Theldrick

Takeshi Abe's page

18 posts. Alias of jerrys.




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If I wanted to make a barbarian who specializes in fighting multiple (weaker) opponents, what kinds of things (feats, rage powers, etc) should I look to pick up? I am picturing him running into a crowd of guys, being surrounded and slaughtering his way out of it; or maybe holding a pass against an army (i know barbarian may not be ideal for this); etc.
I thought that I should not trade away uncanny dodge, since he'll probably be flanked.
I know that AC is good when fighting multiple weaker guys.
I thought about Dreadful Carnage and Terrifying Howl.
I think one would have a hard time getting whirlwind attack on a barbarian, but could possibly get cleave. I don't know if it's that good, though.
Any other ideas?


Hello,
Is there a consensus on how attacks of opportunity work with overrun? Does taking improved overrun protect you from all AoO's from moving through threatened squares during the overrun?
Or does it prevent the target from attacking you, but other people can?
Or does it just mean that the target doesn't get an extra AoO on you for doing the overrun manuever, but he still gets any AoOs on you from moving out of squares he threatens?

For instance:

Human A starts out 15' away and is overruning human B.
1) if A doesn't have improved overrun...does he provoke one AoO, or two (one for moving out of a threatened square, one for initiating the maneuver))?

Now say that A has improved overrun.

2) does A provoke one AoO, for moving through a square that B threatens, on the way to overrun him?
3) If B has a reach weapon, does A provoke now?
4) If B is standing next to ally C, and A moves through C's threatened area as part of his overrun of B, does A provoke from C?

Say that A is also a barbarian with overbearing onslaught (or whatever it is that lets him overrun a bunch of guys), in addition to improved overrun.

5) A overruns a bunch of guys, say, B,C,D. Does he provoke from any or all of them?
6) Does he provoke from them if they have reach weapons?
7) if A moves through E's threatened area as part of the overrun, but doesn't overrun E (only BCD), does A provoke from E?
8) If the overrun fails somewhere along the line, does he provoke then?

9) If A provokes as a result of movement, does that apply a penalty to his overrun CMB check (like it would if he provoked as a result of initiating the maneuver, e.g. if he didn't have improved overrun?)

It seems like it would be decent, and unusual, to make a barbarian (with greater overrun, combat reflexes, maybe spiked destroyer, etc) who just sort of runs around through all of the bad guys knocking them down, like the Tasmanian Devil or something. But, it's unclear (at least to me) whether that would provoke N AoOs, or 2N AoOs, or what. If it does provoke from everybody, then overbearing onslaught is sort of not very good (Though I suppose it could work, sort of, with Come and Get Me...can an AoO provoke another AoO?).

Thanks.


Hello,
I don't know what the deal is, but I noticed that when I try to go to the PRD inquisitor page, I get redirected to the homepage. I can get at other parts of the PRD Ok, so it's something to do with that page or URL.

For example:

$ curl --head http://paizo.com/pathfinderrpg/prd/advanced/baseClasses/inquisitor.html
HTTP/1.1 302 Apple
Date: Sat, 20 Dec 2014 14:22:02 GMT
Server: Apache
cache-control: private
cache-control: no-cache
cache-control: no-store
cache-control: must-revalidate
cache-control: max-age=0
expires: Sat, 20-Dec-2014 13:00:33 GMT
location: /paizo
pragma: no-cache
connection: close
MS-Author-Via: DAV
Content-Type: text/html;charset=utf-8

I think it's been like that for a few days, maybe. At least, I noticed it a few days ago. I don't know that it has been solid since then.
I have the book and all, not a big deal, but I just figured I would mention it since it is odd.

----
Edit:
Oh, I see. it's /pathfinderrpg/ instead of /pathfinderRPG/ ... But, google gave me the bad link here: https://www.google.com/search?q=prd+inquisitor
So it seems like it must have been working sometime in the recent past, for google to index it, and something changed? I don't know.


Do the favored enemy and favored terrain bonuses stack when tracking somebody?
Say a ranger 10 with 14 wisdom, FE(human) +6 and FT(forest) +4 is tracking a human through the forest ...
he gets
+10 ranks
+3 class
+2 wisdom
+5 to tracking from being a ranger
+6 from tracking a human
+4 from tracking in a forest
----
+30 total (!!)

Bonus question...
what if he's a horizon walker with terrain dominance(forest), tracking not a human but something native to the forest. Does he apply his favored terrain bonus twice?


Hey,
I don't know if this is helpful or not. But I noticed that if I have cookies off (e.g. the firefox cookie monster) but javascript on, then it seems like the page with the spinny reloads over and over. Turning on session cookies made it stop doing that. I don't know if that matters, just mentioning. (e.g. maybe it means spiders are going into infinite loops or something).


So in 3rd edition I thought that all of the different sorts of precision damage (weapon specialization damage bonus, favored enemy damage bonus, sneak attack damage, etc) were limited to 30 feet when you were using a ranged weapon.

It seems like those restrictions were lifted on everything except sneak attack in pathfinder. Is that right? If so it sort of opens up some (unfair?) possibilities for "snipers" with composite longbows or maybe crossbows (for fighters and rangers, if not rogues).

Anyway, does anybody know the rationale for that change? (Or maybe I am just wrong, I don't know.)


Hello,
I'd like to make a fighter, but I don't like the idea of being nailed to a specific weapon. I'd like to try to do it without taking focus, specialization, or improved crit. Is this reasonable? Are there any archetypes or anything that trade the ability to specialize for anything interesting? Are there feats that improve your ability to be a generalist?

My guy is a human lore-warden, level or two of monk ... i want him to be a grapple/disarm/trip guy.
But in particular, I want to be able to just grab peoples' weapons and beat them with them, regardless of weapon type.
Secondary combat plans are being to pin down an area (reach weapon, combat reflexes, trips) and to just do damage.

I suppose that I'm willing to give up the extra damage just to try it and see what happens, but it's making me twitch... wondering if anybody has any ideas that might help?

Thanks!