
TMK79 |
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I have to report some mistake.
About NPC sheets:
for the Discovery/Influence
1. The Perception and Will modifiers in all the NPC sheets are the same for both levels 5-6 and levels 7-8, except for Talha (higher in the levels 5-6 than in the levels 7-8) and for Yezza (they seem correct);
2. For Yezza, the DC for Influence with Deception and Diplomacy are inverted:
(DC 24 Deception, DC 27 Diplomacy) for levels 5-6
(DC 27 Diplomacy, DC 30 Deception) for levels 7-8
Travel phase 1:
3. First paragraph of page 6:
"To overcome each obstacle without detection, at
least half of the party (rounded up) must succeed
on the associated skill check, with a critical success
counting as 2 successes. If the PCs accrue a number
of successes equal to or less than half of the number
of PCs (rounded up), they accrue 1 AP per obstacle
that they fail in this manner."
3. First paragraph of page 6:
"To overcome each obstacle without detection, at
least half of the party (rounded up) must succeed
on the associated skill check, with a critical success
counting as 2 successes. If the PCs accrue a number
of successes equal to or less than half of the number
of PCs (rounded up), they accrue 1 AP per obstacle
that they fail in this manner."
What happens if the successes are exactly half of the party (rounded up)?
Thanks