Owlbear

Tera Tchizzeck's page

130 posts. Alias of MCKhaos.


Race

2.7 (Cleric 1.0 (-1)) Sky Dancer | 17/19 | d8 | Def Hold 3 | AC 2 | Str 0 | Dex 2 | Con 1 | Int -1 | Wis 2 | Cha 0 | Spells: Light, Sanctify, Guidance, Cure Light, Bless | Good Omens: ●●○○○

Strength 9
Dexterity 16
Constitution 13
Intelligence 8
Wisdom 16
Charisma 12

About Tera Tchizzeck

Looks

Drive (EoS XP if): Explore the World: Go somewhere you've never been before and check it out.

Means of Flight: Natural (Race) - Damage die increased to d8.

Gear:

- Angelic Sword (close, precise, 1 weight)
- Light Shield (+1 armor, 1 weight)
- Lightweave Armor (1 armor, 1 weight)
- Belt of Flying
- Throwing daggers (5 uses, near, thrown, recoverable)
- Bandages (3 uses, slow, heal 4)
- Dungeon Rations (5 uses)
- Cold Iron Charms

Moves:

Take to the Sky
You are capable of controlled flight. You can fly as often and as far as you like, although you may need to Undertake a Perilous Journey if you go too far. When you fly to get somewhere otherwise out of reach roll+DEX. On a 10+, you get where you need to be, no problem. On a 7-9, you're there, but choose one:
- A threat is waiting for you when you get there.
- The winds are uncooperative, and you don't get there as quickly as you'd expect.
- Your landing is better described as a crash.

Leaf on the Wind
When you dance away from an opponent's attack, roll+DEX. On a 10+ choose two. On a 7-9 choose one:
- You avoid the attack
- You slip away to somewhere they can't follow
- You taunt them, drawing their full attention

Eye in the Sky
When you look around from high above, take +1 to Undertake a Perilous Journey, Take Watch, and Discern Realities.

I've got a bad feeling about this
When you spend a moment surveying an area, ask the GM two of the following questions. The GM must answer truthfully.
- Where's my best way in, out, or through?
- Is there a trap or ambush here, and if so, where?
- What here is the biggest threat to me?
- What can I see that no one else can?

bonds:

My Bonds

Varis: Varis is not a part of the village. I must uncover why he travels with us.

Silvia: There is something wrong with Silvia. I must press her for answers.

Vanadin: I believe that Vanadin's light is unnatural. I must make him understand the danger.

Gorn: Gorn seems to be an outsider, like me. I will help him prove his place.

Bonds with Me

Varis: Tera is woefully misinformed about the world, I will teach them all that I can.

Silvia: Tera frustrates me with their lack of social grace.

Vanadin: Tera was with me when I met Sola for the first time.

Gorn: Tera is in the wrong line of work, and should go back to being a baker, or whatever it is that his people do. Maybe cheese-making?