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![]() Fill your heart, eyes, and mind
Live your life as art
Let her divine expression guide
So lead by example
No, I think I liked next posters poem better ;) ![]()
![]() How awful combat expertice is already has 3 recent threads I think. To sum things up: Stephen Hawkings can take improved trip and Badr Hari and Ernesto Hoost can't. Throwing sand in the eyes of your opponent (improved dirty trick) has the same intelligence prereq as learning a spell that allows you to blink between planes. Discourages the fighter to do other things than full attacking with a greatsword, which is super fun ! There is no reason to nerf martials, casters are better without the feat tax. Fighting defensively exists without the feat. You would get a penalty for tripping if you actually used CE. How can you need a feat that makes you worse in tropping be a prereq for improved trip? And my own rent:
Calling it a good feat in a newly published book to me sounds really like ignoring feedback. That said, in a non homegame (where I kick it out once I get the chance) I would always take it. Because slashing as hard as my dice allows sounds really boring. So indead, they are right. The feat is awesome and I should always advice taking it. Note to self, A while ago I freacked out to (I think it was) Zayne for b%&~+ing about allignments on so many threads. Now here I am, this is the third thread that I use to b+%+# about Combat Expertice ;) ![]()
![]() Today I found out that players who don't prepare just have their GM make sheets with exacly what their attack rolls / damage rolls are when power attacking / not power attacking , in rage/ out rage. Same idea for the witch with tables about her spells per day/ the dc's and hex dc's and what they do. Offcourse making the stats updatable when they level up because . . . The players that do prepare will quit if nothing changes because they are now officially bored with waiting every time an unprepared player attempts to makes a move.
So there, I gave the worst answer possible. ![]()
![]() It's called general discussion, you can't end it in the first post.
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![]() If you want to go Abyssal, killing sinful people will fuel the Abyss. So helping the demonic army could be a reason for you badass Pc. If your GM is not afraid to give a spoiler an opposed evil allignment is a pretty strong reason. Ofcourse you help any one stopping lamasthu if you are LE and so on. ![]()
![]() Adding detail will help. You can say they enter the dungeon through the door (which is true) but if you discribe the heads on spikes before the door, the blood dripping from the wall and a guy who just had his legs amputated trying to say "kill me, kill me) while throwing up blood and putting his intestines back in his body could suggest a scarier encounter. Also, the books of the damned series (PF) undead /demons revisited and hordes of the abyss (3.5) provide thematically good monsters. |