Goblin

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Dark Archive

One of my players came last week to my house with a smile on his face and a book in his hand, he handed me Burnt Offerings and told me "DM This". So, since i have no other choice than to translate it, i thought that i could actually share my notes to the community.

Lest follow the example of that German guy who translated it and begin with the Goblin Song:

Goblins wrote:

Canción Goblin

Goblins mastican y goblins muerden.
Goblins cortan, goblins nunca pierden.
Cortar el caballo, ensartar al can,
Goblins devoran y toman el lugar!

Goblins corren y goblins saltan.
Goblins desgarran y goblins atrapan.
Quemar tu piel y dejarte tuerto,
Goblins aquí y te quieren muerto!

Correr al crío y atrapar al cachorro.
Aplastar su cabeza así cierra el morro.
Que los huesos sean rotos y la carne cocida,
Nosotros ser Goblins! Tu ser comida!

I know the translation is not that faithful, but it's still a violent goblin raid song that rhymes.. Well ant least most of it does. I know the 3rd and 4th lines don't rhyme that well, but i could not find other way to write it.

I may post translated Sandpoint's facts and PoIs later.

Dark Archive

I have made an itemless system for low magic campaign. I developed the following table:

1 +1 CA.
2 +1 to all saves.
3 +1 CA, +1 to all attributes.
4 +2 to 1 attribute.
5 +1 CA.
6 +1 to all saves, +1 to all attributes.
7 +1 CA.
8 +2 to 1 attribute.
9 +1 CA, +1 to all attributes.
10 +1 to all saves.
11 +1 CA.
12 +2 to 1 attribute, +1 to all attributes.
13 +1 CA.
14 +1 to all saves.
15 +1 CA, +1 to all attributes.
16 +2 to 1 attribute.
17 +1 CA.
18 +1 to all saves, +1 to all attributes.
19 +1 CA.
20 +2 to 1 attribute.

I know it is not perfect but with it i removed the need for ability enhancers, Amulet of natural armor, Ring of deflection and Cape of resistance. I also turned weapon armor and shield enhancement bonuses into non magic modifiers, so now they are just items of great quality made of special materials, i also lowered their cost a lot. This is obviously tied with a dramatic reduction of the group WbL.

The system is now without flaws though, you have to tweak or remove spells that give deflection or natural armor for example and most monsters need tweaking, encounters with creatures who usually use loot are fine though.

Dark Archive

Shadowborn wrote:
Let's not forget the major change to the undead type: d8 instead of d12 for hp, but with a hp bonus based on their Cha modifier.

And thats why the PF Lich Sorcerer is so awesome.

Dark Archive

I'm all out for favored class bonuses though i still think it can be worked upon a bit. I mean i can't see why an elven mage is getting more HP than a human one.

I think HP bonus should be restricted for high BAB classes and skill bonuses should be used by the rest.