TheDungeonWanderer |
Arutema wrote:
Kishmo wrote:This would also be my preferred solution. We already had Unweildy in 1e which limited you to 1 attack per turn with a given weapon, I see no reason not to port it to 2e.Tempest_Knight wrote:The only other issue I have seen, and that I personally agree is an issue, is fixed by Ungainly/Heavy weapons having a built-in limit of 1 at a time, that can be baked into the Traits/Rules for such weapons/items...Agreed. I've been saying it since last October, but shouldn't Flourish / Unwieldy / Whatever Other Space-Trait handle most of the problems, that stem from "what if a Skittermander did it three times?"
By that logic Guntermench any mechanic that could possibly be made OP by a player should be nerfed into the sun. Theres always gonna be players who go out of their way to break the game. GMs can always turn around and tell a player no, and most players I have played with tend to self police or run things through the GM before they do it. On top of that, anything a player can do can be done by the gm too.
And immediately going to "You people are the reason for this rule" when I have made no mention of what I have done in my games is really reductive. Its not an actual argument.