
TheMeFund |
Some of my houserules:
1)O-level damaging spells deal 2 dice sizes higher damage than is listed. (IE a 1d3 would be 1d6). 1-level spells would deal 1 dice size higher damage than is listed. (IE a 1d4 would be 1d6) This is because low level magic is crap. 5e makes cantrips and 1st level spells viable, and I really like the idea. I'm curious to see how it plays out in PF. It doesn't seem unreasonable that a level 1 mage can deal 1d6 a round with his Ray of Frost, every round.
I could see this scaling with power level. So right out of the gate the spells deal RAW damage, but as the character increases in level and skill his lower level spells also become more powerful and deadly. I'll have to play around with the idea and see how it might fit.