Siwar Kurash

The Enigma Thestil Shadowtongue's page

48 posts. Alias of Rogar Valertis.


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Doppelganger

Player's Name: Rogar Valertis
Character Name: Rogar Valertis Alastoris
PFS Identity Card: # 100733-1
Faction: Sovereign Court

The character is 5th lvl and it will take him some time before tha chronicle can be applied to him (same with Serpent's Rise... but he can get that at lvl 6th instead of 7th)

Edit: Thanks for the game! It was a blast!


Doppelganger

"No can do, sorry. Let them die, they served their purpose whatever that might have been" says Thestil while running away from the laboratory as fast as she can.


Doppelganger

"And that's our cue... take the documents and run! We've done what we could here!" shouts Thestil starting to move towards the exit.


Doppelganger

Acrobatics check: 1d20 + 1 ⇒ (13) + 1 = 14

Once again Thestil steps near the spiderlike creature and unleashes another furious attack!

Attack roll 1: 1d20 + 13 ⇒ (10) + 13 = 23 -> Damage roll: 1d12 + 8 ⇒ (1) + 8 = 9

Attack roll (hastened): 1d20 + 13 ⇒ (17) + 13 = 30 -> Damage roll: 1d12 + 8 ⇒ (10) + 8 = 18

Attack roll 2: 1d20 + 8 ⇒ (14) + 8 = 22 -> Damage roll: 1d12 + 8 ⇒ (4) + 8 = 12


Doppelganger

Attack roll 01: 1d20 + 13 ⇒ (18) + 13 = 31 -> Damage roll: 1d12 + 8 ⇒ (7) + 8 = 15

Attack roll (Haste): 1d20 + 13 ⇒ (13) + 13 = 26 -> Damage roll: 1d12 + 8 ⇒ (1) + 8 = 9

Attack roll 02: 1d20 + 8 ⇒ (18) + 8 = 26 -> Damage roll: 1d12 + 8 ⇒ (5) + 8 = 13

Thestils grins as she feels Rataji's magic augment her speed:"This' been fun and all but now it's time to go... as in YOU go, bugface!" she says slashing viciously at the spiderlike creature with her bladed belt...


Doppelganger

Thestil has the mesmeric mirror trick active on her so she has a 50% chance to avoid Za Weeb attack. High is good?


Doppelganger

Thestil moves on the other side of the platform the monster is using to stay out of reach and starts climbing...

Climb check: 1d20 + 10 ⇒ (11) + 10 = 21


Doppelganger

Frustrated Thestil tries throwing her injection dart at the spiderlike creature...

Injection Dart: 1d20 + 8 ⇒ (19) + 8 = 27

Same effects as above


Doppelganger

Thestil moves up a few paces positioning herself behind the arachnid creature and stabbing it with some sort of dart!

Attack roll (touch attack): 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16 If it hits the target takes a –2 penalty on Will saves and to its natural armor bonus for 2 minutes. Besides she applies Painful Injection

Painful Injection:
Once per round, when an attack that deals damage hits the target of Thestil’s injection, she can cause the creature to take 2 additional points of damage. If Thestil uses this ability to increase her own damage, it instead takes 1d6 extra points of damage.


Doppelganger

Thestil quickly moves forward...

Double move


Doppelganger

Thestil injects herself with some kind of substance and moves forward...

Implant mesmserist trick on herself (Mesmeric Mirror) and move. I can't see the bad guy on the map though


Doppelganger

Intimidate check: 1d20 + 4 ⇒ (13) + 4 = 17

"Hey you! Wake up" says Thestil shaking up one of the sleepers...


Doppelganger

Thestils observes the scene before with cold calculating eyes before whispering:"Let's wake one of these prisoners... He could have useful information for us on where to find this complex's leaders" so saying thedoppelganger moves near one of the strapped down prisoners, and without releasing the bindings, starts to wake him up...


Doppelganger

In short? Not me XD

"Let it free. I trust it hates its jailers more than it hates us... once we're finished we'll see if we can part on amicable terms says Thestil in an uncaring tone.


Doppelganger

Don't look at me... that should be our wizard's job..." says Thestil sounding indignant...

No spellcraft here


Doppelganger

Thestil does her part searching for evidence and treasure.

