TMK79's page

Venture-Agent, Online—VTT 2 posts. No reviews. No lists. No wishlists. 19 Organized Play characters.


RSS


3 people marked this as a favorite.

I have to report some mistake.

About NPC sheets:
for the Discovery/Influence

1. The Perception and Will modifiers in all the NPC sheets are the same for both levels 5-6 and levels 7-8, except for Talha (higher in the levels 5-6 than in the levels 7-8) and for Yezza (they seem correct);

2. For Yezza, the DC for Influence with Deception and Diplomacy are inverted:
(DC 24 Deception, DC 27 Diplomacy) for levels 5-6
(DC 27 Diplomacy, DC 30 Deception) for levels 7-8

Travel phase 1:

3. First paragraph of page 6:
"To overcome each obstacle without detection, at
least half of the party (rounded up) must succeed
on the associated skill check, with a critical success
counting as 2 successes. If the PCs accrue a number
of successes equal to or less than half of the number
of PCs (rounded up), they accrue 1 AP per obstacle
that they fail in this manner."

What happens if the successes are exactly half of the party (rounded up)?

Thanks


Just to clarify. Does the Deluxe Edition legally allow you to gm and report the PFS Scenarios WITHOUT the need to buy the pdf separately?