Meyanda

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557 posts (575 including aliases). No reviews. No lists. No wishlists. 3 aliases.



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Good morning pals!

I haven't seen a thread where we can collaborate and share resources that can help run War for the Crown. I've just started and I'll need some good flashcards and images of the dramatis personae. Please share any digital goods, art, or handouts! I'll start us off with a voice actress speaking Martella Lotheed's intro:

Martella Lotheed Intro Speech


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Milani and Iomedae. I love their relationship. Both young gods (especially Milani!) and they call each other 'sister'. Both fight for good and justice, but Iomedae is very assertive and takes charge, where Milani seems more meek and always fighting a losing battle.


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GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

@gwyndle we're out of combat, but the reactor will detonate when appropriate ;)

@Relas the Hemochem works on BoB same as the Autodoc ;)

Askra looks down at Meyanda's body, but it's lifeless and inert.

She was killed with hardly a word.


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In the heat of battle Ladim looks down to see that the Gargoyle has been cut clean in half and blood is splattered all over the hulking BoB.
Intimidate success, the pieces of the Gargoyle will no longer fight.


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GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

ROUND 1
Askra < Attacked and missed Ratfolk
Ladim < Enlarged BoB
BoB < REKT the Gargoyle 23 dmg
Gargoyle < Bit BoB 3 dmg
Ratfolk < Hit Askra 2 dmg
Felicia < Did a front flip
Palomia-Relas Yelled at others to move out of the way, politely
Gwyndle < said "What the heck is going on!?

Initiative Order
-Askra
-Ladim
-BoB
-ENEMIES
-Felicia
-Palomia & Relas
-Gwyndle

Begin round 2!


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The door handle waits in fear and anticipation.


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The River Ocean's face right now


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Khonnir pulls the tab on his auto-pillow and reclines in the elevator. He pops open a bag of space chips and an e-soda and relaxes comfortably. ;)


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Askra kicks around a pile of refuse as is her nature, and happens to find 3 silverdisks!

Daisy looks at Askra, then at the pile of rubbish and spots one of the silverdisks. He quickly snatches it and runs between her legs over to Ladims side.

BoB opens the door to find a hallway.

Ladim opens the doube doors before him without having to resort to machine abuse. He sees a dangerous hallway filled with crackling lightning.

This short hallway hums and busses with the sound of machinery. Four glowing and flashing nodes are attached to the walls to the north and south, each periodiclly firing off bolts of electricity.

map updated


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As a GM I don't have a problem with this level of brutality, as long as you failed several saves, or made several mistakes that resulted in your death.

For example, (Buldur's Gate, no cannon spoilers):
I had a party this skipped exploring areas where I told them were suspicious several times. This party failed sense motive checks habitually. They acted out of assumptions based on NPC personality, and ignored warning signs. They even put innocent lives in harms way at a protest they knew had been a bloodbath in the past.

As a result I allowed a school full of the town's impoverished youth to be blown up by Duke Silvershield. Their jaws dropped when it happened, but they realized it was their fault.


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Ladim unlocks the door with unorthodox methods.


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Alleran wrote:


- Xin (CR 21 + 20th level Universalist, definitely a couple of CR points, plus his vast clockwork legions)
- Karzoug (CR 21 Transmuter, commanding armies from the past and all the wealth of Xin-Shalast)
- Alderpash (CR 20 lich Evoker with knowledge of Jandelay and the Oliphaunt)
- Sorshen (CR 26 Enchanter 20 with 10 Trickster tiers; by far the most powerful of them and likely the one who'll end up ruling)
- Krune (CR 18 Conjurer; not the strongest at all, but has mastery of rune magic, links to Lissala, and as a conjurer will be able to whistle up extraplanar armies)
- Zutha (CR 20-21 lich Necromancer; possibly a buffer or control factor against Tar-Baphon, since the Tyrant learned most of what he knew from Thassilon, including Zutha's Cenotaph)
- Fafnheir (CR 24 Linnorm; if he hightails it south to work for Xin and Thassilon 2.0)
- Oliphaunt (CR 30; if they can work out how to summon it, but I like to think they can for the coolness factor; since working out the summoning involves mythic trials and gaining mythic tiers, a couple more people on this list would be mythic before it was over)

Adding to the above list we have Unity from Iron Gods, who would rocket into space and achieve godhood if PCs fail. CR can be deduced from James Jacob's post here

-Unity (CR 26; Orbiting Golarion and mindslaving people, probably also difficult to fight for creatures that require air)


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I had an Oracle of Time which could re-roll failed kn-history checks. I also chose the haunted mystery. We reflavored my re-roll to be a "memory palace", a castle/library in my mind, that I went to when I meditated(re-rolled). It allowed for the DM to describe ancient relics etc as if I physically had them.

