we have the country seperated by dragon territory by the 7 sin dragons but we dont really know how to have the party find out about it without it being way to out their and not sudden. Thank you ^^  
   Red Metal wrote: It's a 3rd party class, that's why you're having trouble finding a guide. It's likely that there is no guide for the Severist. I found guides for other 3rd party classes before. Sometimes they are just hard to find so i figured it would be worth a shot to see if anyone made one or found one.  
   Balancer wrote: 
 Ill defiantly look into it. Thanks ^^  
   Cuàn wrote: 
 Oh thats actually really interesting. Thank you ^^  
   thelizardwizard wrote: 
 Idk our group is strange. Their is 5 of us and only me and gm really roleplay. One person (lets call him Grute) only plays angry powerhouse that only cares about fighting. Another (lets call him drunt) only ever wants to use guns even in gunless campaigns and only things situational instead of what his character would do. And the third one (pops] doesn't speak and just rolls the dice on his turn or when hes told to. Then we have the only one who roleplays great (his name will be GM) but he only plays melee casters so i kinda have to be the one that spices things up :/  
   avr wrote: 
 I am prepared for the fire resistance and immunity. I was told to pick something else because i played it twice in a row and they wanted something new and because its "overpowered"  
   See my favorite element is fire and I wanted to play a class around fire ever sense i started playing any table top rpg. But i never liked say a wizard that only used fire spells. Mainly because that was to hard to do. But i did find kineticist which was great to be a fire kineticist but after two times of playing it i was told to pick something else. And I can't quite find the right class. Help? Advice? Thank you for reading ^^  
   Hello. I was wondering if you could help me come up with a character that is overpowered damage wise. My group has become who has the highest damage and who can get the most kills. Which was fine at first but after a while i got sick of it. So i want to ourside all of them so they can see what its like having no kills or any character that is better then the rest. I want to get them more focused on the roleplaying instead of the combat. So currentlt we are level 7 and the most damage anyone of them can do at this point is about 400 with a critical. Any ideas for a stronger damage at this point? Also i need it to be a class that they cant be like oh its just an overpowered class from a third party or darn munk. Always so overpowered (they actually banned munk from being used because it was to OP and broken :/) Thank you for any and all help ^^ | 
 
	
 
     
    