TameWeevil's page

Organized Play Member. 8 posts (29 including aliases). No reviews. No lists. No wishlists. 1 alias.


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Doodpants wrote:
Instead of "basic saving throw", I would call it a "standard damage saving throw". And in the spell text itself, word it as "standard damage saving throw (Reflex)", like Wandering Wastrel suggested.

Absolutely this, but I agree with others above that it should be Standard instead of Basic


I'll cut right to the chase. I think point buy is over-powered.

It may be personal taste, but I like rolling ability scores and having 1-2 scores that are below 10.

With the rules in the book, point buy not only starts you at 10 for everything, but you also get 6 instances of +2 boosts and only one -2 flaw. It is stated that you can reduce one of your own scores if you'd like, but there are no incentives for doing so.

When you roll, there's not only the randomness of the dice, but you only get 4 boosts and still the one flaw.

As I said, I like rolling better, but am i missing something with the high scores? Is the whole game designed with having higher stats in mind, and if so, why does rolling get fewer boosts?

I think starting at 8 instead of 10 might be better for point buy, but again, maybe I'm missing a point. Any answers would be appreciated.


I actually came to the forums because I noticed the rotated chart and I do not like it, it's an unnecessary change that doesn't improve anything. But looking at my book, Lawful Neutral says (NG) by it, probably because the person that typed it understands that's where Neutral Good should go.


Zipding wrote:
TameWeevil wrote:
I'm hoping someone has an answer for this, because I wasn't seeing anything on this forum. I'm looking at starting this campaign, and I like crafting, so I pay close attention to the maps. I was looking at the Long Roads Coffeehouse map and can't tell what the things on the left side of the main room are. Are they booths? My co-DM thinks they're weapon racks.
They might be places to hang coats, umbrellas, etc since Kintargo is supposed to be kinda like San Francisco/London like in weather.

That does initially make sense, but there are 5 10ft X 10ft areas for it. That's a lot of real estate in a crowded coffee shop. I'm just wondering, would it be a terrible idea to send Rob Lazz a message asking him to clarify? Probably, right?


Latrecis wrote:
TameWeevil wrote:
I'm hoping someone has an answer for this, because I wasn't seeing anything on this forum. I'm looking at starting this campaign, and I like crafting, so I pay close attention to the maps. I was looking at the Long Roads Coffeehouse map and can't tell what the things on the left side of the main room are. Are they booths? My co-DM thinks they're weapon racks.

Don't know that there is an official answer but booths is the best answer - agree they're not well drawn to confirm that. Don't think weapon racks make a lot of sense for a Coffeehouse, especially for one that housed covert/illegal activities even before the Silver Ravens arrive (and would not want anything unusual to attract attention.)

The AP is pretty interesting but the maps provided have their share of flaws/inexplicables.

I think you're right in that this is the best answer. It's definitely the one I'm using until and unless I get a better one.


I'm hoping someone has an answer for this, because I wasn't seeing anything on this forum. I'm looking at starting this campaign, and I like crafting, so I pay close attention to the maps. I was looking at the Long Roads Coffeehouse map and can't tell what the things on the left side of the main room are. Are they booths? My co-DM thinks they're weapon racks.


Thank you both!


On page 40, where it gives the city stats, there are 1% Nuar on Absalom Station. I'm not able to find any information about that race anywhere. Can someone give me something to go by, please?