Vote for keeping skill points.
My group came back to 3.x from Hero system and other 'skills-based' systems partly because of skill points.
Getting rid of it seems like going back to 2ed.
DnD combat is simpler and faster than combat in most skill-based games. But without skill points there isn't really anything to customise a character that is not 'combat' based.
And before you say 'feats, you have more feats' I can count on one hand the characters in our group that 'waste' feats on non-combat options. Even item creation feats ultimately support combat as you will also increase the combat usefulness of your stuff.