Round 1

Perception check: 1d20 + 12 ⇒ (8) + 12 = 20

Knowledge (arcana): 1d20 + 9 ⇒ (6) + 9 = 15

Round 2

Perception check: 1d20 + 12 ⇒ (4) + 12 = 16

Knowledge (arcana): 1d20 + 9 ⇒ (11) + 9 = 20


Doppelganger

Thestil moves up to the creature and the attacks if possible. Tell me if I can keep the previous rolls, also I'll roll climb if needed

Climb check: 1d20 + 10 ⇒ (18) + 10 = 28


Doppelganger

As the first creature runs away Thestil unleashes her might on its companion nearby.

Attack roll 01: 1d20 + 13 ⇒ (15) + 13 = 28 -> Damage roll: 1d12 + 8 ⇒ (12) + 8 = 20

Attack roll 02: 1d20 + 8 ⇒ (12) + 8 = 20 -> Damage roll: 1d12 + 8 ⇒ (8) + 8 = 16

Attacks on V2 obviously


Doppelganger

Will save: 1d20 + 13 ⇒ (15) + 13 = 28

Thestil proves impervious to the beast's powers and furiously counterattacks...

Attack 01: 1d20 + 13 ⇒ (13) + 13 = 26 -> Damage roll: 1d12 + 8 ⇒ (4) + 8 = 12

Attack 02: 1d20 + 8 ⇒ (10) + 8 = 18 -> Damage roll: 1d12 + 8 ⇒ (4) + 8 = 12


Doppelganger

Thestil just attacks the nearest creature protecting Rataji and Zurnzal by doing so...

Attack roll: 1d20 + 13 ⇒ (16) + 13 = 29 -> Attack roll: 1d12 + 8 ⇒ (2) + 8 = 10


Doppelganger

Knowledge (Arcana) check: 1d20 + 9 ⇒ (14) + 9 = 23

Aid another (perception) check: 1d20 + 12 ⇒ (14) + 12 = 26

"Stop right there, you scum! If you do we may show some mercy..." says Thestil advancing on the miscreants...

Intimidate check: 1d20 + 4 ⇒ (12) + 4 = 16


Doppelganger

Thestil is missing from the initiative order, is that a mistake or did something happen?

Thestil steps away from the injured guard who's become the focus of her companions efforta attacking the one stepping near them instead...

Attack roll 01: 1d20 + 13 ⇒ (13) + 13 = 26 -> Damage roll: 1d12 + 8 ⇒ (6) + 8 = 14

Attack roll 02: 1d20 + 8 ⇒ (18) + 8 = 26 -> Damage roll: 1d12 + 8 ⇒ (5) + 8 = 13

5ft step and full attack against G2


Doppelganger

Thestil moves near the guard fighting with Shohirai and takes a stab at him with her bladed belt...

Attack roll: 1d20 + 13 ⇒ (7) + 13 = 20 -> Damage roll: 1d12 + 8 ⇒ (3) + 8 = 11

Move and attack


Doppelganger

If there's the risk to be hit Thestil would surely put herself out of harm's way...


Doppelganger

Thestil laughs:"Two can play this game, traitor!"

standard action to cast glitterdust as well centered so it hits the 2 guards. DC16 to resist


Doppelganger

"Oh.... I'm the very soul of gentleness..." says Thestils before lashing at her 2 companions with something akin glee.

I fear we'll need to draw blood... If a light whipping doesn't work Thestil will increase the strength of her blows... and she has str 20! XD


Doppelganger

"Oh? What do I know? Here's one? I had forgotten I took it..." Thestil adds.

So... who wants to get whipped? :P


Doppelganger

"Your choice of words just gave me the idea we might need to get someone and torture him or her in order to open the lock. What about we get the person running this place? Did we get a cat o'nione tails somewhere? Could get in handy... and I think I saw one in the Khutute Shrine..." answers Thestil


Doppelganger

Just got back from a short vacation.


Doppelganger

Thestil allows Rataji and Shohiraji to work on the trap door and its mechanism. Amd keeps herself conveniently distant from the proceedings...


Doppelganger

Thestil looks at the others with mild interest:"I don't think this is my field of expertise..." she mumbles.


