Good afternoon,
I am a first-time GM for a group of friends who play casually. My adventure is essentially a "get to X, kill things, report to the king" with more frill around it... The get to X part is a multi-week journey in game.
During the journey there are the obvious random encounters... Thus far I have been able to create encounters that will allow for each class we have in our group of 5 to get an opportunity to shine (i.e. trap encounters for the rogue, a hunting encounter for the ranger, melee for the fighter and barbarian etc.), with the exception of our Alchemist.
So my request is for ideas on a short mini-encounter with features that would allow for an Alchemist to shine a bit.
Thanks in advance for your advise and suggestions!