Shae

The Doll by the Water's page

2 posts. Alias of King without Land.




The party sits at a disheveled tavern in the run down part of the the city of Restov. The group was rag tag, and even in this place filled with half-orcs and other commonly seen untouchables the group stood out. The doors opened and the city guard entered into the tavern causing all talking in the place to come to a halt. The lead guard walked to the counter and leaned in to speak with the bartender.

After a few moments the Bartender pointed to the party and clearly was saying 'That's them' to the guard. The guard stood up, slide a few coins across the counter and turned to his men gesturing to the group. The guards moved to the party's tables. “Did you put in a bid for the outing into the stolen lands?” the lead guard asked pulling a roll of paper from his bag. He proceeded to lay it before the party unrolling it and tagging it down on the top with a small knife to small to be a dagger more like a letter opener.

On the scroll of paper would be each of their names, printed first and then signed. The official header came from the Lord Mayor's office and the script below that was the pitch for the outing into the Stolen Lands, a common sight in these parts as the Lord Mayor seemed to always need adventurers to try and explore the dangerous area.

“Your bid had been accepted, you will meet with the Lord Mayor tomorrow at noon at the gates of Restov for your briefing and departure.” The guard said as he pulled the knife out and rolled it back up. “Good day to you...” He said his tone showed he didn't exactly like dealing with this bunch, they where not the standard affair of Bastard Lords and Merchant Sons, these where people you normally didn't send on missions unless of course, you didn't expect them back.
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Dice rolls will be put at the bottom of the post.


We have never been accepted, always been wandering with no place to call our own. But what if we had the opportunity to forge our own future. A place we could call our own, a homeland of our own design?

Kingmaker with a twist. Using only races that are commonly seen as outsiders, trouble, evil, etc. Such as Goblins, Tieflings, Half-Orcs, Orcs, Kasatha, Etc these creatures even as adventurers as looked down upon, never quite having a place to call their own.

A level 5 game, gestalt preferred, Kingmaker inspired game. I might want to play this more than GM it. But I could GM if I absolutely had too.

The party has put forward their bid to the Lord Mayor of Restov has sent several parties of fearless adventurers into the Stolen Lands. But with only spotty reports at first turning to silence he has feared the worst. Oleg sends reports of bandits and beasts besting the men Lord Mayor Ioseph Sellemius has decided to try a different tactic. Taking bids from multiple parties he notes that one party is made of riffraft and trouble makers. Expendable to a tee, and perhaps hard enough to get somewhere in the Stolen Lands. So he sends word to the party that he accepts their bid and to meet him at noon the next day outside of his manor.

Anyone interested?

I was thinking rolls could be 4d6, drop the lowest (Reroll 1s).
Fifth Level as stated before
Potentially Gestalted
Races must be those who are mistrusted, hated, or feared. Such as Goblins, Kitsune, Orcs, Tieflings, Kasatha, Changelings, etc.
Humans, Elves, Gnomes, Dwarves, Halfling and the common races are not allowed
Starting Wealth is WBL (Standard rules for WBL)
Two Traits, No Drawbacks (One Trait must be Kingmaker Campaign)

The party needs know one another, so they should establish a backstory of why they know one another and why they collectively placed a bid on this mission together.