My haunted curse was reflavored to a being that would speak evil things to me and lurk in the "memory palace", often terrorizing me.

I got the idea from the movie Dreamcatcher, where Jonsey had the alien in his head "attic".


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The sun slowly rose in the dusty town square. Dozens of metal workers sang Torch’s constant song of metal clanging as it’s forged and worked. With the violet flame out, blacksmiths toil over clumsy coals to keep their business afloat. Horses and wagons scurry about, some leaving to find better work, some just arriving. Merchants are setting up and selling their metal goods and few rare trinkets of unknown origin. One such device is tied by rope high on a pole in the middle of the square. It appears as a white cone with a blue rim, and a thin wire that comes down to meet a wooden podium resting at the head of the square. At the podium stands a short and solid old dwarf woman with a strange metal device in her hand and serious looking hammer hanging from her waist.

“Morning everyone. It’s a good sun for workin.” Her typical greeting boomed with unnatural volume from the device tied to the tall pole. The metal clangs slowed and voices went quiet as dozens gathered to hear her news.

“I won’t sugar coat it Torch-folk, we still have no flame and we ain’t any closer to finding out why. I’m real sorry to tell y’all, but the last group we sent into the mountain has gone missin. Councilman Baine is missin as well.” A few of the townsfolk begin to whisper among themselves. A few gasped.

“Now I know we’ve been doin this gobbie-chase for near two weeks, but I gotta ask again: anyone out there worth their salt and handy with a sword? The council of Torch is willing to pay a fine fee to-”

“All that council-talk and we're still here with no work!” A man yelled out from the gathering crowd. “I got three days to pay up and all y’all can do is send a few wandering knuckle-draggers?”

“Now listen.” The stocky woman continued. “As I said we need to go into that mountain and that’s that. As I said, we’ll pay a fine fee.”

“Can’t collect no fee if you ain’t breathin.” A woman with soot all over her face interjected.

“Folks, the simple truth is, if we don’t have the League’s taxes ready in two weeks it’s gonna get real uncomfortable. I know Torch ain’t much, but hell, we’ve come a long way since they beat people in the streets. And you all remember the burnings. Damnit I don’t wanna lose this town and I know you don’t too.” The crowd grew silent. “Now if you got the strength and skill then I’m askin, please help us save our town and our friends down there.”

“Y’all can see your flame in hell.” The soot covered woman said.
“The hell with this town.”
“I’m getting far from here before the League rides in.”

The townsfolk began to chatter and disperse. No one gathered at the podium, but the burly council woman waited just the same.

Nashara stood in the square among a small caravan of travelers. A middle aged man with a grey beard approached her from a wagon.
“Hey Nashara, I’m sorry about this. I figured we’d find work in this town and we could properly pay you. It ain’t much, but take this old trinket for keeping us safe.” He said, handing a small silver butterfly to Nashara.
“May Desna guide your way friend.”

A group of smiths covered in soot pushed past Palomia and Relas on their way back their forges. “Better take that pet of yours and head back from where you came traveller.” They grumbled.

‘Marta’s Fresh Catches’ was almost empty as Fidget was gathering spices for Val’s dinner. She figured that child ought to learn to cook herself soon. The troubling announcement could be heard from the window.

Kaad sat atop a small water tower just outside of town square. A good perch to overlook the village, his hood pulled over his face.

Askra stood in the crowd, a heavy pig’s leg in each hand, wrapped and draped over each shoulder. “Go and get a good price for these. Don’t come back if it’s less than last time.” Her grandfather had told her that morning.

Gootube. Veemod. Skillchip. All rubbish compared to what Jean was used to working with. Her look of disappointment was apparent as she perused the selection of alien artifacts in the town square.