The fallen priest was smart enough to redirect it's attention to the new threat. It would continue carrying out it's orders once it wasn't being attacked anymore.
Claw 1: 1d20 + 4 ⇒ (14) + 4 = 18
Claw 2: 1d20 + 4 ⇒ (19) + 4 = 23
If attacks hit target must save vs disease (not that it's likely to matter for the purposes of the fight)
The fallen ranger took a shot at the Quickling.
Longbow, Precise Shot, Point Blank Shot: 1d20 + 2 + 1 ⇒ (5) + 2 + 1 = 8
Nearby, watching the children were the faint outlines of three other ghosts. Adults. The other adventuring party Ragnar was a part of. Damir the smiling Half-Orc. Hyporia, the shy and quiet Seer. Khor, the vengeful Witch. Next to them stood the fallen servant of the Witch Queen who had attacked them in the forest, his corpse reanimated by Ragnar's deathly power, the ghost of the ranger Ragnok superimposed over the body.
The four of them watched the playful children with bittersweet expressions on their faces. Hyporia gave Drovitz and small wave. The spoke quietly among themselves, whatever they were saying lost in the barrier between worlds.
Ragnar's skeletal ranger minion fired an arrow at the Hecueva that Ragnar attacked.
Thsi guy should have been making attacks for the last two rounds. We'll chalk it up to Ragnar not begin very experienced at this yet.
Ranged Attack, Precise Shot, point blank shot: 1d20 + 3 ⇒ (15) + 3 = 18
The skeleton's eyes flared with cold blue light and it sat up with a jolt. It shuddered and looked down at itself, then at it's bony hands. It stood up shakily, like it wasn't quite sure how it's body worked. Then it straightened, raising one foot, then the other to test it's balance. Then it stretched like it was waking up from a nap and looked around. It nodded to Ragnar and gave Drovitz a casual wave.