Stirge

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Ehh. Its just random words about shelyn from the Inner Sea Gods.
With a couple rhyme words added.
It isn't official or paizo made.

Probably other forum member will be able to make one a lot better. I'm a newby from a non english country.
Anyone in to help making Shelyn holy texts for the OP?


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Fill your heart, eyes, and mind
with the beauty of the world
Without beauty and love
we are nothing

Live your life as art
And see the beauty in others
For the temple of the golden rose
Can only be entered by loving

Let her divine expression guide
and fill the joy inside you
Lovely as her blue and silver eyes
Pretty as the songbird sings

So lead by example
Not by blade
for the love of the eternal rose
is the greatest of all things

No, I think I liked next posters poem better ;)


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How awful combat expertice is already has 3 recent threads I think.

To sum things up:

Stephen Hawkings can take improved trip and Badr Hari and Ernesto Hoost can't.

Throwing sand in the eyes of your opponent (improved dirty trick) has the same intelligence prereq as learning a spell that allows you to blink between planes.

Discourages the fighter to do other things than full attacking with a greatsword, which is super fun !

There is no reason to nerf martials, casters are better without the feat tax.

Fighting defensively exists without the feat.

You would get a penalty for tripping if you actually used CE. How can you need a feat that makes you worse in tropping be a prereq for improved trip?

And my own rent:
Discourage intelligent melee support.
The already feat starved semi martials like the oracle get hit harderst by the feat tax if they want to help out the fighter with more than power attacking.

Calling it a good feat in a newly published book to me sounds really like ignoring feedback.

That said, in a non homegame (where I kick it out once I get the chance) I would always take it. Because slashing as hard as my dice allows sounds really boring. So indead, they are right. The feat is awesome and I should always advice taking it.

Note to self, A while ago I freacked out to (I think it was) Zayne for b%&~+ing about allignments on so many threads. Now here I am, this is the third thread that I use to b+%+# about Combat Expertice ;)


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Oli Ironbar wrote:
For the Druid, what's the name of your companion?

K9


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Also people who expect other players or the DM to know the class they play.
No you can't fire your musket, you should reload. Nope you can't talk your way out of it, you are in rage.
Yes of course I know the DC of your spell, why don't you?
Really gear grinding...


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When did Barbarians become neutral?


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Lol a Torag paladin is even allowed to lie and deceive. Coolest paladin ever :)


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To the OP. You did a good job, no need for atonement. Reading the Paladin code for Torag your first mission is to protect your people, you aren't even allowed to let baddies surrender to you. Just slash all your foes in the name of Torag. Your people save is your main goal.


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Dear OP. Sorry we ruined your thread.

The answers to you question is:
1. Houserule
2. 3th party book.
3. All Asmodeus party, inner sea gods feat
4. Undead party.

"Blowes it out his censored"


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To Zhayne:

This is the official paizo forum where people come for official advice, not your houserules.


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Yes, we all know you don't like allignments but you should make people reading the forum aware of the fact that your advice is not pf legal.


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If it was allowed you could stitch half a giant frog to half a monkey and call it a fronky.


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Can I be a aasimar oracle of life Jesus build or would that be offensive?


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Today I found out that players who don't prepare just have their GM make sheets with exacly what their attack rolls / damage rolls are when power attacking / not power attacking , in rage/ out rage. Same idea for the witch with tables about her spells per day/ the dc's and hex dc's and what they do. Offcourse making the stats updatable when they level up because . . .

The players that do prepare will quit if nothing changes because they are now officially bored with waiting every time an unprepared player attempts to makes a move.
(I prepared this spell and i have no idea what it does or what the stats are, please explain again)

So there, I gave the worst answer possible.


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It's called general discussion, you can't end it in the first post.
So here we go :) what do you do with unprepared combatant. They make a round last way longer, don't now what there own spells/skills do, and don't add much to the team (offcourse someone who just throws a fireball on a daily basis adds something). Also it hard to calculate apl when a player is far from optimised. But the player comes to have fun because he/she likes tabletop rpg's and you don't want to ruin that. Any ideas?


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In the inner sea world guide, you can find a lot of environments so that shouldn't come as that big a suprise.


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If you want to go Abyssal, killing sinful people will fuel the Abyss. So helping the demonic army could be a reason for you badass Pc.

If your GM is not afraid to give a spoiler an opposed evil allignment is a pretty strong reason. Ofcourse you help any one stopping lamasthu if you are LE and so on.


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Adding detail will help. You can say they enter the dungeon through the door (which is true) but if you discribe the heads on spikes before the door, the blood dripping from the wall and a guy who just had his legs amputated trying to say "kill me, kill me) while throwing up blood and putting his intestines back in his body could suggest a scarier encounter. Also, the books of the damned series (PF) undead /demons revisited and hordes of the abyss (3.5) provide thematically good monsters.