Doppelganger

"Might mean we kill them all. It would mean we did as ordered and made an example... Yet the cristalline figure doesn't resemble any of us..." Thestil muses, apparently intrigued.

"Well... we've better check out this woman and get what we need from her. We'll worry about the future after that"


Doppelganger

I'm not really sure about where Thestil is supposed to be. She wanted to go see the one in charge of the manor but is she alone at this point?


Doppelganger

[ooc]Let's say Thestil speaks when Joliryn is no longer visible[/b]

Thestil moves forward, enters the main doors and turns on the corner, determined to have a little conversation with the supposed "lady of the manor"...


Doppelganger
GMParty wrote:

Joliryn walks through the gate and rounds the corner nearest it.

Thestil - How long do you wait to say someone should follow her?

I speak as soon as she's out of hearshot


Doppelganger

"Yes... go. You are dismissed!" says Thestil in an imperious tone before following Joliryn's directions.

After she's too far away to hear tehm speak she adds:"Can anyone here turn invisible? Following that halfling could help us solve things quicker"


Doppelganger

"What's this about?!?!? No matter... for now we are here on another matter entirely. No one mistook you for what you clearly are not, halfling! We just requested for you to open these gates and bring us to whoever is in charge of this facility... so incompetently managed I must add!"

Bluff check: 1d20 + 19 ⇒ (11) + 19 = 30


Doppelganger

"Keep quiet!" whispers Thestil "Let me do my thing now..."

Then in a much louder voice Thestil shouts at Joliryn:"You! The Umbral court requests an audience with the lady of the manor! Open these doors... immediately!"

Can I keep my previous bluff check or do I need to roll again?


Doppelganger

So no one answers to Thestil's knocking at the door?


Doppelganger

Thestil is already disguised as a Khutute buyer from the Ubral court. Should I roll her disguise again or can I keep her previous roll, considering she didn't change her appearance? Anyway

Thestil nods to the others:"Very well, then. Let's go to the manor and gain us that meeting with this Temarra... Just remember you are supposed to be part of a delegation from the Umbral court, coming here unannounced in order to check on the facility and amenable to bribing..." the doppelganger warns her companions before moving up to the manor again and knocking on the door with her vast strength.

"Open up! The Umbral court envoys are here to see the lady Temarra.... IMMEDIATELY!"

Bluff check: 1d20 + 19 ⇒ (19) + 19 = 38


Doppelganger

"As they say... No one expects the Kuthute inquisition" answers Thestil pointing at her disguise and giggling with evil glee.


Doppelganger

"We could always ask for a meeting with this Temarra..." says Thestil, winking at the others.


Doppelganger

Thestil notices the others coming out of the processing plant and rejoins them:"I was just ready to explore the plant but you preceeded me. Found anything interesting? I can't say my discoveries were exciting..."


Doppelganger

"Interesting stuff... I guess I could always take the mace and the cat o nine tails... they will implement this form nicely..."

Thestil takes the two implements of pain and once sure there's nothing else noteworthy insie the torture chamber she leaves it moving towards the processing facilities instead.


Doppelganger

Considering her options Thestil decides against trying to infiltrate the manor all alone and moves towards the Kuthute Shrine instead checking it out carefully.

Perception check: 1d20 + 12 ⇒ (16) + 12 = 28

Remember Thestil is disguised as a khutute merchant


Doppelganger

Thestil follows the others until Eramay splits from the main group:"Very well then. I shall go to the manor house. I trust my ability to belnd in. Remember, if asked we are a group of merchants, here to browse some special herbs for a Kuthunite party"

So saying the woman suddenly changes features resembling more and more a devout of Zon - Kuthun...

Disguise check: 1d20 + 35 ⇒ (17) + 35 = 52

Perception check: 1d20 + 12 ⇒ (9) + 12 = 21


Doppelganger

"Charming. Can we go now? I suppose we can find out something about Wirholt’s Rictus along the way..." says Thestil sounding eager to be on her way.


Doppelganger

"That goes without saying. I'm confident I can blend in just fine... although I'm worried some of the ones you chose for this mission are not as skilled with appearances. But surely their other skills will make up for that..." says Thestil in an almost joking tone.