Tamai Nullsprouter |
nosig wrote:
Sorry - still not seeing why this is so. Craft magic items takes longer and can be done with a T10 roll. Infact - this same reasoning could be used to give a reason why you should be able to T10 on Day Job rolls.
also, as a gnome, adventuring became boring after my ninth adventure for the society, adventuring got boring and I stopped to avoid bleaching, after 2 centuries or so, when carving became boring, I came back to adventuring, finding the society was sending me more interesting missions now, during this time, I made enough carving my walking sticks cover my expenses, plus 20 gold or so. Who needs a profit in everyday living?