Talienda Blackhorn's page

87 posts. Alias of AdamWarnock.


| HP: 7/7 NL: 2 | AC: 12, T: 12, FF: 10) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +2 | Init: +2 | Perc: 0, SM: 0


| Speed 30ft | Elemental Ray: 3/6 | Spells: 1st 2/4 | Active conditions: None

Perception DC 24 (Physical Examination):
Under the dress is a dagger strapped to Talienda's right thigh.


F NG Human (Taldan) Sorcerer 1

About Talienda Blackhorn


Talienda Blackhorn
Human sorcerer 1
NG Medium humanoid (human)
Init +2; Senses Perception +0
AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 7 (1d6+1)
Fort +1, Ref +2, Will +2
Speed 30 ft.
Melee dagger +2 (1d4-1/19-20) or
. . unarmed strike +2 (1d3-1 nonlethal)
Bloodline Spell-Like Abilities (CL 1st; concentration +4)
. . 6/day—elemental ray (1d6 electricity)
Sorcerer Spells Known (CL 1st; concentration +4)
. . 1st (4/day)—magic missile, silent image (DC 14)
. . 0 (at will)—dancing lights, ghost sound (DC 13), mage hand, mending, message, prestidigitation
. . Bloodline Elemental (air)
Str 8, Dex 15, Con 12, Int 14, Wis 11, Cha 17
Base Atk +0.5; CMB +2; CMD 11
Feats Agile Maneuvers, Eschew Materials, Expanded Arcana[APG], Stealthy
Traits affable, intense artist
Skills Craft (painting) +4, Craft (sculpture) +4, Diplomacy +3 (+5 to gather information.), Escape Artist +4, Knowledge (arcana) +6, Knowledge (planes) +6, Perform (dance) +8, Perform (sing) +8, Perform (string instruments) +7, Stealth +5
Languages Celestial, Common, Sylvan
SQ bloodline arcana (change energy damage spells to match bloodline energy), finesse weapon attack attribute
Other Gear dagger, courtier's outfit, jewelry[UE], silver holy symbol of Shelyn, 13 gp
Special Abilities
Agile Maneuvers Use DEX instead of STR for CMB
Bloodline Arcana: Elemental (Ex) You may change any energy spell to use Electricity energy.
Elemental Ray (1d6 electricity, 6/day) (Sp) As a standard action, ranged touch attack deals damage to foe.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Finesse Weapon Attack Attribute Finesse weapons use Dexterity on attack rolls.


Talienda is going to be focused on support and ranged damage in combat. She is more of a blaster than a buffer, though. Out of combat she's a pretty good face and I plan on giving her spells that let her trick enemies or hide allies.

Storywise, she's the quintessential good girl with a bad father. She's sheltered and naive and will be the target of anyone after her father's fortune that she inherited or just out for revenge for whatever wrongs he committed. In other words, she's a good hook for any kind of urban adventure the GM want's to pull us into. (If we continue after Hangman's Noose naturally.)


Talienda is a kind person, though she's naive. Her sheltered upbringing cloistered away in a small estate in the Petals District has left her curious about the world beyond her home's walls and woefully unprepared to face it. She learned to paint and draw while young and has loved the arts ever since. She learned wood carving from the estate's gardener about a year ago without her father's knowledge and has kept it secret even after his death out of habit.

Among her many interests, she especially loves cookbooks and maps since they help her paint vivid pictures of far off places in her mind. She wants to learn how to cook as many different ways as she can, but has not yet had the opportunity. The walls of her room in the estate are covered with maps of various quality and regions. A very few of them have pins marking locations she's been too and those that her father had promised to let her visit one day.

Talienda is a small woman, only 5'2" with a petite build. Her hair is raven black and her eyes are brilliant blue like the sky on a clear day. A lifetime indoors has left her pale white and easily sunburned. She wears her hair long and often wears long dresses that flow like streamers in the wind when she dances. Her voice is pleasantly melodic thanks to her many hours of practice with tutors.


Talienda was born seventeen years ago to Diago Blackhorn and his wife. Talienda's mother died under mysterious circumstances while she was still a toddler. From that day forward, Talienda had few friends and was effectively imprisoned in her own home by her father and his fear for the only child he had with the woman he loved. Whispers still make their way through Absolom's rumor mill that it was murder that had done the poor woman in.

Though she occasionally snuck out of her home, Talienda grew up knowing little of the world outside of her home's walls and what was in her books and maps. She made friends with a few of the servants, much to her father's displeasure, and found some comfort in the teachings of Shelyn. For a little while, she felt happy, if not free.

Then her father's body was found. His throat had been slit and numerous wounds riddled his body. Talienda's small, safe world shattered and she found a cold, unforgiving world outside. She wondered why someone would want to kill her father, and why they wanted her dead as well when the threatening letters began to arrive only a day later. She began to feel the world close in on her and to fear the shadows she could not see into.

The truth was her father led a double life. At home and to the public, he was a wealthy, respectable businessman that gave generously to art galleries, museums, and other philanthropic pursuits. In reality, he was a ruthless crime lord who had made his fortune in blood and misery. He had tried to protect his wife and daughter, but he has failed. Now Talienda finds herself facing the consequences for crimes committed by her father ten years ago as specters of vengeance cry out for his blood.

About Me:

I live in the CDT/CST time zone. I'm currently in four active games and am GMing another game. I've been playing since spring of 2011 with experience in Pathfinder 1e, GURPS 4e, D&D 5e, Savage Worlds, Fate Core, ICRPG, Genesys, Dungeon World/Planet, and Monster of the Week.